Player Matchup

Merlin
Merlin
BabyBane
Merlin
Level 77
God Stats
4W - 5L
1,511 SR
Queue Stats
197W - 248L
1,364 Elo+
Party 3
Gilgamesh
Gilgamesh
IISoRandomII
Gilgamesh
Level 27
God Stats
29W - 22L
1,513 SR
Queue Stats
74W - 67L
1,502 Elo+
Party 2
Thanatos
Thanatos
Its_GRiiMz
Thanatos
Level 89
God Stats
2W - 1L
1,290 SR
Queue Stats
66W - 64L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
O_KaBooM_Zz
Danzaburou
Level 43
God Stats
25W - 16L
1,574 SR
Queue Stats
53W - 44L
1,498 Elo+
Party 2
Bacchus
Bacchus
TDokes
Bacchus
Level 42
God Stats
4W - 8L
1,488 SR
Queue Stats
161W - 172L
1,506 Elo+
Party 3
Team Averages
Level 56
1,475 SR
1,467 Elo+

VS

Team Averages
Level 67
1,457 SR
1,467 Elo+
Nemesis
Nemesis
Abe_Lincoln5220
Nemesis
Level 115
God Stats
1W - 3L
1,318 SR
Queue Stats
292W - 285L
1,510 Elo+
Party 4
Amaterasu
Amaterasu
Danie11e
Amaterasu
Level 25
God Stats
7W - 3L
1,732 SR
Queue Stats
215W - 195L
1,533 Elo+
Party 4
Freya
Freya
SpartanSam0034
Freya
Level 107
God Stats
2W - 6L
1,280 SR
Queue Stats
201W - 176L
1,510 Elo+
Party 4
Anubis
Anubis
blackychan8797
Anubis
Level 28
God Stats
32W - 32L
1,347 SR
Queue Stats
275W - 305L
1,365 Elo+
Party 1
Cerberus
Cerberus
dwood6692
Cerberus
Level 60
God Stats
24W - 16L
1,610 SR
Queue Stats
54W - 53L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BabyBane
Merlin
14
5 / 3 / 5
8,506
567
7,108
8,488
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IISoRandomII
Gilgamesh
14
3 / 1 / 6
8,463
564
8,132
8,073
5,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Its_GRiiMz
Thanatos
14
5 / 1 / 5
8,259
551
4,949
6,878
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
O_KaBooM_Zz
Danzaburou
13
9 / 5 / 4
8,603
574
8,704
10,319
1,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TDokes
Bacchus
12
1 / 3 / 9
7,532
502
4,257
10,636
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
7,826
522
5,670
10,860
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Danie11e
Amaterasu
12
0 / 3 / 0
6,536
436
570
7,242
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 6 / 1
7,033
469
4,088
10,296
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 7 / 3
7,755
517
7,623
10,908
4,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
dwood6692
Cerberus
11
4 / 4 / 3
7,231
482
8,975
12,351
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
13
13
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Merlin
BabyBane
Merlin
5
3
5
2.5
L
Amaterasu
Danie11e
Amaterasu
0
3
0
0
W
Gilgamesh
IISoRandomII
Gilgamesh
3
1
6
6
W
Thanatos
Its_GRiiMz
Thanatos
5
1
5
7.5
W
Danzaburou
O_KaBooM_Zz
Danzaburou
9
5
4
2.2
L
2
6
1
0.42
W
Bacchus
TDokes
Bacchus
1
3
9
1.83
L
4
7
3
0.79
L
Cerberus
dwood6692
Cerberus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
26,926
44,394
Taken
51,657
18,886
Mitigated
23,725
15,732
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,670
2,998
0
1,328
10,860
4,536
0
1,125
9,551
0
46,002
W
Merlin
BabyBane
Merlin
7,108
319
0
2,440
8,488
2,492
918
3,938
4,475
39,017
0
L
Amaterasu
Danie11e
Amaterasu
570
57
0
1,611
7,242
4,101
456
322
6,898
0
20,907
W
Gilgamesh
IISoRandomII
Gilgamesh
8,132
1,937
0
923
8,073
5,522
965
1,149
6,849
0
45,607
W
Thanatos
Its_GRiiMz
Thanatos
4,949
955
0
6,863
6,878
2,144
138
1,469
5,384
0
36,910
W
Danzaburou
O_KaBooM_Zz
Danzaburou
8,704
4,258
543
3,819
10,319
1,988
644
7,805
2,264
0
37,197
L
4,088
1,348
0
2,008
10,296
3,711
0
4,621
5,161
22,436
2,360
W
Bacchus
TDokes
Bacchus
4,257
643
0
1,144
10,636
6,740
0
5,593
4,902
23,843
0
L
7,623
737
182
2,305
10,908
4,552
60
2,734
8,130
36,052
0
L
Cerberus
dwood6692
Cerberus
8,975
818
0
3,586
12,351
6,825
0
1,729
10,552
31,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
36,381
343
Minions Killed
301
0
Camps Cleared
0
1,403,247
Distance Traveled
1,317,787
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,826
522
88
6
0
298,417
4
W
Merlin
8,506
567
83
6
0
241,442
0
L
Amaterasu
6,536
436
42
3
0
264,728
0
W
Gilgamesh
8,463
564
84
6
0
280,453
3
W
Thanatos
8,259
551
78
5
0
340,303
3
W
Danzaburou
8,603
574
70
5
0
264,851
0
L
Freya
7,033
469
46
3
0
249,421
5
W
Bacchus
7,532
502
28
2
0
276,198
6
L
Anubis
7,755
517
68
5
0
229,344
0
L
Cerberus
7,231
482
57
4
0
275,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role