Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
I Am Blitz God
Sun Wukong
Level 46
God Stats
78W - 46L
1,781 SR
Queue Stats
302W - 328L
1,470 Elo+
Party 1
Fenrir
Fenrir
I Am Scope God
Fenrir
Level 103
God Stats
27W - 20L
1,642 SR
Queue Stats
962W - 961L
1,469 Elo+
Party 1
Da Ji
Da Ji
kingcolin5
Da Ji
Level 48
God Stats
5W - 1L
1,328 SR
Queue Stats
335W - 305L
1,504 Elo+
Solo
Bacchus
Bacchus
vahxxxy
Bacchus
Level 43
God Stats
2W - 2L
1,307 SR
Queue Stats
111W - 124L
1,602 Elo+
Solo
Team Averages
Level 66
1,511 SR
1,509 Elo+

VS

Team Averages
Level 39
1,489 SR
1,499 Elo+
Jing Wei
Jing Wei
Devridge
Jing Wei
Level 41
God Stats
4W - 8L
1,497 SR
Queue Stats
53W - 49L
1,430 Elo+
Solo
Amaterasu
Amaterasu
FunkyTunk
Amaterasu
Level 35
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 11L
1,770 Elo+
Party 3
Cthulhu
Cthulhu
STATICxSHOCK44
Cthulhu
Level 62
God Stats
1W - 5L
1,083 SR
Queue Stats
15W - 30L
1,292 Elo+
Party 2
Mercury
Mercury
XiaxVendetta
Mercury
Level 29
God Stats
0W - 1L
1,675 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
galandath
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 4
5,904
590
3,928
3,851
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
I Am Blitz God
Sun Wukong
11
5 / 1 / 2
6,342
634
5,750
6,455
2,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
6 / 0 / 2
6,083
608
4,548
4,809
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
11
7 / 0 / 2
6,768
677
6,663
5,076
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
vahxxxy
Bacchus
9
1 / 0 / 5
5,872
587
2,762
3,673
1,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Devridge
Jing Wei
8
1 / 2 / 0
5,059
506
2,442
7,347
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
FunkyTunk
Amaterasu
8
0 / 5 / 1
4,897
490
2,759
7,877
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,374
437
2,191
6,261
3,593
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
XiaxVendetta
Mercury
6
0 / 6 / 0
4,207
421
398
6,553
1,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 7 / 0
4,551
455
1,034
6,119
1,240
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
22
Kills
1
2
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
4
5
L
Jing Wei
Devridge
Jing Wei
1
2
0
0.5
L
Amaterasu
FunkyTunk
Amaterasu
0
5
1
0.1
W
Sun Wukong
I Am Blitz God
Sun Wukong
5
1
2
6
W
6
0
2
7
L
0
2
0
0
L
Mercury
XiaxVendetta
Mercury
0
6
0
0
L
0
7
0
0
W
Da Ji
7
0
2
8
W
Bacchus
vahxxxy
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
8,824
23,864
Taken
34,157
9,043
Mitigated
11,090
9,243
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,928
1,734
0
1,954
3,851
984
410
802
3,049
0
32,545
L
Jing Wei
Devridge
Jing Wei
2,442
1,240
306
3,577
7,347
1,807
0
919
6,428
0
26,471
L
Amaterasu
FunkyTunk
Amaterasu
2,759
1,026
0
2,298
7,877
3,041
0
0
7,877
0
18,324
W
Sun Wukong
I Am Blitz God
Sun Wukong
5,750
1,557
0
2,653
6,455
2,634
72
60
6,395
0
31,485
W
4,548
914
0
1,906
4,809
1,690
86
353
4,456
0
24,318
L
2,191
102
344
496
6,261
3,593
0
1,320
4,941
11,150
0
L
Mercury
XiaxVendetta
Mercury
398
134
0
583
6,553
1,409
0
523
6,030
0
13,320
L
1,034
179
0
733
6,119
1,240
128
0
6,119
17,570
0
W
Da Ji
6,663
1,419
0
1,273
5,076
1,826
654
834
4,242
0
34,610
W
Bacchus
vahxxxy
Bacchus
2,762
72
99
1,358
3,673
1,909
72
1,176
2,497
8,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
23,088
250
Minions Killed
158
0
Camps Cleared
0
1,031,166
Distance Traveled
981,997
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,904
590
56
6
0
169,611
5
L
Jing Wei
5,059
506
58
6
0
206,670
2
L
Amaterasu
4,897
490
35
4
0
219,045
2
W
Sun Wukong
6,342
634
59
6
0
207,641
2
W
Fenrir
6,083
608
51
5
0
233,916
2
L
Cthulhu
4,374
437
21
2
0
171,349
0
L
Mercury
4,207
421
25
3
0
212,207
0
L
Ra
4,551
455
19
2
0
172,726
3
W
Da Ji
6,768
677
73
7
0
213,432
3
W
Bacchus
5,872
587
11
1
0
206,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role