Player Matchup

Fenrir
Fenrir
CHAOS CARLO
Fenrir
Level 158
God Stats
13W - 7L
1,602 SR
Queue Stats
286W - 251L
1,708 Elo+
Party 2
Danzaburou
Danzaburou
ImADumbRein
Danzaburou
Level 96
God Stats
11W - 11L
1,531 SR
Queue Stats
327W - 330L
1,563 Elo+
Party 2
Poseidon
Poseidon
Uhrting
Poseidon
Level 109
God Stats
2W - 2L
1,717 SR
Queue Stats
191W - 141L
1,618 Elo+
Party 2
Sol
Sol
d1v1nex6253
Sol
Level 46
God Stats
25W - 9L
1,908 SR
Queue Stats
176W - 108L
1,840 Elo+
Party 2
King Arthur
King Arthur
tobiej1212
King Arthur
Level 137
God Stats
1W - 0L
1,788 SR
Queue Stats
97W - 48L
1,791 Elo+
Party 2
Team Averages
Level 109
1,709 SR
1,704 Elo+

VS

Team Averages
Level 106
1,522 SR
1,563 Elo+
King Arthur
King Arthur
Jaboy_NaeNae21
King Arthur
Level 123
God Stats
16W - 30L
1,510 SR
Queue Stats
563W - 483L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
OT ogre
Gilgamesh
Level 144
God Stats
21W - 12L
1,602 SR
Queue Stats
130W - 130L
1,541 Elo+
Party 3
Fenrir
Fenrir
YungJC700
Fenrir
Level 27
God Stats
0W - 3L
1,290 SR
Queue Stats
13W - 17L
1,576 Elo+
Party 1
Baba Yaga
Baba Yaga
coolmansonic
Baba Yaga
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 144L
1,504 Elo+
Party 3
Anhur
Anhur
xOzziex17
Anhur
Level 103
God Stats
23W - 16L
1,708 SR
Queue Stats
93W - 90L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 2 / 10
13,584
566
11,181
22,143
26,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ImADumbRein
Danzaburou
20
6 / 3 / 2
15,495
646
18,173
20,123
9,221
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Uhrting
Poseidon
20
4 / 4 / 13
13,960
582
17,089
20,613
10,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 0 / 12
14,244
594
13,882
15,328
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
tobiej1212
King Arthur
20
10 / 2 / 3
15,355
640
17,053
16,572
10,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jaboy_NaeNae21
King Arthur
20
4 / 4 / 1
12,729
530
16,496
29,755
31,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
OT ogre
Gilgamesh
16
4 / 7 / 3
10,831
451
9,905
24,129
11,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
YungJC700
Fenrir
12
0 / 6 / 1
8,298
346
1,748
14,679
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
coolmansonic
Baba Yaga
18
2 / 4 / 4
11,617
484
16,907
15,881
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
xOzziex17
Anhur
17
1 / 8 / 0
10,510
438
9,458
20,857
7,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
29
Kills
11
11
Deaths
29
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
2
10
6
W
Danzaburou
ImADumbRein
Danzaburou
6
3
2
2.33
L
King Arthur
Jaboy_NaeNae21
King Arthur
4
4
1
1.13
L
Gilgamesh
OT ogre
Gilgamesh
4
7
3
0.79
W
Poseidon
Uhrting
Poseidon
4
4
13
2.63
L
Fenrir
YungJC700
Fenrir
0
6
1
0.08
L
Baba Yaga
coolmansonic
Baba Yaga
2
4
4
1
W
2
0
12
8
W
King Arthur
tobiej1212
King Arthur
10
2
3
5.75
L
Anhur
xOzziex17
Anhur
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,378
Damage
54,514
94,779
Taken
105,301
61,126
Mitigated
66,911
40,025
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,181
2,102
0
7,294
22,143
26,446
723
5,040
16,501
0
44,514
W
Danzaburou
ImADumbRein
Danzaburou
18,173
9,165
0
10,197
20,123
9,221
5,872
1,999
18,058
181
123,899
L
King Arthur
Jaboy_NaeNae21
King Arthur
16,496
1,665
0
8,661
29,755
31,419
360
7,462
22,293
217
89,179
L
Gilgamesh
OT ogre
Gilgamesh
9,905
2,673
0
4,253
24,129
11,626
50
7,196
16,933
0
77,770
W
Poseidon
Uhrting
Poseidon
17,089
3,325
0
9,421
20,613
10,064
264
4,719
15,674
115,801
0
L
Fenrir
YungJC700
Fenrir
1,748
670
84
1,971
14,679
9,385
0
4,673
10,006
0
15,633
L
Baba Yaga
coolmansonic
Baba Yaga
16,907
1,121
0
2,503
15,881
6,979
54
3,282
12,599
84,261
0
W
13,882
5,078
0
8,481
15,328
5,281
6,771
1,252
14,012
111,317
0
W
King Arthur
tobiej1212
King Arthur
17,053
1,819
0
4,632
16,572
10,114
757
4,244
11,973
0
110,055
L
Anhur
xOzziex17
Anhur
9,458
7,903
0
7,157
20,857
7,502
0
8,539
12,318
0
92,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,638
Gold Earned
53,985
758
Minions Killed
629
0
Camps Cleared
0
2,331,021
Distance Traveled
2,075,120
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,584
566
43
2
0
485,266
0
W
Danzaburou
15,495
646
196
8
0
399,112
6
L
King Arthur
12,729
530
182
8
0
396,967
0
L
Gilgamesh
10,831
451
105
4
0
407,390
2
W
Poseidon
13,960
582
154
6
0
485,202
8
L
Fenrir
8,298
346
27
1
0
419,547
5
L
Baba Yaga
11,617
484
168
7
0
466,830
3
W
Sol
14,244
594
191
8
0
433,093
9
W
King Arthur
15,355
640
174
7
0
528,348
2
L
Anhur
10,510
438
147
6
0
384,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role