Player Matchup

The Morrigan
The Morrigan
HeroMackzZ
The Morrigan
Level 121
God Stats
2W - 5L
1,212 SR
Queue Stats
95W - 104L
1,477 Elo+
Party 3
Hades
Hades
Villain_HD3
Hades
Level 141
God Stats
15W - 10L
1,855 SR
Queue Stats
74W - 86L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
XO_Tour_Llif3_P2
Gilgamesh
Level 132
God Stats
5W - 11L
1,628 SR
Queue Stats
41W - 65L
1,482 Elo+
Party 3
Cabrakan
Cabrakan
lilage
Cabrakan
Level 101
God Stats
15W - 7L
1,713 SR
Queue Stats
244W - 221L
1,524 Elo+
Solo
Pele
Pele
xluis12
Pele
Level 41
God Stats
31W - 14L
1,976 SR
Queue Stats
128W - 102L
1,651 Elo+
Solo
Team Averages
Level 107
1,676 SR
1,525 Elo+

VS

Team Averages
Level 80
1,603 SR
1,515 Elo+
Geb
Geb
Fartlizard
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 20L
1,500 Elo+
Party 2
Apollo
Apollo
IzJuJu
Apollo
Level 128
God Stats
2W - 1L
1,762 SR
Queue Stats
130W - 66L
1,516 Elo+
Party 2
Tiamat
Tiamat
MrMcDougal
Tiamat
Level 135
God Stats
4W - 3L
1,655 SR
Queue Stats
94W - 72L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
TTVIcedUpGaming
Gilgamesh
Level 88
God Stats
36W - 20L
1,598 SR
Queue Stats
695W - 634L
1,541 Elo+
Party 1
Ravana
Ravana
itsCiro
Ravana
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HeroMackzZ
The Morrigan
14
2 / 7 / 0
8,484
447
3,106
9,060
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 5
8,394
442
9,958
12,263
6,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
12
5 / 4 / 2
8,124
428
7,708
13,393
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
lilage
Cabrakan
16
3 / 6 / 1
10,254
540
11,121
18,986
27,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pele
xluis12
Pele
16
7 / 3 / 2
10,441
550
12,319
15,506
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
8,074
425
2,683
11,657
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
IzJuJu
Apollo
15
2 / 4 / 4
9,256
487
7,861
14,990
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
MrMcDougal
Tiamat
20
14 / 3 / 1
12,492
657
16,783
11,478
9,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TTVIcedUpGaming
Gilgamesh
18
5 / 4 / 1
10,648
560
11,058
16,219
11,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
itsCiro
Ravana
15
3 / 3 / 2
9,150
482
8,080
11,821
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
19
Kills
24
24
Deaths
19
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
L
The Morrigan
HeroMackzZ
The Morrigan
2
7
0
0.29
W
Apollo
IzJuJu
Apollo
2
4
4
1
W
Tiamat
MrMcDougal
Tiamat
14
3
1
4.83
W
Gilgamesh
TTVIcedUpGaming
Gilgamesh
5
4
1
1.38
L
2
4
5
1.13
L
Gilgamesh
5
4
2
1.5
W
Ravana
itsCiro
Ravana
3
3
2
1.33
L
Cabrakan
lilage
Cabrakan
3
6
1
0.58
L
Pele
xluis12
Pele
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,212
Damage
46,465
69,208
Taken
66,165
47,493
Mitigated
39,564
18,595
Healing
21,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,683
463
0
772
11,657
8,534
0
4,445
7,162
7,232
0
L
The Morrigan
HeroMackzZ
The Morrigan
3,106
242
0
780
9,060
3,006
0
5,048
3,514
47,022
1,320
W
Apollo
IzJuJu
Apollo
7,861
4,044
0
7,669
14,990
5,002
272
5,886
9,026
0
74,725
W
Tiamat
MrMcDougal
Tiamat
16,783
1,450
0
3,834
11,478
9,421
1,670
1,631
9,762
90,652
0
W
Gilgamesh
TTVIcedUpGaming
Gilgamesh
11,058
3,340
0
4,701
16,219
11,949
450
8,307
7,387
980
62,619
L
9,958
398
456
5,013
12,263
6,558
459
5,433
6,690
50,990
0
L
Gilgamesh
7,708
3,186
0
3,794
13,393
4,798
46
1,876
11,417
0
45,796
W
Ravana
itsCiro
Ravana
8,080
2,846
0
4,654
11,821
4,658
0
1,924
9,809
0
61,107
L
Cabrakan
lilage
Cabrakan
11,121
1,767
0
5,026
18,986
27,817
0
2,874
15,486
64,359
0
L
Pele
xluis12
Pele
12,319
2,693
0
3,526
15,506
5,314
442
3,301
11,981
0
56,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,697
Gold Earned
49,620
504
Minions Killed
556
0
Camps Cleared
0
1,649,142
Distance Traveled
1,733,027
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,074
425
5
0
0
345,507
3
L
The Morrigan
8,484
447
105
6
0
309,634
0
W
Apollo
9,256
487
130
7
0
289,076
0
W
Tiamat
12,492
657
169
9
0
363,949
5
W
Gilgamesh
10,648
560
145
8
0
332,028
6
L
Hades
8,394
442
106
6
0
335,558
0
L
Gilgamesh
8,124
428
57
3
0
341,987
4
W
Ravana
9,150
482
107
6
0
402,467
7
L
Cabrakan
10,254
540
133
7
0
270,791
2
L
Pele
10,441
550
103
5
0
391,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role