Player Matchup

Bacchus
Bacchus
FemtoDidNothing
Bacchus
Level 24
God Stats
56W - 52L
1,402 SR
Queue Stats
69W - 72L
1,362 Elo+
Party 1
Thanatos
Thanatos
JoaQuinWR
Thanatos
Level 85
God Stats
20W - 10L
1,735 SR
Queue Stats
249W - 226L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
LoadingMonke
Sun Wukong
Level 35
God Stats
0W - 2L
1,274 SR
Queue Stats
151W - 163L
1,435 Elo+
Party 1
Discordia
Discordia
TTV_Shellz
Discordia
Level 68
God Stats
10W - 7L
1,610 SR
Queue Stats
112W - 95L
1,426 Elo+
Party 1
Apollo
Apollo
kyockers
Apollo
Level 44
God Stats
21W - 29L
1,352 SR
Queue Stats
311W - 314L
1,374 Elo+
Party 1
Team Averages
Level 51
1,475 SR
1,410 Elo+

VS

Team Averages
Level 40
1,537 SR
1,382 Elo+
Gilgamesh
Gilgamesh
DarkAppelz
Gilgamesh
Level 39
God Stats
6W - 5L
1,431 SR
Queue Stats
163W - 132L
1,429 Elo+
Solo
Arachne
Arachne
aniimethighs
Arachne
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Solo
Bacchus
Bacchus
fusilero_14
Bacchus
Level 32
God Stats
3W - 1L
1,497 SR
Queue Stats
63W - 78L
1,345 Elo+
Solo
Nu Wa
Nu Wa
iTkB ATENEA
Nu Wa
Level 18
God Stats
33W - 45L
1,566 SR
Queue Stats
65W - 98L
1,410 Elo+
Party 2
Izanami
Izanami
iTkB RAZIEL
Izanami
Level 79
God Stats
9W - 2L
1,692 SR
Queue Stats
379W - 430L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
7,434
437
5,010
14,813
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
JoaQuinWR
Thanatos
15
13 / 5 / 2
9,561
562
17,472
18,506
7,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LoadingMonke
Sun Wukong
12
0 / 5 / 4
7,256
427
4,691
14,092
6,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
TTV_Shellz
Discordia
12
3 / 5 / 1
7,524
443
5,953
7,875
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
kyockers
Apollo
11
2 / 7 / 5
7,353
433
6,545
13,329
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkAppelz
Gilgamesh
17
12 / 3 / 5
10,433
614
17,047
16,450
12,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
aniimethighs
Arachne
14
8 / 4 / 3
9,614
566
8,727
12,427
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
fusilero_14
Bacchus
12
2 / 2 / 9
7,920
466
4,896
10,528
9,026
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 3 / 10
8,183
481
9,492
5,510
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
iTkB RAZIEL
Izanami
12
1 / 8 / 8
7,823
460
7,252
11,815
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
20
Kills
26
27
Deaths
20
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarkAppelz
Gilgamesh
12
3
5
4.83
L
2
5
5
0.9
L
Thanatos
JoaQuinWR
Thanatos
13
5
2
2.8
L
Sun Wukong
LoadingMonke
Sun Wukong
0
5
4
0.4
L
Discordia
TTV_Shellz
Discordia
3
5
1
0.7
W
Arachne
aniimethighs
Arachne
8
4
3
2.38
W
Bacchus
fusilero_14
Bacchus
2
2
9
3.25
W
3
3
10
2.67
W
Izanami
iTkB RAZIEL
Izanami
1
8
8
0.63
L
Apollo
kyockers
Apollo
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
47,414
68,615
Taken
56,730
31,346
Mitigated
31,327
22,037
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarkAppelz
Gilgamesh
17,047
4,456
0
3,354
16,450
12,057
550
1,330
15,104
0
59,666
L
5,010
159
612
3,626
14,813
11,214
50
4,059
10,635
20,989
0
L
Thanatos
JoaQuinWR
Thanatos
17,472
5,256
0
12,123
18,506
7,478
76
2,054
16,284
0
69,005
L
Sun Wukong
LoadingMonke
Sun Wukong
4,691
327
0
3,820
14,092
6,059
321
1,723
12,245
0
35,364
L
Discordia
TTV_Shellz
Discordia
5,953
65
0
0
7,875
2,344
58
3,061
4,636
44,141
0
W
Arachne
aniimethighs
Arachne
8,727
4,861
0
4,499
12,427
5,936
0
1,172
11,191
0
47,064
W
Bacchus
fusilero_14
Bacchus
4,896
436
0
723
10,528
9,026
211
2,674
7,699
13,785
0
W
9,492
2,782
0
452
5,510
1,310
685
2,435
2,673
36,414
0
W
Izanami
iTkB RAZIEL
Izanami
7,252
5,076
0
2,505
11,815
2,998
0
2,645
9,100
0
41,039
L
Apollo
kyockers
Apollo
6,545
3,086
0
1,856
13,329
4,251
178
2,738
10,427
0
33,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
43,973
311
Minions Killed
333
0
Camps Cleared
0
1,571,009
Distance Traveled
1,594,540
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,433
614
101
6
0
303,645
4
L
Bacchus
7,434
437
35
2
0
340,628
1
L
Thanatos
9,561
562
108
6
0
330,621
2
L
Sun Wukong
7,256
427
55
3
0
295,215
1
L
Discordia
7,524
443
66
4
0
285,237
1
W
Arachne
9,614
566
80
5
0
347,677
0
W
Bacchus
7,920
466
21
1
0
364,892
2
W
Nu Wa
8,183
481
60
4
0
285,691
0
W
Izanami
7,823
460
71
4
0
292,635
1
L
Apollo
7,353
433
47
3
0
319,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role