Player Matchup

Osiris
Osiris
FBG B Dawg
Osiris
Level 128
God Stats
5W - 4L
1,529 SR
Queue Stats
267W - 245L
1,510 Elo+
Solo
Cupid
Cupid
KingCaIeb
Cupid
Level 68
God Stats
17W - 10L
1,489 SR
Queue Stats
460W - 571L
1,500 Elo+
Party 3
Ymir
Ymir
Klayborne28
Ymir
Level 84
God Stats
14W - 5L
1,671 SR
Queue Stats
119W - 106L
1,540 Elo+
Solo
Nu Wa
Nu Wa
LostLambSuace
Nu Wa
Level 114
God Stats
8W - 9L
1,643 SR
Queue Stats
366W - 474L
1,562 Elo+
Party 3
Anhur
Anhur
YellowClutch
Anhur
Level 64
God Stats
12W - 10L
1,744 SR
Queue Stats
430W - 538L
1,494 Elo+
Party 3
Team Averages
Level 92
1,615 SR
1,521 Elo+

VS

Team Averages
Level 96
1,462 SR
1,357 Elo+
Gilgamesh
Gilgamesh
ElChivador77
Gilgamesh
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,288 Elo+
Party 1
Anhur
Anhur
Formertexan
Anhur
Level 89
God Stats
0W - 1L
1,425 SR
Queue Stats
28W - 24L
1,506 Elo+
Party 2
Vulcan
Vulcan
Mr-Junior27
Vulcan
Level 97
God Stats
1W - 3L
1,386 SR
Queue Stats
77W - 96L
1,358 Elo+
Party 1
Athena
Athena
PSA fatman
Athena
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 27L
1,275 Elo+
Party 2
Cabrakan
Cabrakan
albertogacela_10
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 94L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FBG B Dawg
Osiris
20
6 / 0 / 13
13,735
597
15,204
16,493
15,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
KingCaIeb
Cupid
18
6 / 2 / 8
12,422
540
13,315
13,976
6,041
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 2 / 17
12,623
549
7,964
18,328
20,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 2 / 15
14,493
630
26,754
14,055
6,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 3 / 6
14,015
609
15,295
12,889
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElChivador77
Gilgamesh
15
0 / 11 / 4
9,389
408
9,225
25,395
10,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 6 / 2
12,113
527
11,753
19,595
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
17
2 / 7 / 3
10,235
445
7,886
11,996
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
PSA fatman
Athena
15
0 / 6 / 7
9,648
419
7,189
21,466
13,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 8 / 0
9,852
428
5,972
19,088
23,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
38
Kills
9
9
Deaths
38
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ElChivador77
Gilgamesh
0
11
4
0.18
W
Osiris
FBG B Dawg
Osiris
6
0
13
12.5
L
5
6
2
1
W
Cupid
KingCaIeb
Cupid
6
2
8
5
W
5
2
17
6.75
W
10
2
15
8.75
L
Vulcan
2
7
3
0.5
L
Athena
PSA fatman
Athena
0
6
7
0.58
W
11
3
6
4.67
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,532
Damage
42,025
75,741
Taken
97,540
55,538
Mitigated
57,750
23,695
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ElChivador77
Gilgamesh
9,225
1,718
0
5,650
25,395
10,290
0
7,761
17,634
0
79,681
W
Osiris
FBG B Dawg
Osiris
15,204
5,775
0
7,597
16,493
15,382
1,752
4,897
11,516
0
77,720
L
11,753
5,158
0
4,360
19,595
6,325
0
7,223
12,292
0
61,914
W
Cupid
KingCaIeb
Cupid
13,315
8,309
652
5,692
13,976
6,041
5,058
4,706
9,213
0
92,797
W
7,964
1,022
0
3,367
18,328
20,959
196
4,137
14,139
40,436
0
W
26,754
6,328
0
4,578
14,055
6,217
4,171
3,885
9,933
124,734
0
L
Vulcan
7,886
1,708
0
412
11,996
4,182
128
6,345
5,651
58,814
0
L
Athena
PSA fatman
Athena
7,189
1,360
0
2,005
21,466
13,480
0
9,475
11,991
33,585
0
W
15,295
6,936
0
1,809
12,889
6,939
2,680
4,645
8,166
0
113,640
L
5,972
823
0
1,923
19,088
23,473
351
3,834
15,254
41,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,288
Gold Earned
51,237
660
Minions Killed
468
0
Camps Cleared
0
2,110,037
Distance Traveled
1,852,324
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,389
408
122
5
0
359,890
0
W
Osiris
13,735
597
129
6
0
448,166
0
L
Anhur
12,113
527
114
5
0
382,044
4
W
Cupid
12,422
540
129
6
0
391,929
2
W
Ymir
12,623
549
46
2
0
445,592
3
W
Nu Wa
14,493
630
187
8
0
396,444
2
L
Vulcan
10,235
445
113
5
0
364,406
2
L
Athena
9,648
419
34
1
0
403,076
8
W
Anhur
14,015
609
169
7
0
427,906
3
L
Cabrakan
9,852
428
85
4
0
342,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role