Player Matchup

Hades
Hades
Mithraxin
Hades
Level 23
God Stats
11W - 17L
1,370 SR
Queue Stats
46W - 55L
1,340 Elo+
Party 1
Sun Wukong
Sun Wukong
MuhammadLamich
Sun Wukong
Level 18
God Stats
5W - 8L
1,444 SR
Queue Stats
31W - 58L
1,328 Elo+
Party 2
Izanami
Izanami
OG_saccharomyces
Izanami
Level 31
God Stats
6W - 12L
1,325 SR
Queue Stats
96W - 128L
1,365 Elo+
Party 2
Jormungandr
Jormungandr
peaky_order8
Jormungandr
Level 24
God Stats
8W - 6L
1,395 SR
Queue Stats
76W - 80L
1,341 Elo+
Party 1
Arachne
Arachne
мэл22
Arachne
Level 24
God Stats
5W - 0L
1,784 SR
Queue Stats
8W - 6L
1,483 Elo+
Solo
Team Averages
Level 24
1,464 SR
1,371 Elo+

VS

Team Averages
Level 17
1,449 SR
1,378 Elo+
Hel
Hel
BLESSED25
Hel
Level 27
God Stats
12W - 16L
1,403 SR
Queue Stats
58W - 72L
1,316 Elo+
Party 3
Mercury
Mercury
FaiizoneR
Mercury
Level 16
God Stats
27W - 30L
1,325 SR
Queue Stats
42W - 52L
1,212 Elo+
Party 3
Aphrodite
Aphrodite
Quacckson
Aphrodite
Level 8
God Stats
3W - 2L
1,752 SR
Queue Stats
26W - 33L
1,712 Elo+
Solo
Tiamat
Tiamat
yaserio
Tiamat
Level 16
God Stats
0W - 2L
1,259 SR
Queue Stats
8W - 14L
1,276 Elo+
Solo
Cthulhu
Cthulhu
Отмон
Cthulhu
Level 17
God Stats
29W - 26L
1,508 SR
Queue Stats
30W - 28L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mithraxin
Hades
20
12 / 3 / 8
15,831
546
20,829
21,173
18,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Sun Wukong
MuhammadLamich
Sun Wukong
20
3 / 2 / 14
13,747
474
9,200
25,786
19,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 4 / 9
13,591
469
12,901
18,009
9,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
peaky_order8
Jormungandr
20
4 / 3 / 14
13,098
452
13,101
34,997
26,484
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
мэл22
Arachne
20
26 / 2 / 10
17,808
614
35,497
26,752
12,837
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 0
12,070
416
16,415
24,280
10,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
FaiizoneR
Mercury
20
2 / 6 / 7
13,160
454
9,690
17,973
6,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Quacckson
Aphrodite
12
1 / 10 / 0
11,590
400
970
21,413
13,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
yaserio
Tiamat
19
2 / 11 / 2
12,478
430
16,398
22,888
17,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Отмон
Cthulhu
19
3 / 10 / 6
12,294
424
26,509
29,915
14,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
28
48
Kills
13
14
Deaths
48
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
11
0
0.45
L
Mercury
FaiizoneR
Mercury
2
6
7
0.92
W
Hades
Mithraxin
Hades
12
3
8
5.33
W
Sun Wukong
MuhammadLamich
Sun Wukong
3
2
14
5
W
3
4
9
1.88
L
Aphrodite
Quacckson
Aphrodite
1
10
0
0.1
W
Jormungandr
peaky_order8
Jormungandr
4
3
14
3.67
L
Tiamat
yaserio
Tiamat
2
11
2
0.27
L
Cthulhu
Отмон
Cthulhu
3
10
6
0.6
W
Arachne
мэл22
Arachne
26
2
10
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,528
Damage
69,982
126,717
Taken
116,469
86,631
Mitigated
62,342
53,575
Healing
22,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,415
1,960
2,440
7,923
24,280
10,369
917
6,515
17,605
73,648
0
L
Mercury
FaiizoneR
Mercury
9,690
4,550
0
0
17,973
6,966
612
5,591
12,382
0
59,268
W
Hades
Mithraxin
Hades
20,829
2,711
829
12,292
21,173
18,117
1,956
9,643
11,371
96,901
0
W
Sun Wukong
MuhammadLamich
Sun Wukong
9,200
2,560
0
8,515
25,786
19,463
1,333
10,004
15,102
0
74,512
W
12,901
9,468
0
4,644
18,009
9,730
5,407
8,617
9,306
0
122,835
L
Aphrodite
Quacckson
Aphrodite
970
104
1,136
4,419
21,413
13,000
89
3,015
18,318
32,092
0
W
Jormungandr
peaky_order8
Jormungandr
13,101
3,342
786
11,827
34,997
26,484
937
19,606
15,048
59,303
0
L
Tiamat
yaserio
Tiamat
16,398
2,440
176
3,265
22,888
17,353
1,127
10,375
12,433
84,509
0
L
Cthulhu
Отмон
Cthulhu
26,509
894
315
3,120
29,915
14,654
338
8,434
21,268
80,097
0
W
Arachne
мэл22
Arachne
35,497
24,640
0
14,682
26,752
12,837
653
10,866
14,457
0
119,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,075
Gold Earned
61,592
703
Minions Killed
538
0
Camps Cleared
0
2,622,424
Distance Traveled
2,181,581
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,070
416
121
4
0
457,345
0
L
Mercury
13,160
454
102
4
0
573,060
0
W
Hades
15,831
546
163
6
0
471,894
0
W
Sun Wukong
13,747
474
122
4
0
580,643
0
W
Izanami
13,591
469
171
6
0
465,664
0
L
Aphrodite
11,590
400
53
2
0
299,883
5
W
Jormungandr
13,098
452
73
3
0
501,618
0
L
Tiamat
12,478
430
163
6
0
407,142
4
L
Cthulhu
12,294
424
99
3
0
444,151
5
W
Arachne
17,808
614
174
6
0
602,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role