Player Matchup

Serqet
Serqet
JJOSHIE123
Serqet
Level 13
God Stats
7W - 13L
1,624 SR
Queue Stats
48W - 63L
1,504 Elo+
Solo
Heimdallr
Heimdallr
NoahsArk973
Heimdallr
Level 22
God Stats
9W - 13L
1,443 SR
Queue Stats
73W - 65L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
SultryNiteTrain
Gilgamesh
Level 29
God Stats
5W - 11L
1,374 SR
Queue Stats
49W - 48L
1,535 Elo+
Solo
Achilles
Achilles
Xeveoo
Achilles
Level 13
God Stats
11W - 2L
1,894 SR
Queue Stats
54W - 49L
1,559 Elo+
Party 1
Merlin
Merlin
poopking180
Merlin
Level 24
God Stats
9W - 2L
1,700 SR
Queue Stats
49W - 41L
1,496 Elo+
Party 1
Team Averages
Level 20
1,607 SR
1,521 Elo+

VS

Team Averages
Level 17
1,512 SR
1,555 Elo+
Tiamat
Tiamat
Cleansed
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,576 Elo+
Solo
Zeus
Zeus
Doxu123Game
Zeus
Level 23
God Stats
1W - 2L
1,562 SR
Queue Stats
70W - 65L
1,494 Elo+
Solo
Heimdallr
Heimdallr
DrumCauseImDumb
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,507 Elo+
Party 2
Ymir
Ymir
ThorrOdinson616
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Solo
Discordia
Discordia
YourssTrully
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JJOSHIE123
Serqet
17
3 / 2 / 14
11,425
952
5,940
11,781
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
NoahsArk973
Heimdallr
20
9 / 3 / 20
12,622
1,052
21,761
12,407
4,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SultryNiteTrain
Gilgamesh
20
19 / 0 / 9
13,576
1,131
21,963
13,396
10,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Xeveoo
Achilles
20
9 / 0 / 19
12,686
1,057
12,135
8,621
8,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
20
5 / 0 / 22
12,533
1,044
17,806
9,929
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cleansed
Tiamat
16
3 / 11 / 2
10,809
901
11,921
18,574
10,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 14 / 4
9,988
832
16,886
19,640
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DrumCauseImDumb
Heimdallr
16
2 / 0 / 2
10,264
855
5,728
3,780
1,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 12 / 4
10,364
864
3,770
29,654
34,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
YourssTrully
Discordia
16
0 / 8 / 3
9,932
828
10,471
14,762
4,680
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
20
45
Kills
5
5
Deaths
45
84
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cleansed
Tiamat
3
11
2
0.36
L
0
14
4
0.14
L
Heimdallr
DrumCauseImDumb
Heimdallr
2
0
2
3
W
Serqet
JJOSHIE123
Serqet
3
2
14
5
W
Heimdallr
NoahsArk973
Heimdallr
9
3
20
6.33
W
Gilgamesh
SultryNiteTrain
Gilgamesh
19
0
9
23.5
L
0
12
4
0.17
W
Achilles
Xeveoo
Achilles
9
0
19
18.5
L
Discordia
YourssTrully
Discordia
0
8
3
0.19
W
Merlin
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,605
Damage
48,776
56,134
Taken
86,410
31,590
Mitigated
57,940
8,383
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cleansed
Tiamat
11,921
1,278
0
879
18,574
10,219
0
4,528
13,310
21,194
0
L
16,886
2,528
0
639
19,640
6,698
0
2,160
17,163
36,055
0
L
Heimdallr
DrumCauseImDumb
Heimdallr
5,728
1,341
0
242
3,780
1,451
0
768
2,584
0
10,401
W
Serqet
JJOSHIE123
Serqet
5,940
842
0
410
11,781
4,928
0
8,600
3,181
0
7,518
W
Heimdallr
NoahsArk973
Heimdallr
21,761
12,676
219
740
12,407
4,657
0
9,447
2,960
0
42,638
W
Gilgamesh
SultryNiteTrain
Gilgamesh
21,963
7,012
630
5,094
13,396
10,249
0
9,692
3,704
0
44,054
L
3,770
1,012
0
0
29,654
34,892
0
6,096
22,576
20,879
0
W
Achilles
Xeveoo
Achilles
12,135
3,158
0
1,149
8,621
8,398
0
7,320
1,301
0
18,577
L
Discordia
YourssTrully
Discordia
10,471
854
0
705
14,762
4,680
0
3,147
10,999
29,440
0
W
Merlin
17,806
1,365
0
141
9,929
3,358
0
7,989
1,940
38,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,842
Gold Earned
51,357
169
Minions Killed
136
9
Camps Cleared
4
1,221,267
Distance Traveled
1,017,926
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,809
901
21
2
0
217,705
0
L
Zeus
9,988
832
30
3
2
195,261
0
L
Heimdallr
10,264
855
8
1
2
171,985
0
W
Serqet
11,425
952
6
1
0
267,644
2
W
Heimdallr
12,622
1,052
61
5
3
209,295
0
W
Gilgamesh
13,576
1,131
46
4
0
254,552
0
L
Ymir
10,364
864
40
3
0
239,245
0
W
Achilles
12,686
1,057
9
1
2
257,945
0
L
Discordia
9,932
828
37
3
0
193,730
0
W
Merlin
12,533
1,044
47
4
4
231,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role