Player Matchup

Nemesis
Nemesis
Bearhyde
Nemesis
Level 19
God Stats
3W - 5L
1,863 SR
Queue Stats
103W - 84L
1,517 Elo+
Solo
Skadi
Skadi
Blvyxs
Skadi
Level 23
God Stats
13W - 13L
1,637 SR
Queue Stats
323W - 347L
1,378 Elo+
Solo
Cerberus
Cerberus
LS_PumpkinKing
Cerberus
Level 29
God Stats
18W - 19L
1,529 SR
Queue Stats
75W - 74L
1,524 Elo+
Solo
Bakasura
Bakasura
SpencerB13
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,635 Elo+
Solo
Chang'e
Chang'e
holmwood21
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 108L
1,566 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,524 Elo+

VS

Team Averages
Level 19
1,532 SR
1,611 Elo+
Aphrodite
Aphrodite
AceOfHearts_91
Aphrodite
Level 28
God Stats
34W - 25L
1,428 SR
Queue Stats
267W - 273L
1,477 Elo+
Party 1
Janus
Janus
AlabamaCodebot
Janus
Level 7
God Stats
2W - 3L
1,340 SR
Queue Stats
6W - 5L
1,503 Elo+
Solo
Artemis
Artemis
Flowerhorn_420
Artemis
Level 29
God Stats
6W - 4L
1,554 SR
Queue Stats
280W - 228L
1,819 Elo+
Solo
Odin
Odin
SPICY_BAKON805
Odin
Level 30
God Stats
8W - 5L
1,838 SR
Queue Stats
283W - 285L
1,470 Elo+
Party 1
Anhur
Anhur
oBadddie
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bearhyde
Nemesis
20
13 / 8 / 2
13,017
566
23,966
24,651
10,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Blvyxs
Skadi
16
1 / 10 / 4
9,619
418
12,767
21,223
7,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
9
1 / 3 / 0
7,446
324
4,269
10,326
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
SpencerB13
Bakasura
3
0 / 2 / 1
6,224
271
174
1,170
309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
holmwood21
Chang'e
17
3 / 7 / 6
10,748
467
12,663
18,166
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AceOfHearts_91
Aphrodite
16
1 / 2 / 12
11,511
500
5,670
10,118
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 5 / 1
11,951
520
11,314
14,574
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 6 / 4
12,512
544
19,293
23,378
12,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 6
12,994
565
6,443
14,028
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
oBadddie
Anhur
20
9 / 5 / 4
13,793
600
14,056
18,062
10,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
18
Kills
30
30
Deaths
19
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AceOfHearts_91
Aphrodite
1
2
12
3.5
W
7
5
1
1.5
L
Nemesis
Bearhyde
Nemesis
13
8
2
1.75
L
Skadi
Blvyxs
Skadi
1
10
4
0.3
W
8
6
4
1.67
L
Cerberus
1
3
0
0.33
W
5
1
6
8
L
Bakasura
SpencerB13
Bakasura
0
2
1
0.25
L
Chang'e
holmwood21
Chang'e
3
7
6
0.86
W
Anhur
oBadddie
Anhur
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,839
Damage
56,776
75,536
Taken
80,160
29,273
Mitigated
49,495
16,226
Healing
25,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AceOfHearts_91
Aphrodite
5,670
1,614
7,450
5,227
10,118
8,115
1,408
2,798
7,212
22,916
0
W
11,314
464
295
2,380
14,574
4,894
335
4,680
9,538
65,091
0
L
Nemesis
Bearhyde
Nemesis
23,966
15,432
0
2,128
24,651
10,128
0
2,974
21,471
0
95,979
L
Skadi
Blvyxs
Skadi
12,767
5,835
0
4,820
21,223
7,373
842
6,707
14,262
0
53,683
W
19,293
9,134
0
7,207
23,378
12,542
5,822
5,027
18,119
0
87,610
L
Cerberus
4,269
38
0
3,213
10,326
5,182
0
1,709
8,583
20,844
0
W
6,443
1,306
0
2,647
14,028
12,969
2,917
1,964
11,816
0
59,199
L
Bakasura
SpencerB13
Bakasura
174
142
0
0
1,170
309
0
228
895
0
429
L
Chang'e
holmwood21
Chang'e
12,663
577
369
5,696
18,166
6,281
40
4,770
12,991
52,735
0
W
Anhur
oBadddie
Anhur
14,056
7,564
0
753
18,062
10,975
5,715
1,361
16,543
0
117,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,054
Gold Earned
62,761
358
Minions Killed
593
0
Camps Cleared
0
1,427,857
Distance Traveled
2,102,312
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,511
500
42
2
0
460,814
2
W
Janus
11,951
520
121
5
0
419,711
0
L
Nemesis
13,017
566
129
6
0
413,789
0
L
Skadi
9,619
418
84
4
0
325,174
3
W
Artemis
12,512
544
118
5
0
375,414
4
L
Cerberus
7,446
324
55
2
0
240,983
1
W
Odin
12,994
565
115
5
0
453,868
2
L
Bakasura
6,224
271
2
0
0
57,740
0
L
Chang'e
10,748
467
88
4
0
390,171
2
W
Anhur
13,793
600
197
9
0
392,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role