Player Matchup

Hera
Hera
Boozooka
Hera
Level 42
God Stats
4W - 1L
1,761 SR
Queue Stats
72W - 53L
1,655 Elo+
Party 1
Apollo
Apollo
MatthewXIII
Apollo
Level 7
God Stats
4W - 1L
1,251 SR
Queue Stats
9W - 4L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
mimiman2000
Gilgamesh
Level 105
God Stats
12W - 9L
1,678 SR
Queue Stats
303W - 219L
1,675 Elo+
Party 1
Team Averages
Level 51
1,563 SR
1,657 Elo+

VS

Team Averages
Level 67
1,514 SR
1,456 Elo+
Hera
Hera
SaintsAsunder406
Hera
Level 147
God Stats
7W - 4L
1,532 SR
Queue Stats
135W - 121L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gcharlton2107
Ah Muzen Cab
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
164W - 140L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
sergio0229859
Gilgamesh
Level 27
God Stats
6W - 16L
1,511 SR
Queue Stats
102W - 174L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
9 / 3 / 8
12,582
786
13,259
8,904
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
14
1 / 3 / 15
10,466
654
4,720
10,152
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
mimiman2000
Gilgamesh
16
8 / 1 / 10
12,813
801
11,819
12,576
12,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
10,035
627
8,030
10,225
3,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
gcharlton2107
Ah Muzen Cab
15
2 / 4 / 3
10,308
644
8,913
10,413
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
sergio0229859
Gilgamesh
12
2 / 6 / 4
9,683
605
3,713
15,252
6,028
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
18
Kills
6
7
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
9
3
8
4.33
W
Apollo
1
3
15
2.83
L
2
8
0
0.25
L
Ah Muzen Cab
gcharlton2107
Ah Muzen Cab
2
4
3
0.88
W
Gilgamesh
mimiman2000
Gilgamesh
8
1
10
13
L
Gilgamesh
sergio0229859
Gilgamesh
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
20,656
31,632
Taken
35,890
18,561
Mitigated
14,152
6,029
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,259
2,460
0
1,700
8,904
2,802
399
2,222
6,682
82,147
0
W
Apollo
4,720
1,798
0
2,211
10,152
3,117
2,665
2,484
7,668
0
34,611
L
8,030
1,224
464
1,364
10,225
3,535
216
4,253
5,772
41,168
0
L
Ah Muzen Cab
gcharlton2107
Ah Muzen Cab
8,913
1,965
0
2,445
10,413
4,589
885
3,173
7,126
0
59,985
W
Gilgamesh
mimiman2000
Gilgamesh
11,819
1,762
0
2,118
12,576
12,642
381
3,368
9,208
0
44,360
L
Gilgamesh
sergio0229859
Gilgamesh
3,713
254
0
2,097
15,252
6,028
252
5,265
9,689
0
16,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
30,026
249
Minions Killed
175
0
Camps Cleared
0
930,121
Distance Traveled
772,789
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,582
786
146
9
0
293,827
4
W
Apollo
10,466
654
51
3
0
281,218
0
L
Hera
10,035
627
67
4
0
209,040
1
L
Ah Muzen Cab
10,308
644
89
6
0
304,125
1
W
Gilgamesh
12,813
801
52
3
0
355,076
5
L
Gilgamesh
9,683
605
19
1
0
259,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role