Player Matchup

Izanami
Izanami
Keidensuu
Izanami
Level 16
God Stats
5W - 3L
1,533 SR
Queue Stats
15W - 12L
1,719 Elo+
Party 1
Janus
Janus
LilNasF
Janus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 20L
1,802 Elo+
Solo
Jormungandr
Jormungandr
ManipulatorX5
Jormungandr
Level 26
God Stats
3W - 6L
1,401 SR
Queue Stats
9W - 12L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
ilovesmite69xx
Gilgamesh
Level 18
God Stats
54W - 42L
1,640 SR
Queue Stats
163W - 125L
1,610 Elo+
Solo
Arachne
Arachne
skandsss
Arachne
Level 25
God Stats
5W - 7L
1,508 SR
Queue Stats
15W - 12L
1,677 Elo+
Party 1
Team Averages
Level 21
1,516 SR
1,675 Elo+

VS

Team Averages
Level 24
1,726 SR
1,663 Elo+
Aphrodite
Aphrodite
MigiToShinichi
Aphrodite
Level 26
God Stats
7W - 3L
1,669 SR
Queue Stats
61W - 55L
1,568 Elo+
Solo
Artio
Artio
RudeBar
Artio
Level 26
God Stats
17W - 6L
1,718 SR
Queue Stats
296W - 234L
1,692 Elo+
Solo
Loki
Loki
SaphiraSimba
Loki
Level 25
God Stats
39W - 27L
1,587 SR
Queue Stats
126W - 93L
1,603 Elo+
Solo
Anhur
Anhur
TheStormC
Anhur
Level 28
God Stats
22W - 6L
1,797 SR
Queue Stats
89W - 54L
1,692 Elo+
Solo
Gilgamesh
Gilgamesh
ZeUsThEmOoSe1324
Gilgamesh
Level 17
God Stats
17W - 9L
1,861 SR
Queue Stats
138W - 113L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Keidensuu
Izanami
8
0 / 4 / 1
4,981
498
3,631
7,571
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
LilNasF
Janus
12
1 / 0 / 1
6,338
634
3,114
4,569
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ManipulatorX5
Jormungandr
9
1 / 2 / 0
4,981
498
1,622
4,508
1,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ilovesmite69xx
Gilgamesh
10
0 / 4 / 0
5,239
524
3,129
9,162
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
skandsss
Arachne
8
1 / 3 / 1
5,157
516
1,499
5,693
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MigiToShinichi
Aphrodite
11
0 / 2 / 2
6,359
636
3,285
5,447
1,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
RudeBar
Artio
11
4 / 1 / 3
6,364
636
3,087
6,973
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 0 / 1
6,901
690
5,935
5,165
1,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
TheStormC
Anhur
10
3 / 0 / 1
5,703
570
3,946
3,071
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
11
3 / 0 / 1
6,361
636
2,820
4,529
1,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Keidensuu
Izanami
0
4
1
0.13
L
Janus
LilNasF
Janus
1
0
1
1.5
L
Jormungandr
ManipulatorX5
Jormungandr
1
2
0
0.5
W
Aphrodite
MigiToShinichi
Aphrodite
0
2
2
0.5
W
Artio
RudeBar
Artio
4
1
3
5.5
W
3
0
1
3.5
W
Anhur
TheStormC
Anhur
3
0
1
3.5
W
Gilgamesh
3
0
1
3.5
L
Gilgamesh
ilovesmite69xx
Gilgamesh
0
4
0
0
L
Arachne
skandsss
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,995
Damage
19,073
31,503
Taken
25,185
10,786
Mitigated
9,616
8,273
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Keidensuu
Izanami
3,631
2,978
0
1,950
7,571
1,641
74
1,934
5,637
0
29,824
L
Janus
LilNasF
Janus
3,114
504
0
1,180
4,569
1,227
0
1,706
2,863
43,697
0
L
Jormungandr
ManipulatorX5
Jormungandr
1,622
443
265
459
4,508
1,449
36
922
3,586
16,124
0
W
Aphrodite
MigiToShinichi
Aphrodite
3,285
405
55
3,024
5,447
1,993
0
2,369
2,884
43,158
0
W
Artio
RudeBar
Artio
3,087
409
366
4,078
6,973
3,595
0
1,562
5,393
17,096
0
W
5,935
966
0
2,172
5,165
1,722
0
0
5,165
0
43,031
W
Anhur
TheStormC
Anhur
3,946
1,585
0
1,115
3,071
777
99
413
2,658
0
28,962
W
Gilgamesh
2,820
334
0
1,169
4,529
1,529
0
138
4,349
0
35,772
L
Gilgamesh
ilovesmite69xx
Gilgamesh
3,129
1,167
0
2,851
9,162
4,437
0
0
9,162
0
26,789
L
Arachne
skandsss
Arachne
1,499
940
0
1,568
5,693
2,032
0
1,810
3,883
0
16,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
31,688
292
Minions Killed
352
0
Camps Cleared
0
993,648
Distance Traveled
986,792
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,981
498
60
6
0
181,408
0
L
Janus
6,338
634
98
10
0
212,631
4
L
Jormungandr
4,981
498
39
4
0
197,386
0
W
Aphrodite
6,359
636
110
11
0
180,606
0
W
Artio
6,364
636
26
3
0
206,885
2
W
Loki
6,901
690
89
9
0
193,901
2
W
Anhur
5,703
570
47
5
0
186,083
0
W
Gilgamesh
6,361
636
80
8
0
219,317
1
L
Gilgamesh
5,239
524
58
6
0
181,944
3
L
Arachne
5,157
516
37
4
0
220,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role