Player Matchup

Hercules
Hercules
Silver II
RotRAMPAGE
Hercules
Silver II
Level 43
God Stats
12W - 26L
1,402 SR
Queue Stats
14W - 32L
1,296 MMR
Party 1
Cupid
Cupid
Bronze III
WenerB
Cupid
Bronze III
Level 46
God Stats
1W - 1L
1,473 SR
Queue Stats
8W - 13L
1,427 MMR
Solo
Discordia
Discordia
Silver I
thedragon44
Discordia
Silver I
Level 96
God Stats
1W - 0L
1,397 SR
Queue Stats
7W - 8L
1,528 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,424 SR
1,417 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,568 SR
1,494 MMR
Ah Puch
Ah Puch
Gold V
RetiredOstrich
Ah Puch
Gold V
Level 87
God Stats
3W - 3L
1,440 SR
Queue Stats
467W - 524L
1,379 MMR
Party 2
Bacchus
Bacchus
Gold I
Timbers
Bacchus
Gold I
Level 129
God Stats
4W - 3L
1,720 SR
Queue Stats
242W - 240L
1,692 MMR
Party 2
Anhur
Anhur
Gold IV
Whoogiewatsit
Anhur
Gold IV
Level 111
God Stats
2W - 3L
1,545 SR
Queue Stats
143W - 137L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RotRAMPAGE
Hercules
15
2 / 4 / 3
11,681
687
3,965
21,520
18,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
WenerB
Cupid
16
5 / 3 / 5
12,187
717
12,492
14,021
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
thedragon44
Discordia
15
5 / 5 / 6
11,812
695
17,447
11,120
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
HeraPersephoneChironAthena

VS

Bans
DanzaburouAphroditeSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
11,026
649
18,556
13,268
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Timbers
Bacchus
15
5 / 3 / 6
12,076
710
14,346
16,521
18,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 8
11,569
681
5,636
11,835
4,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
12
Kills
11
12
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Hercules
RotRAMPAGE
Hercules
2
4
3
0.88
L
Bacchus
Timbers
Bacchus
5
3
6
2.67
W
Cupid
WenerB
Cupid
5
3
5
2.5
L
3
5
8
1.4
W
Discordia
thedragon44
Discordia
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
38,538
46,661
Taken
41,624
29,208
Mitigated
27,079
15,951
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,556
511
0
5,436
13,268
4,536
352
5,844
7,424
62,529
0
W
Hercules
RotRAMPAGE
Hercules
3,965
991
1,117
7,223
21,520
18,723
124
14,295
7,225
0
30,238
L
Bacchus
Timbers
Bacchus
14,346
1,793
0
4,185
16,521
18,166
267
4,487
12,034
35,057
0
W
Cupid
WenerB
Cupid
12,492
7,480
869
5,658
14,021
5,558
1,984
10,623
3,398
0
65,133
L
5,636
1,796
0
2,761
11,835
4,377
696
7,172
4,663
0
56,238
W
Discordia
thedragon44
Discordia
17,447
1,138
0
1,084
11,120
4,927
548
8,064
3,056
53,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
34,671
208
Minions Killed
205
0
Camps Cleared
0
872,434
Distance Traveled
932,051
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,026
649
82
5
0
294,140
3
W
Hercules
11,681
687
50
3
0
307,308
4
L
Bacchus
12,076
710
28
2
0
333,291
1
W
Cupid
12,187
717
86
5
0
298,600
3
L
Anhur
11,569
681
95
6
0
304,620
4
W
Discordia
11,812
695
72
4
0
266,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role