Player Matchup

Scylla
Scylla
Dankestwalker
Scylla
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,832 Elo+
Party 1
Erlang Shen
Erlang Shen
JewdoKewjo
Erlang Shen
Level 27
God Stats
5W - 5L
1,390 SR
Queue Stats
303W - 258L
1,566 Elo+
Solo
Neith
Neith
Knuts_2
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Bakasura
Bakasura
RevDougJ
Bakasura
Level 4
God Stats
2W - 1L
1,891 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 1
Geb
Geb
TheKingGeno02
Geb
Level 5
God Stats
3W - 1L
1,741 SR
Queue Stats
5W - 3L
1,839 Elo+
Party 1
Team Averages
Level 27
1,604 SR
1,734 Elo+

VS

Team Averages
Level 23
1,538 SR
1,606 Elo+
Mercury
Mercury
GrandpaGJ
Mercury
Level 4
God Stats
1W - 0L
1,310 SR
Queue Stats
3W - 0L
1,769 Elo+
Solo
Thanatos
Thanatos
OneTrickDonkey
Thanatos
Level 27
God Stats
74W - 53L
1,593 SR
Queue Stats
108W - 86L
1,592 Elo+
Party 2
Anhur
Anhur
iAmMerc
Anhur
Level 26
God Stats
9W - 7L
1,644 SR
Queue Stats
100W - 83L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
sinderfall
Zhong Kui
Level 29
God Stats
35W - 23L
1,543 SR
Queue Stats
185W - 155L
1,645 Elo+
Solo
Yemoja
Yemoja
yurigee
Yemoja
Level 27
God Stats
12W - 14L
1,602 SR
Queue Stats
96W - 112L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,828
435
7,987
9,588
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
JewdoKewjo
Erlang Shen
16
6 / 4 / 0
9,666
537
10,799
15,160
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Knuts_2
Neith
10
0 / 8 / 1
6,708
373
3,373
9,747
2,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
RevDougJ
Bakasura
11
2 / 8 / 2
7,535
419
3,786
11,181
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 8 / 0
5,944
330
4,694
16,352
8,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GrandpaGJ
Mercury
14
0 / 5 / 1
8,755
486
3,362
8,603
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
16
14 / 4 / 5
10,791
600
13,816
14,458
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
iAmMerc
Anhur
16
7 / 0 / 7
10,510
584
8,530
11,488
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
sinderfall
Zhong Kui
18
10 / 0 / 6
11,145
619
15,711
12,678
10,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
yurigee
Yemoja
14
3 / 1 / 11
9,706
539
6,443
9,607
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
9
Kills
34
34
Deaths
10
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Mercury
GrandpaGJ
Mercury
0
5
1
0.1
L
Erlang Shen
JewdoKewjo
Erlang Shen
6
4
0
1.5
L
Neith
Knuts_2
Neith
0
8
1
0.06
W
Thanatos
14
4
5
4.13
L
Bakasura
RevDougJ
Bakasura
2
8
2
0.38
L
0
8
0
0
W
Anhur
iAmMerc
Anhur
7
0
7
10.5
W
Zhong Kui
sinderfall
Zhong Kui
10
0
6
13
W
Yemoja
yurigee
Yemoja
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
47,862
62,028
Taken
56,834
24,292
Mitigated
29,144
9,494
Healing
27,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,987
558
0
750
9,588
2,268
0
4,626
4,962
48,571
0
W
Mercury
GrandpaGJ
Mercury
3,362
1,713
0
1,057
8,603
2,497
3,113
418
8,099
0
38,533
L
Erlang Shen
JewdoKewjo
Erlang Shen
10,799
6,536
0
6,073
15,160
7,907
375
2,894
12,266
186
58,191
L
Neith
Knuts_2
Neith
3,373
2,030
0
1,037
9,747
2,277
0
3,274
6,473
0
27,092
W
Thanatos
13,816
7,285
0
9,640
14,458
5,732
563
719
13,551
0
55,032
L
Bakasura
RevDougJ
Bakasura
3,786
2,874
0
1,424
11,181
3,646
0
4,475
6,706
0
20,828
L
4,694
778
0
210
16,352
8,194
0
6,885
9,467
19,556
0
W
Anhur
iAmMerc
Anhur
8,530
5,206
0
4,761
11,488
4,766
684
3,313
8,097
0
74,558
W
Zhong Kui
sinderfall
Zhong Kui
15,711
1,453
0
6,609
12,678
10,138
3,195
2,698
9,578
78,668
0
W
Yemoja
yurigee
Yemoja
6,443
958
2,808
2,381
9,607
6,011
1,341
5,061
4,436
30,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
50,907
350
Minions Killed
475
0
Camps Cleared
0
1,669,630
Distance Traveled
1,638,516
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,828
435
97
5
0
311,487
2
W
Mercury
8,755
486
83
5
0
355,751
4
L
Erlang Shen
9,666
537
119
7
0
345,071
4
L
Neith
6,708
373
67
4
0
313,583
0
W
Thanatos
10,791
600
89
5
0
315,561
3
L
Bakasura
7,535
419
51
3
0
362,276
0
L
Geb
5,944
330
16
1
0
337,213
0
W
Anhur
10,510
584
118
7
0
313,354
3
W
Zhong Kui
11,145
619
136
8
0
328,957
2
W
Yemoja
9,706
539
49
3
0
324,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role