Player Matchup

Chaac
Chaac
Fungool555
Chaac
Level 88
God Stats
70W - 54L
1,582 SR
Queue Stats
180W - 231L
1,339 Elo+
Party 1
Neith
Neith
TooTrill2Chill
Neith
Level 69
God Stats
44W - 46L
1,541 SR
Queue Stats
401W - 506L
1,365 Elo+
Party 1
Zeus
Zeus
lhudy10
Zeus
Level 64
God Stats
42W - 51L
1,632 SR
Queue Stats
337W - 445L
1,350 Elo+
Party 1
Team Averages
Level 74
1,585 SR
1,351 Elo+

VS

Team Averages
Level 86
1,519 SR
1,402 Elo+
Medusa
Medusa
DannyDonutz
Medusa
Level 107
God Stats
66W - 89L
1,482 SR
Queue Stats
376W - 518L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
n0b1saurus
Baron Samedi
Level 65
God Stats
30W - 26L
1,574 SR
Queue Stats
70W - 81L
1,368 Elo+
Party 2
Jormungandr
Jormungandr
paulkep180
Jormungandr
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 92L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 2 / 11
13,181
628
14,871
28,956
25,675
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 5 / 9
12,978
618
15,017
18,723
5,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
lhudy10
Zeus
18
8 / 3 / 7
14,330
682
24,454
17,190
5,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 9 / 1
15,507
738
27,586
25,220
9,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
n0b1saurus
Baron Samedi
16
1 / 7 / 6
12,198
581
12,404
17,670
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
paulkep180
Jormungandr
16
0 / 1 / 7
12,146
578
15,795
22,055
20,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
10
10
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
9
1
1.06
L
Chaac
4
2
11
4.75
L
5
5
9
1.9
L
Zeus
lhudy10
Zeus
8
3
7
3.83
W
Baron Samedi
n0b1saurus
Baron Samedi
1
7
6
0.57
W
Jormungandr
paulkep180
Jormungandr
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,342
Damage
55,785
64,869
Taken
64,945
37,001
Mitigated
37,851
26,943
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
27,586
12,614
0
5,595
25,220
9,691
2,625
7,664
17,556
0
94,561
L
Chaac
14,871
1,756
807
10,494
28,956
25,675
1,001
11,987
16,395
0
62,593
L
15,017
6,149
1,389
5,417
18,723
5,832
1,562
7,050
11,268
0
47,557
L
Zeus
lhudy10
Zeus
24,454
975
2,154
6,682
17,190
5,494
552
8,115
8,903
83,347
0
W
Baron Samedi
n0b1saurus
Baron Samedi
12,404
148
4,691
5,833
17,670
7,887
395
7,797
9,873
38,800
0
W
Jormungandr
paulkep180
Jormungandr
15,795
1,735
843
2,042
22,055
20,273
197
9,029
13,026
76,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
39,851
246
Minions Killed
243
0
Camps Cleared
0
1,093,044
Distance Traveled
1,073,185
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,507
738
99
5
0
317,065
1
L
Chaac
13,181
628
61
3
0
417,648
0
L
Neith
12,978
618
74
4
0
310,150
0
L
Zeus
14,330
682
111
5
0
365,246
1
W
Baron Samedi
12,198
581
54
3
0
361,150
0
W
Jormungandr
12,146
578
90
4
0
394,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role