Player Matchup

Pele
Pele
Hobgob
Pele
Level 77
God Stats
6W - 1L
1,828 SR
Queue Stats
41W - 31L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
SM3LK3R
Baron Samedi
Level 101
God Stats
3W - 0L
1,859 SR
Queue Stats
140W - 121L
1,548 Elo+
Solo
Yemoja
Yemoja
lRazzl
Yemoja
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,589 Elo+
Party 1
Cupid
Cupid
studfinder42069
Cupid
Level 84
God Stats
4W - 0L
1,767 SR
Queue Stats
28W - 21L
1,566 Elo+
Party 1
Discordia
Discordia
trillie
Discordia
Level 121
God Stats
104W - 81L
1,619 SR
Queue Stats
368W - 413L
1,528 Elo+
Solo
Team Averages
Level 84
1,714 SR
1,560 Elo+

VS

Team Averages
Level 64
1,512 SR
1,647 Elo+
Gilgamesh
Gilgamesh
Boppped
Gilgamesh
Level 88
God Stats
6W - 3L
1,633 SR
Queue Stats
362W - 274L
1,655 Elo+
Party 2
Tiamat
Tiamat
BoyisSad
Tiamat
Level 83
God Stats
12W - 9L
1,695 SR
Queue Stats
170W - 117L
1,680 Elo+
Party 2
Sun Wukong
Sun Wukong
Carmakzi10
Sun Wukong
Level 39
God Stats
33W - 20L
1,558 SR
Queue Stats
182W - 117L
1,684 Elo+
Party 2
Rama
Rama
DontDoItKevin
Rama
Level 90
God Stats
7W - 9L
1,175 SR
Queue Stats
130W - 117L
1,490 Elo+
Party 2
Ymir
Ymir
hatefvll
Ymir
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 6L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hobgob
Pele
19
9 / 3 / 5
11,885
594
10,368
18,690
7,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
SM3LK3R
Baron Samedi
17
0 / 3 / 4
10,713
536
9,527
9,744
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
lRazzl
Yemoja
14
1 / 3 / 10
9,874
494
7,136
10,057
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 2 / 5
12,416
621
12,669
16,742
7,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
trillie
Discordia
16
2 / 5 / 3
10,630
532
8,641
10,082
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boppped
Gilgamesh
18
12 / 3 / 2
11,381
569
19,351
16,694
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
BoyisSad
Tiamat
15
2 / 5 / 5
9,181
459
4,866
11,638
8,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Carmakzi10
Sun Wukong
15
0 / 2 / 4
8,853
443
3,298
11,239
5,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 5 / 3
9,008
450
3,160
11,587
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
1 / 5 / 6
9,001
450
4,598
15,262
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
20
Kills
15
16
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boppped
Gilgamesh
12
3
2
4.33
L
Tiamat
BoyisSad
Tiamat
2
5
5
0.9
L
Sun Wukong
Carmakzi10
Sun Wukong
0
2
4
1
L
0
5
3
0.3
W
Pele
Hobgob
Pele
9
3
5
3.83
W
Baron Samedi
SM3LK3R
Baron Samedi
0
3
4
0.67
L
Ymir
1
5
6
0.8
W
Yemoja
lRazzl
Yemoja
1
3
10
2
W
8
2
5
5.25
W
Discordia
trillie
Discordia
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,341
Damage
35,273
65,315
Taken
66,420
31,738
Mitigated
35,767
25,130
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boppped
Gilgamesh
19,351
6,705
0
4,717
16,694
7,312
654
5,034
11,423
0
89,192
L
Tiamat
BoyisSad
Tiamat
4,866
453
125
2,343
11,638
8,770
28
4,662
6,711
49,560
0
L
Sun Wukong
Carmakzi10
Sun Wukong
3,298
176
0
3,058
11,239
5,083
638
5,381
5,380
0
44,047
L
3,160
1,686
0
3,002
11,587
3,493
0
2,869
8,658
0
48,870
W
Pele
Hobgob
Pele
10,368
2,814
0
6,477
18,690
7,578
1,391
3,868
14,822
0
88,619
W
Baron Samedi
SM3LK3R
Baron Samedi
9,527
585
535
2,576
9,744
6,424
295
860
8,884
65,917
0
L
Ymir
4,598
248
0
1,922
15,262
11,109
0
6,144
8,944
35,931
0
W
Yemoja
lRazzl
Yemoja
7,136
1,099
2,063
1,707
10,057
7,594
403
2,140
7,917
26,097
0
W
12,669
7,737
690
9,120
16,742
7,063
4,010
3,338
13,404
0
89,382
W
Discordia
trillie
Discordia
8,641
572
0
1,962
10,082
3,079
298
1,818
8,264
65,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,518
Gold Earned
47,424
608
Minions Killed
524
0
Camps Cleared
0
1,882,606
Distance Traveled
1,778,759
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,381
569
144
7
0
394,693
1
L
Tiamat
9,181
459
110
6
0
350,387
4
L
Sun Wukong
8,853
443
104
5
0
334,018
0
L
Rama
9,008
450
104
5
0
333,444
6
W
Pele
11,885
594
149
7
0
433,305
0
W
Baron Samedi
10,713
536
126
6
0
362,172
7
L
Ymir
9,001
450
62
3
0
366,217
6
W
Yemoja
9,874
494
51
3
0
371,400
2
W
Cupid
12,416
621
145
7
0
351,376
0
W
Discordia
10,630
532
137
7
0
364,353
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role