Player Matchup

Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Efindlater28
Tsukuyomi
Level 91
God Stats
3W - 3L
1,377 SR
Queue Stats
409W - 392L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
SailedStealth11
Sun Wukong
Level 69
God Stats
1W - 0L
1,158 SR
Queue Stats
100W - 102L
1,383 Elo+
Party 1
Ymir
Ymir
WyperHatuey
Ymir
Level 57
God Stats
12W - 11L
1,505 SR
Queue Stats
160W - 142L
1,392 Elo+
Solo
Sol
Sol
mudoyp2
Sol
Level 95
God Stats
2W - 2L
1,255 SR
Queue Stats
393W - 400L
1,379 Elo+
Solo
Team Averages
Level 76
1,359 SR
1,410 Elo+

VS

Team Averages
Level 92
1,453 SR
1,385 Elo+
Bellona
Bellona
Marshmellowo
Bellona
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,330 Elo+
Party 2
Merlin
Merlin
THANOZ1998
Merlin
Level 122
God Stats
24W - 27L
1,494 SR
Queue Stats
783W - 763L
1,406 Elo+
Party 3
Hou Yi
Hou Yi
TheKa3l
Hou Yi
Level 116
God Stats
4W - 8L
1,364 SR
Queue Stats
582W - 566L
1,385 Elo+
Party 3
Hel
Hel
dre3
Hel
Level 102
God Stats
3W - 7L
1,407 SR
Queue Stats
191W - 179L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
mikdawg1
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
10 / 2 / 8
12,218
582
11,678
8,438
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Efindlater28
Tsukuyomi
16
5 / 3 / 5
10,840
516
8,611
13,365
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SailedStealth11
Sun Wukong
19
5 / 0 / 10
12,462
593
12,852
12,523
8,864
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
7 / 2 / 10
11,921
568
15,460
21,299
17,943
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
16
5 / 1 / 13
10,596
505
11,126
13,345
5,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Marshmellowo
Bellona
13
1 / 7 / 3
8,476
404
3,569
19,617
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
THANOZ1998
Merlin
16
3 / 3 / 3
9,779
466
14,898
12,017
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TheKa3l
Hou Yi
14
2 / 9 / 0
9,198
438
7,920
14,531
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
dre3
Hel
12
0 / 7 / 3
7,595
362
2,981
17,088
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
mikdawg1
Gilgamesh
16
2 / 6 / 3
9,805
467
5,998
18,392
11,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
32
Kills
8
8
Deaths
32
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
2
8
7
W
Tsukuyomi
Efindlater28
Tsukuyomi
5
3
5
2.5
L
Bellona
Marshmellowo
Bellona
1
7
3
0.36
W
Sun Wukong
SailedStealth11
Sun Wukong
5
0
10
10
L
Merlin
THANOZ1998
Merlin
3
3
3
1.5
L
Hou Yi
TheKa3l
Hou Yi
2
9
0
0.22
W
7
2
10
6
L
Hel
dre3
Hel
0
7
3
0.21
L
Gilgamesh
mikdawg1
Gilgamesh
2
6
3
0.58
W
Sol
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,727
Damage
35,366
68,970
Taken
81,645
40,221
Mitigated
41,905
21,773
Healing
23,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,678
158
0
1,208
8,438
3,034
1,531
2,652
5,556
84,201
0
W
Tsukuyomi
Efindlater28
Tsukuyomi
8,611
1,834
0
5,583
13,365
5,266
2,073
2,262
10,972
0
65,922
L
Bellona
Marshmellowo
Bellona
3,569
822
191
3,384
19,617
15,229
0
10,612
9,005
0
21,225
W
Sun Wukong
SailedStealth11
Sun Wukong
12,852
2,304
0
4,008
12,523
8,864
1,229
3,786
8,353
0
79,470
L
Merlin
THANOZ1998
Merlin
14,898
365
86
3,655
12,017
4,048
0
5,726
6,291
67,630
0
L
Hou Yi
TheKa3l
Hou Yi
7,920
3,731
0
1,924
14,531
4,326
462
10,931
3,600
0
49,679
W
15,460
3,176
0
4,071
21,299
17,943
114
3,260
17,562
75,754
0
L
Hel
dre3
Hel
2,981
164
3,731
5,581
17,088
6,984
0
5,961
11,127
22,207
0
L
Gilgamesh
mikdawg1
Gilgamesh
5,998
1,420
0
4,625
18,392
11,318
0
5,034
13,358
0
61,587
W
Sol
11,126
3,345
0
6,903
13,345
5,114
3,489
4,991
8,089
64,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,037
Gold Earned
44,853
617
Minions Killed
408
0
Camps Cleared
0
1,921,161
Distance Traveled
1,819,717
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,218
582
132
6
0
380,555
6
W
Tsukuyomi
10,840
516
110
5
0
416,175
1
L
Bellona
8,476
404
31
1
0
378,501
0
W
Sun Wukong
12,462
593
166
8
0
401,826
2
L
Merlin
9,779
466
125
6
0
352,345
0
L
Hou Yi
9,198
438
85
4
0
280,040
0
W
Ymir
11,921
568
128
6
0
383,470
1
L
Hel
7,595
362
55
3
0
413,028
2
L
Gilgamesh
9,805
467
112
5
0
395,803
1
W
Sol
10,596
505
81
4
0
339,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role