Player Matchup

Janus
Janus
Glarinack
Janus
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
600W - 330L
1,750 Elo+
Party 1
Ymir
Ymir
TYLER_B-3-3
Ymir
Level 34
God Stats
23W - 6L
2,028 SR
Queue Stats
135W - 55L
1,865 Elo+
Party 1
Fenrir
Fenrir
Zanxion
Fenrir
Level 121
God Stats
20W - 15L
1,714 SR
Queue Stats
450W - 282L
1,867 Elo+
Party 1
Team Averages
Level 101
1,747 SR
1,827 Elo+

VS

Team Averages
Level 71
1,663 SR
1,558 Elo+
Skadi
Skadi
Babybull jr
Skadi
Level 89
God Stats
6W - 6L
1,804 SR
Queue Stats
160W - 182L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Meowmeoow69
Baron Samedi
Level 58
God Stats
22W - 11L
1,744 SR
Queue Stats
70W - 69L
1,591 Elo+
Party 2
Kuzenbo
Kuzenbo
meowsbro
Kuzenbo
Level 67
God Stats
5W - 7L
1,440 SR
Queue Stats
66W - 67L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Glarinack
Janus
13
6 / 1 / 6
9,325
848
16,577
7,790
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 5
8,635
785
3,677
11,617
8,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Zanxion
Fenrir
11
4 / 6 / 6
8,609
783
7,000
11,389
7,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 3
8,582
780
9,127
8,376
3,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Meowmeoow69
Baron Samedi
11
1 / 4 / 7
7,709
701
7,265
8,819
4,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
meowsbro
Kuzenbo
11
3 / 4 / 7
8,710
792
7,809
14,549
11,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
13
Kills
10
10
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Janus
Glarinack
Janus
6
1
6
9
L
Baron Samedi
Meowmeoow69
Baron Samedi
1
4
7
1.13
W
3
3
5
1.83
W
Fenrir
Zanxion
Fenrir
4
6
6
1.17
L
Kuzenbo
meowsbro
Kuzenbo
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,254
Damage
24,201
30,796
Taken
31,744
18,057
Mitigated
19,694
8,587
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,127
4,397
0
1,268
8,376
3,089
182
4,900
3,216
0
27,045
W
Janus
Glarinack
Janus
16,577
1,179
0
1,861
7,790
2,631
0
3,931
3,859
50,165
0
L
Baron Samedi
Meowmeoow69
Baron Samedi
7,265
597
1,402
3,057
8,819
4,798
145
6,314
2,139
28,193
0
W
3,677
626
0
3,557
11,617
8,384
0
6,717
4,900
9,009
0
W
Fenrir
Zanxion
Fenrir
7,000
1,426
0
3,169
11,389
7,042
0
4,585
6,804
0
29,456
L
Kuzenbo
meowsbro
Kuzenbo
7,809
2,310
0
4,097
14,549
11,807
0
8,141
6,064
27,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
25,001
129
Minions Killed
122
0
Camps Cleared
0
666,661
Distance Traveled
567,590
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,582
780
49
4
0
200,105
1
W
Janus
9,325
848
83
8
0
235,778
1
L
Baron Samedi
7,709
701
48
4
0
178,150
2
W
Ymir
8,635
785
14
1
0
211,100
0
W
Fenrir
8,609
783
32
3
0
219,783
6
L
Kuzenbo
8,710
792
25
2
0
189,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role