Player Matchup

Ra
Ra
RaskalBlack
Ra
Level 20
God Stats
9W - 9L
1,475 SR
Queue Stats
33W - 34L
1,328 Elo+
Solo
Medusa
Medusa
Raygon1703
Medusa
Level 14
God Stats
2W - 6L
1,166 SR
Queue Stats
8W - 28L
1,109 Elo+
Solo
Ymir
Ymir
TheLordsFury56
Ymir
Level 28
God Stats
45W - 42L
1,635 SR
Queue Stats
157W - 198L
1,360 Elo+
Solo
King Arthur
King Arthur
thefluffy508
King Arthur
Level 2
God Stats
20W - 11L
1,500 SR
Queue Stats
48W - 35L
1,500 Elo+
Party 1
Mercury
Mercury
thesweglord6996
Mercury
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 21L
1,500 Elo+
Party 1
Team Averages
Level 13
1,455 SR
1,359 Elo+

VS

Team Averages
Level 4
1,473 SR
1,425 Elo+
Sol
Sol
GodfatherDoc
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
HellFirelTRl
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
JohnDought
Cerberus
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
Napster29
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Odin
Odin
THUGTURKEY
Odin
Level 14
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,464
574
2,544
2,530
791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Raygon1703
Medusa
10
3 / 5 / 2
6,487
499
3,177
7,596
1,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 1
7,172
552
2,175
6,906
3,629
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
thefluffy508
King Arthur
12
5 / 3 / 5
7,534
580
9,285
12,918
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
9 / 0 / 4
8,376
644
6,599
8,072
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 0
6,500
500
7,499
7,765
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
HellFirelTRl
Thanatos
10
3 / 5 / 0
6,481
499
2,977
10,693
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JohnDought
Cerberus
9
0 / 5 / 4
5,650
435
2,901
9,631
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Napster29
Neith
8
1 / 4 / 1
5,499
423
3,346
5,805
1,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 5 / 2
5,018
386
2,757
8,907
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
22
Kills
8
9
Deaths
24
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Thanatos
HellFirelTRl
Thanatos
3
5
0
0.6
L
Cerberus
JohnDought
Cerberus
0
5
4
0.4
L
Neith
Napster29
Neith
1
4
1
0.38
W
1
1
4
3
W
Medusa
Raygon1703
Medusa
3
5
2
0.8
L
0
5
2
0.2
W
4
0
1
4.5
W
King Arthur
thefluffy508
King Arthur
5
3
5
2.5
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
19,480
38,022
Taken
42,801
16,176
Mitigated
17,462
12,656
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,499
2,551
0
2,129
7,765
2,606
850
722
6,868
27,186
2,273
L
Thanatos
HellFirelTRl
Thanatos
2,977
664
0
7,604
10,693
3,371
0
1,208
9,460
0
31,677
L
Cerberus
JohnDought
Cerberus
2,901
428
0
1,109
9,631
5,303
0
923
8,658
18,628
0
L
Neith
Napster29
Neith
3,346
1,509
0
1,081
5,805
1,633
63
1,469
4,336
0
20,672
W
2,544
31
203
76
2,530
791
1,324
549
1,981
38,629
0
W
Medusa
Raygon1703
Medusa
3,177
1,562
0
980
7,596
1,968
224
1,376
6,220
0
17,812
L
2,757
599
0
2,052
8,907
4,549
231
397
8,125
189
10,410
W
2,175
637
108
2,695
6,906
3,629
588
2,653
4,253
22,309
0
W
King Arthur
thefluffy508
King Arthur
9,285
1,776
0
4,536
12,918
7,252
26
4,813
7,810
0
31,885
W
6,599
3,009
0
4,058
8,072
2,536
0
791
7,256
0
46,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,033
Gold Earned
29,148
290
Minions Killed
211
0
Camps Cleared
0
1,236,692
Distance Traveled
1,147,189
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,500
500
56
4
0
230,522
0
L
Thanatos
6,481
499
63
5
0
248,020
4
L
Cerberus
5,650
435
42
3
0
243,741
1
L
Neith
5,499
423
40
3
0
200,380
1
W
Ra
7,464
574
84
6
0
265,299
2
W
Medusa
6,487
499
29
2
0
191,445
0
L
Odin
5,018
386
10
1
0
224,526
1
W
Ymir
7,172
552
43
3
0
256,667
3
W
King Arthur
7,534
580
48
4
0
239,586
1
W
Mercury
8,376
644
86
7
0
283,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role