Player Matchup

Mulan
Mulan
FuzzyBunnie078
Mulan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 146L
1,486 Elo+
Solo
Chiron
Chiron
Mercat 21
Chiron
Level 86
God Stats
6W - 5L
1,809 SR
Queue Stats
64W - 54L
1,474 Elo+
Party 3
Sylvanus
Sylvanus
SWT Achilles
Sylvanus
Level 63
God Stats
4W - 6L
1,169 SR
Queue Stats
201W - 174L
1,477 Elo+
Party 3
Baron Samedi
Baron Samedi
nhaueisen
Baron Samedi
Level 86
God Stats
1W - 5L
1,280 SR
Queue Stats
45W - 51L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
sivartenochs7
Gilgamesh
Level 103
God Stats
9W - 9L
1,779 SR
Queue Stats
133W - 117L
1,429 Elo+
Party 2
Team Averages
Level 95
1,508 SR
1,463 Elo+

VS

Team Averages
Level 86
1,492 SR
1,448 Elo+
Zhong Kui
Zhong Kui
DonofShadows
Zhong Kui
Level 82
God Stats
5W - 4L
1,450 SR
Queue Stats
84W - 74L
1,438 Elo+
Party 1
Fenrir
Fenrir
MajorWaffles1992
Fenrir
Level 76
God Stats
8W - 8L
1,532 SR
Queue Stats
138W - 133L
1,406 Elo+
Party 1
Erlang Shen
Erlang Shen
Maxkays
Erlang Shen
Level 76
God Stats
2W - 0L
1,294 SR
Queue Stats
9W - 4L
1,472 Elo+
Solo
Athena
Athena
MendaxLamora
Athena
Level 88
God Stats
11W - 10L
1,566 SR
Queue Stats
106W - 91L
1,477 Elo+
Party 1
Medusa
Medusa
RaluisRoco
Medusa
Level 110
God Stats
14W - 8L
1,616 SR
Queue Stats
138W - 130L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 2
13,790
476
21,799
33,787
46,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Mercat 21
Chiron
19
3 / 7 / 3
13,315
459
12,969
23,283
9,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
SWT Achilles
Sylvanus
18
0 / 7 / 4
11,594
400
8,975
23,483
23,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
nhaueisen
Baron Samedi
20
3 / 3 / 7
13,601
469
19,621
21,893
10,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
sivartenochs7
Gilgamesh
20
8 / 10 / 1
15,384
530
18,838
32,513
22,818
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DonofShadows
Zhong Kui
20
9 / 2 / 11
15,568
537
29,795
19,175
16,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 5 / 5
15,593
538
9,704
26,390
22,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Maxkays
Erlang Shen
20
8 / 6 / 6
15,402
531
25,812
32,235
20,940
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
20
5 / 1 / 19
15,223
525
15,980
25,505
38,779
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
RaluisRoco
Medusa
20
8 / 4 / 12
15,252
526
26,143
19,641
10,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
18
Kills
39
39
Deaths
18
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DonofShadows
Zhong Kui
9
2
11
7.25
L
4
12
2
0.42
W
9
5
5
2.3
W
Erlang Shen
Maxkays
Erlang Shen
8
6
6
1.83
W
Athena
5
1
19
14.5
L
Chiron
Mercat 21
Chiron
3
7
3
0.64
W
Medusa
RaluisRoco
Medusa
8
4
12
3.5
L
Sylvanus
SWT Achilles
Sylvanus
0
7
4
0.29
L
Baron Samedi
nhaueisen
Baron Samedi
3
3
7
2.17
L
Gilgamesh
sivartenochs7
Gilgamesh
8
10
1
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,202
Damage
107,434
134,959
Taken
122,946
112,383
Mitigated
109,511
37,872
Healing
44,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DonofShadows
Zhong Kui
29,795
2,450
0
9,045
19,175
16,458
1,827
6,732
12,068
112,447
0
L
21,799
5,723
0
4,042
33,787
46,691
66
6,132
27,655
0
85,074
W
9,704
3,129
0
10,491
26,390
22,601
2,683
4,442
21,712
0
117,458
W
Erlang Shen
Maxkays
Erlang Shen
25,812
13,422
0
11,753
32,235
20,940
1,636
5,860
25,627
1,560
96,043
W
Athena
15,980
3,851
0
7,627
25,505
38,779
388
8,487
16,450
62,328
0
L
Chiron
Mercat 21
Chiron
12,969
4,099
1,234
5,423
23,283
9,309
3,724
8,753
14,530
0
104,109
W
Medusa
RaluisRoco
Medusa
26,143
10,913
0
5,208
19,641
10,733
2,665
4,652
14,873
0
127,975
L
Sylvanus
SWT Achilles
Sylvanus
8,975
2,437
3,502
4,488
23,483
23,247
1,576
8,208
15,275
44,601
8,312
L
Baron Samedi
nhaueisen
Baron Samedi
19,621
1,816
3,095
8,232
21,893
10,318
296
11,635
10,258
70,152
0
L
Gilgamesh
sivartenochs7
Gilgamesh
18,838
5,212
428
7,428
32,513
22,818
839
12,478
20,035
0
107,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,684
Gold Earned
77,038
622
Minions Killed
690
0
Camps Cleared
0
2,372,656
Distance Traveled
2,739,355
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,568
537
173
6
0
569,495
5
L
Mulan
13,790
476
141
5
0
406,931
2
W
Fenrir
15,593
538
158
5
0
527,221
10
W
Erlang Shen
15,402
531
133
5
0
513,075
5
W
Athena
15,223
525
65
2
0
627,573
7
L
Chiron
13,315
459
145
5
0
504,667
4
W
Medusa
15,252
526
161
6
0
501,991
8
L
Sylvanus
11,594
400
81
3
0
425,833
1
L
Baron Samedi
13,601
469
112
4
0
497,927
8
L
Gilgamesh
15,384
530
143
5
0
537,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role