Player Matchup

Guan Yu
Guan Yu
Cone00
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,535 Elo+
Party 1
Nox
Nox
Crow52
Nox
Level 13
God Stats
3W - 1L
1,096 SR
Queue Stats
20W - 11L
1,294 Elo+
Party 1
Arachne
Arachne
HoodedVoice
Arachne
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 12L
1,431 Elo+
Party 1
Artemis
Artemis
RektonatorJohni
Artemis
Level 14
God Stats
10W - 4L
1,629 SR
Queue Stats
26W - 16L
1,431 Elo+
Party 1
Ymir
Ymir
YoungFatty52
Ymir
Level 16
God Stats
18W - 8L
1,817 SR
Queue Stats
19W - 10L
1,684 Elo+
Party 1
Team Averages
Level 23
1,508 SR
1,475 Elo+

VS

Team Averages
Level 20
1,540 SR
1,542 Elo+
Yemoja
Yemoja
DEKICIGAN
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,512 Elo+
Solo
Chang'e
Chang'e
Mikaizen
Chang'e
Level 28
God Stats
16W - 11L
1,702 SR
Queue Stats
143W - 173L
1,508 Elo+
Solo
Artemis
Artemis
ThePigeonEmpress
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
xJackCarterx
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,665 Elo+
Solo
King Arthur
King Arthur
мэл22
King Arthur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cone00
Guan Yu
14
2 / 3 / 2
8,036
446
3,505
7,761
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
Crow52
Nox
16
2 / 3 / 4
9,653
536
6,063
8,022
3,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
HoodedVoice
Arachne
20
17 / 2 / 3
12,129
674
24,840
16,822
8,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 7
7,827
435
4,221
7,229
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 2 / 7
8,288
460
9,199
10,534
7,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DEKICIGAN
Yemoja
11
2 / 5 / 1
7,810
434
8,498
13,557
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Mikaizen
Chang'e
16
4 / 6 / 1
10,054
559
5,072
12,094
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 7 / 2
7,195
400
6,200
11,267
4,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
14
1 / 3 / 2
8,779
488
5,652
13,331
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
мэл22
King Arthur
13
3 / 5 / 0
8,254
459
7,196
16,808
13,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
26
Kills
10
11
Deaths
26
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cone00
Guan Yu
2
3
2
1
W
Nox
Crow52
Nox
2
3
4
1.33
L
Yemoja
DEKICIGAN
Yemoja
2
5
1
0.5
W
Arachne
HoodedVoice
Arachne
17
2
3
9.25
L
Chang'e
Mikaizen
Chang'e
4
6
1
0.75
W
0
1
7
3.5
L
0
7
2
0.14
W
5
2
7
4.25
L
Fenrir
1
3
2
0.67
L
King Arthur
мэл22
King Arthur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,828
Damage
32,618
50,368
Taken
67,057
28,905
Mitigated
36,251
9,744
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cone00
Guan Yu
3,505
547
88
1,279
7,761
6,371
335
0
7,761
0
25,015
W
Nox
Crow52
Nox
6,063
1,696
0
1,627
8,022
3,103
390
3,681
4,169
60,605
0
L
Yemoja
DEKICIGAN
Yemoja
8,498
1,425
662
1,224
13,557
10,040
350
4,826
8,731
35,907
0
W
Arachne
HoodedVoice
Arachne
24,840
18,310
0
6,195
16,822
8,794
0
2,358
14,392
0
111,224
L
Chang'e
Mikaizen
Chang'e
5,072
1,020
112
3,707
12,094
3,985
0
2,961
9,133
62,418
0
W
4,221
1,321
0
305
7,229
2,738
768
3,230
3,999
0
35,706
L
6,200
2,149
0
815
11,267
4,200
504
3,181
8,086
0
40,811
W
9,199
1,329
0
250
10,534
7,899
374
4,057
6,477
31,326
0
L
Fenrir
5,652
1,721
0
6,129
13,331
5,006
0
1,013
12,268
0
58,469
L
King Arthur
мэл22
King Arthur
7,196
445
0
4,228
16,808
13,020
294
3,281
13,135
0
36,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,933
Gold Earned
42,092
451
Minions Killed
436
0
Camps Cleared
0
1,664,490
Distance Traveled
1,535,697
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,036
446
56
3
0
328,236
0
W
Nox
9,653
536
125
7
0
334,512
5
L
Yemoja
7,810
434
45
3
0
300,197
4
W
Arachne
12,129
674
153
9
0
405,086
1
L
Chang'e
10,054
559
141
8
0
306,119
9
W
Artemis
7,827
435
75
4
0
310,446
1
L
Artemis
7,195
400
77
4
0
278,190
4
W
Ymir
8,288
460
42
2
0
286,210
4
L
Fenrir
8,779
488
104
6
0
350,018
5
L
King Arthur
8,254
459
69
4
0
301,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role