Player Matchup

The Morrigan
The Morrigan
Masters
Elevate Shelby
The Morrigan
Masters
Level 160
God Stats
7W - 5L
1,679 SR
Queue Stats
229W - 243L
2,542 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
FrоstFireUllr
Heimdallr
Diamond IV
Level 160
God Stats
24W - 8L
1,846 SR
Queue Stats
178W - 125L
2,195 MMR
Party 2
Sylvanus
Sylvanus
Diamond III
Kαuαnny
Sylvanus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Masters
Pânico
Ravana
Masters
Level 160
God Stats
2W - 4L
1,437 SR
Queue Stats
130W - 151L
2,277 MMR
Party 4
Achilles
Achilles
Diamond II
Tókyo
Achilles
Diamond II
Level 160
God Stats
2W - 1L
1,754 SR
Queue Stats
210W - 182L
2,207 MMR
Party 4
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,643 SR
2,144 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,614 SR
2,089 MMR
Fenrir
Fenrir
Diamond II
Hefestø
Fenrir
Diamond II
Level 160
God Stats
4W - 2L
1,624 SR
Queue Stats
45W - 24L
2,394 MMR
Party 3
Ymir
Ymir
Diamond IV
TheTruthTortoise
Ymir
Diamond IV
Level 160
God Stats
26W - 28L
1,648 SR
Queue Stats
687W - 715L
2,120 MMR
Party 1
Scylla
Scylla
Diamond II
TioKoool
Scylla
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Diamond V
llNoSensell
Cthulhu
Diamond V
Level 160
God Stats
64W - 46L
1,740 SR
Queue Stats
809W - 804L
2,138 MMR
Solo
Xbalanque
Xbalanque
Diamond III
xEstudantex
Xbalanque
Diamond III
Level 160
God Stats
2W - 1L
1,558 SR
Queue Stats
48W - 31L
2,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Elevate Shelby
The Morrigan
20
2 / 6 / 5
13,288
511
13,903
12,847
4,793
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
FrоstFireUllr
Heimdallr
19
3 / 6 / 3
12,250
471
27,736
23,561
10,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Kαuαnny
Sylvanus
15
0 / 9 / 7
10,353
398
7,780
25,048
27,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Pânico
Ravana
20
4 / 7 / 6
12,831
494
13,750
19,045
15,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Tókyo
Achilles
20
4 / 4 / 2
13,223
509
18,578
26,823
26,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetApolloTsukuyomiAthenaTiamat

VS

Bans
JanusGebDanzaburouKhepriAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hefestø
Fenrir
20
12 / 2 / 11
16,706
643
12,406
21,048
13,543
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 4 / 14
13,817
531
5,374
29,174
27,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TioKoool
Scylla
20
10 / 1 / 7
16,093
619
20,091
13,761
5,479
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
llNoSensell
Cthulhu
20
4 / 4 / 15
15,080
580
26,670
35,829
42,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
xEstudantex
Xbalanque
20
5 / 2 / 14
16,007
616
21,860
24,054
11,416
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
13
Kills
32
32
Deaths
13
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Elevate Shelby
The Morrigan
2
6
5
0.75
L
Heimdallr
FrоstFireUllr
Heimdallr
3
6
3
0.75
W
Fenrir
Hefestø
Fenrir
12
2
11
8.75
L
Sylvanus
Kαuαnny
Sylvanus
0
9
7
0.39
L
Ravana
Pânico
Ravana
4
7
6
1
W
1
4
14
2
W
Scylla
TioKoool
Scylla
10
1
7
13.5
L
Achilles
Tókyo
Achilles
4
4
2
1.25
W
Cthulhu
llNoSensell
Cthulhu
4
4
15
2.88
W
Xbalanque
xEstudantex
Xbalanque
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,747
Damage
86,401
107,324
Taken
123,866
84,632
Mitigated
100,381
29,570
Healing
51,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Elevate Shelby
The Morrigan
13,903
1,821
255
2,440
12,847
4,793
0
6,007
6,631
122,330
4,390
L
Heimdallr
FrоstFireUllr
Heimdallr
27,736
15,782
0
4,221
23,561
10,739
1,332
9,947
13,586
0
125,889
W
Fenrir
Hefestø
Fenrir
12,406
4,171
0
7,028
21,048
13,543
3,733
3,828
17,220
0
154,791
L
Sylvanus
Kαuαnny
Sylvanus
7,780
1,628
3,859
6,290
25,048
27,430
0
14,481
10,285
21,519
0
L
Ravana
Pânico
Ravana
13,750
2,989
0
3,110
19,045
15,152
0
8,917
9,961
0
97,387
W
5,374
997
0
9,345
29,174
27,905
109
6,944
21,919
44,852
0
W
Scylla
TioKoool
Scylla
20,091
1,618
536
5,623
13,761
5,479
1,013
4,103
9,434
130,287
0
L
Achilles
Tókyo
Achilles
18,578
3,174
0
9,395
26,823
26,518
0
12,162
14,583
5,532
78,631
W
Cthulhu
llNoSensell
Cthulhu
26,670
1,437
401
15,295
35,829
42,038
388
2,489
32,946
87,103
0
W
Xbalanque
xEstudantex
Xbalanque
21,860
13,219
0
13,307
24,054
11,416
11,914
4,784
18,947
0
139,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,945
Gold Earned
77,703
751
Minions Killed
767
0
Camps Cleared
0
2,426,145
Distance Traveled
2,620,706
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,288
511
234
9
0
447,087
7
L
Heimdallr
12,250
471
185
7
0
461,058
3
W
Fenrir
16,706
643
189
7
0
571,472
5
L
Sylvanus
10,353
398
24
1
0
436,147
4
L
Ravana
12,831
494
155
6
0
520,544
8
W
Ymir
13,817
531
44
2
0
549,304
8
W
Scylla
16,093
619
226
9
0
530,370
8
L
Achilles
13,223
509
153
6
0
561,309
8
W
Cthulhu
15,080
580
113
4
0
483,872
5
W
Xbalanque
16,007
616
195
8
0
485,688
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role