Player Matchup

Fenrir
Fenrir
DGBDeadly
Fenrir
Level 32
God Stats
1W - 1L
1,326 SR
Queue Stats
154W - 144L
1,385 Elo+
Party 1
Yemoja
Yemoja
Mcloven7564
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,526 Elo+
Solo
Olorun
Olorun
TheoDragon5351
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Izanami
Izanami
logip
Izanami
Level 17
God Stats
19W - 15L
1,601 SR
Queue Stats
182W - 188L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
santuch040dv
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Team Averages
Level 13
1,485 SR
1,345 Elo+

VS

Team Averages
Level 18
1,571 SR
1,333 Elo+
Freya
Freya
GmMyNamelsT0KY0
Freya
Level 11
God Stats
4W - 9L
1,703 SR
Queue Stats
432W - 426L
1,166 Elo+
Party 2
Set
Set
LeNovaKane
Set
Level 28
God Stats
23W - 10L
1,500 SR
Queue Stats
197W - 181L
1,558 Elo+
Solo
Guan Yu
Guan Yu
SadBoiSinceBirth
Guan Yu
Level 8
God Stats
2W - 0L
1,744 SR
Queue Stats
91W - 97L
1,282 Elo+
Party 2
Sun Wukong
Sun Wukong
Sir_Da5h--
Sun Wukong
Level 29
God Stats
5W - 0L
1,763 SR
Queue Stats
20W - 13L
1,596 Elo+
Solo
Bakasura
Bakasura
TheSabreHD
Bakasura
Level 12
God Stats
12W - 9L
1,145 SR
Queue Stats
105W - 93L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DGBDeadly
Fenrir
8
2 / 3 / 0
4,837
484
2,910
7,858
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
6
0 / 3 / 3
4,896
490
1,937
4,571
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

4
0 / 2 / 0
3,762
376
44
2,349
453
Izanami
logip
Izanami
8
3 / 2 / 0
5,354
535
3,937
4,731
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
santuch040dv
Sun Wukong
4
0 / 6 / 1
3,792
379
300
5,178
1,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 5
5,227
523
2,815
4,275
1,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
9 / 1 / 0
6,486
649
4,844
6,535
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 4 / 4
4,567
457
1,585
5,661
2,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Sir_Da5h--
Sun Wukong
9
2 / 0 / 1
5,506
551
3,203
3,809
1,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
TheSabreHD
Bakasura
8
3 / 1 / 5
5,275
528
3,158
4,347
1,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
16
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DGBDeadly
Fenrir
2
3
0
0.67
W
2
0
5
4.5
W
9
1
0
9
L
Yemoja
0
3
3
0.5
W
0
4
4
0.5
W
Sun Wukong
Sir_Da5h--
Sun Wukong
2
0
1
2.5
W
Bakasura
TheSabreHD
Bakasura
3
1
5
5.5
L
0
2
0
0
L
Izanami
logip
Izanami
3
2
0
1.5
L
Sun Wukong
santuch040dv
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,128
Damage
15,605
24,687
Taken
24,627
6,847
Mitigated
9,217
6,093
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DGBDeadly
Fenrir
2,910
1,046
0
2,770
7,858
2,307
0
0
7,808
0
17,875
W
2,815
821
0
1,669
4,275
1,149
0
524
3,751
16,366
0
W
4,844
2,212
0
2,217
6,535
2,663
438
329
6,206
0
31,453
L
Yemoja
1,937
405
887
989
4,571
1,613
87
1,008
3,538
10,553
0
W
1,585
342
630
1,124
5,661
2,682
233
328
5,333
0
9,832
W
Sun Wukong
Sir_Da5h--
Sun Wukong
3,203
432
0
352
3,809
1,416
508
44
3,765
0
23,969
W
Bakasura
TheSabreHD
Bakasura
3,158
2,254
0
871
4,347
1,307
504
756
3,591
0
10,619
L
44
0
57
54
2,349
453
0
27
2,247
1,316
0
L
Izanami
logip
Izanami
3,937
3,081
0
1,336
4,731
835
544
1,058
3,662
0
24,887
L
Sun Wukong
santuch040dv
Sun Wukong
300
79
0
0
5,178
1,639
38
722
4,446
0
3,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,641
Gold Earned
27,061
115
Minions Killed
193
0
Camps Cleared
0
800,180
Distance Traveled
961,178
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,837
484
41
4
0
168,565
0
W
Freya
5,227
523
24
2
0
183,870
1
W
Set
6,486
649
58
6
0
207,878
3
L
Yemoja
4,896
490
14
1
0
171,505
0
W
Guan Yu
4,567
457
19
2
0
182,490
0
W
Sun Wukong
5,506
551
54
5
0
170,097
0
W
Bakasura
5,275
528
38
4
0
216,843
0
L
Olorun
3,762
376
3
0
0
134,307
0
L
Izanami
5,354
535
51
5
0
154,422
1
L
Sun Wukong
3,792
379
6
1
0
171,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role