Player Matchup

Gilgamesh
Gilgamesh
MRxPANDA22
Gilgamesh
Level 129
God Stats
22W - 22L
1,544 SR
Queue Stats
306W - 273L
1,469 Elo+
Party 2
Izanami
Izanami
MikasaUuU
Izanami
Level 27
God Stats
54W - 46L
1,532 SR
Queue Stats
297W - 314L
1,472 Elo+
Solo
Kali
Kali
PZU DINO
Kali
Level 29
God Stats
6W - 7L
1,370 SR
Queue Stats
289W - 278L
1,509 Elo+
Party 2
Ra
Ra
ShinkuWolf
Ra
Level 6
God Stats
3W - 1L
1,185 SR
Queue Stats
14W - 5L
1,649 Elo+
Party 2
Ymir
Ymir
sait123321
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,220 Elo+
Solo
Team Averages
Level 40
1,426 SR
1,464 Elo+

VS

Team Averages
Level 19
1,462 SR
1,488 Elo+
Cthulhu
Cthulhu
JulianHa4622
Cthulhu
Level 22
God Stats
36W - 34L
1,708 SR
Queue Stats
215W - 229L
1,495 Elo+
Party 1
Fenrir
Fenrir
Pollo_092
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
krisharo
Sun Wukong
Level 22
God Stats
2W - 7L
1,111 SR
Queue Stats
193W - 178L
1,451 Elo+
Party 1
Bakasura
Bakasura
theipod1
Bakasura
Level 17
God Stats
2W - 2L
1,465 SR
Queue Stats
122W - 137L
1,497 Elo+
Party 1
Izanami
Izanami
xShockWave420x
Izanami
Level 29
God Stats
376W - 395L
1,526 SR
Queue Stats
536W - 585L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MRxPANDA22
Gilgamesh
19
13 / 5 / 12
13,842
1,258
24,405
23,932
17,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
MikasaUuU
Izanami
17
4 / 1 / 12
11,452
1,041
18,905
10,334
4,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
17
4 / 5 / 17
11,536
1,049
7,854
15,334
7,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 3 / 19
11,778
1,071
20,660
10,853
4,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 16
11,387
1,035
9,303
14,754
15,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

198

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JulianHa4622
Cthulhu
17
3 / 4 / 11
11,503
1,046
14,155
16,280
18,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Pollo_092
Fenrir
17
0 / 11 / 11
10,191
926
6,562
21,846
11,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
krisharo
Sun Wukong
17
5 / 3 / 6
11,399
1,036
7,722
20,830
16,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
theipod1
Bakasura
18
5 / 10 / 11
11,899
1,082
11,022
22,610
10,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 0 / 13
12,670
1,152
30,324
8,605
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
70
28
Kills
18
18
Deaths
28
76
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JulianHa4622
Cthulhu
3
4
11
2.13
W
Gilgamesh
MRxPANDA22
Gilgamesh
13
5
12
3.8
W
Izanami
MikasaUuU
Izanami
4
1
12
10
W
Kali
4
5
17
2.5
L
Fenrir
Pollo_092
Fenrir
0
11
11
0.5
W
4
3
19
4.5
L
Sun Wukong
krisharo
Sun Wukong
5
3
6
2.67
W
3
4
16
2.75
L
Bakasura
theipod1
Bakasura
5
10
11
1.05
L
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,127
Damage
69,785
75,207
Taken
90,171
48,436
Mitigated
60,296
18,203
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JulianHa4622
Cthulhu
14,155
339
190
267
16,280
18,297
0
5,511
10,483
38,215
0
W
Gilgamesh
MRxPANDA22
Gilgamesh
24,405
7,247
729
5,276
23,932
17,267
0
3,333
20,295
0
38,100
W
Izanami
MikasaUuU
Izanami
18,905
15,032
1,008
2,848
10,334
4,306
0
3,398
6,842
0
51,854
W
Kali
7,854
3,124
489
1,751
15,334
7,105
0
1,918
13,311
0
14,491
L
Fenrir
Pollo_092
Fenrir
6,562
3,671
0
261
21,846
11,546
0
8,875
12,490
0
11,856
W
20,660
2,163
3,084
2,879
10,853
4,477
0
2,842
7,574
55,024
0
L
Sun Wukong
krisharo
Sun Wukong
7,722
1,961
0
393
20,830
16,367
0
4,984
15,440
0
25,517
W
9,303
758
0
139
14,754
15,281
0
2,664
11,120
20,890
0
L
Bakasura
theipod1
Bakasura
11,022
7,163
0
632
22,610
10,673
0
6,114
16,068
0
18,315
L
30,324
26,578
270
1,383
8,605
3,413
0
3,450
5,038
0
56,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,995
Gold Earned
57,662
234
Minions Killed
193
14
Camps Cleared
3
1,062,772
Distance Traveled
1,140,955
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,503
1,046
65
6
0
249,277
0
W
Gilgamesh
13,842
1,258
21
2
5
208,682
2
W
Izanami
11,452
1,041
79
7
3
213,013
1
W
Kali
11,536
1,049
5
0
2
216,066
0
L
Fenrir
10,191
926
5
0
0
211,625
0
W
Ra
11,778
1,071
112
10
1
225,017
2
L
Sun Wukong
11,399
1,036
32
3
0
222,174
1
W
Ymir
11,387
1,035
17
2
3
199,994
3
L
Bakasura
11,899
1,082
28
3
2
250,581
0
L
Izanami
12,670
1,152
63
6
1
207,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role