Player Matchup

Da Ji
Da Ji
AgnoGx
Da Ji
Level 28
God Stats
0W - 4L
1,567 SR
Queue Stats
324W - 382L
1,400 Elo+
Solo
Ra
Ra
Hendrickelpro
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
OhHenryViii
Sun Wukong
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 82L
1,225 Elo+
Solo
Gilgamesh
Gilgamesh
vGodStarv
Gilgamesh
Level 84
God Stats
12W - 12L
1,297 SR
Queue Stats
55W - 63L
1,364 Elo+
Party 1
Ullr
Ullr
yrwhathurts2
Ullr
Level 11
God Stats
1W - 1L
1,415 SR
Queue Stats
6W - 20L
1,317 Elo+
Party 1
Team Averages
Level 29
1,456 SR
1,361 Elo+

VS

Team Averages
Level 20
1,434 SR
1,396 Elo+
Yemoja
Yemoja
ArgusTheGoth
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
GLbesser
Fenrir
Level 16
God Stats
2W - 5L
1,268 SR
Queue Stats
8W - 13L
1,399 Elo+
Solo
Izanami
Izanami
Sisimomo
Izanami
Level 28
God Stats
16W - 5L
1,657 SR
Queue Stats
30W - 19L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Yolovi02
Sun Wukong
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 165L
1,319 Elo+
Solo
Chang'e
Chang'e
hyggens420
Chang'e
Level 22
God Stats
1W - 3L
1,245 SR
Queue Stats
32W - 40L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AgnoGx
Da Ji
12
6 / 4 / 1
7,535
538
6,705
10,357
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
5,775
413
479
3,678
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
OhHenryViii
Sun Wukong
10
2 / 2 / 1
6,891
492
3,861
7,395
4,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
vGodStarv
Gilgamesh
10
1 / 3 / 2
6,398
457
4,799
10,733
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
5,363
383
811
4,146
1,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 4 / 3
7,157
511
1,926
6,976
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
GLbesser
Fenrir
12
3 / 1 / 3
7,502
536
4,371
8,475
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Sisimomo
Izanami
12
2 / 2 / 4
7,719
551
6,604
6,756
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Yolovi02
Sun Wukong
13
1 / 2 / 0
7,303
522
2,739
9,231
3,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
hyggens420
Chang'e
13
4 / 1 / 3
7,929
566
6,382
7,749
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
12
15
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AgnoGx
Da Ji
6
4
1
1.63
W
Yemoja
2
4
3
0.88
W
Fenrir
GLbesser
Fenrir
3
1
3
4.5
L
0
4
1
0.13
L
Sun Wukong
OhHenryViii
Sun Wukong
2
2
1
1.25
W
Izanami
Sisimomo
Izanami
2
2
4
2
W
Sun Wukong
Yolovi02
Sun Wukong
1
2
0
0.5
W
Chang'e
hyggens420
Chang'e
4
1
3
5.5
L
Gilgamesh
vGodStarv
Gilgamesh
1
3
2
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
22,022
36,309
Taken
39,187
20,004
Mitigated
17,089
6,188
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AgnoGx
Da Ji
6,705
2,088
0
2,499
10,357
3,880
0
2,619
7,510
0
42,685
W
Yemoja
1,926
386
707
525
6,976
5,460
299
0
6,976
17,368
0
W
Fenrir
GLbesser
Fenrir
4,371
597
0
4,925
8,475
3,291
433
0
8,475
0
40,972
L
479
307
0
448
3,678
1,071
870
1,824
1,714
17,086
0
L
Sun Wukong
OhHenryViii
Sun Wukong
3,861
962
0
414
7,395
4,552
521
491
6,904
0
26,277
W
Izanami
Sisimomo
Izanami
6,604
3,912
0
1,554
6,756
1,923
307
0
6,756
0
44,423
W
Sun Wukong
Yolovi02
Sun Wukong
2,739
402
0
2,020
9,231
3,938
950
0
9,231
0
41,881
W
Chang'e
hyggens420
Chang'e
6,382
720
225
4,873
7,749
2,477
912
463
7,270
37,490
0
L
Gilgamesh
vGodStarv
Gilgamesh
4,799
1,016
0
1,689
10,733
9,396
0
2,124
8,517
0
22,817
L
811
279
0
1,138
4,146
1,105
0
790
3,356
0
14,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
37,610
249
Minions Killed
374
0
Camps Cleared
0
1,171,159
Distance Traveled
1,300,831
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,535
538
80
6
0
265,964
5
W
Yemoja
7,157
511
33
2
0
244,692
4
W
Fenrir
7,502
536
81
6
0
293,712
2
L
Ra
5,775
413
37
3
0
131,781
2
L
Sun Wukong
6,891
492
66
5
0
271,749
5
W
Izanami
7,719
551
88
6
0
256,186
0
W
Sun Wukong
7,303
522
93
7
0
240,435
1
W
Chang'e
7,929
566
79
6
0
265,806
0
L
Gilgamesh
6,398
457
35
3
0
306,578
2
L
Ullr
5,363
383
31
2
0
195,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role