Player Matchup

Gilgamesh
Gilgamesh
HailLordThor
Gilgamesh
Level 27
God Stats
6W - 1L
1,715 SR
Queue Stats
72W - 17L
1,862 Elo+
Party 1
Thor
Thor
LaplaceRaptor
Thor
Level 29
God Stats
8W - 6L
1,644 SR
Queue Stats
189W - 174L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpartanXElite44
Ah Muzen Cab
Level 30
God Stats
16W - 21L
1,772 SR
Queue Stats
296W - 415L
1,423 Elo+
Solo
Khepri
Khepri
T411NT1CKLER
Khepri
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 7L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
xOxHAINESxOx
Baron Samedi
Level 135
God Stats
6W - 1L
1,706 SR
Queue Stats
41W - 7L
1,616 Elo+
Party 1
Team Averages
Level 45
1,667 SR
1,619 Elo+

VS

Team Averages
Level 17
1,552 SR
1,553 Elo+
Zeus
Zeus
Cruftii
Zeus
Level 7
God Stats
4W - 2L
1,790 SR
Queue Stats
4W - 2L
1,740 Elo+
Solo
Rama
Rama
SerialSpooker
Rama
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 6L
1,500 Elo+
Solo
Ymir
Ymir
jokito606
Ymir
Level 24
God Stats
5W - 6L
1,236 SR
Queue Stats
419W - 428L
1,509 Elo+
Party 2
Izanami
Izanami
tebitox909
Izanami
Level 34
God Stats
17W - 5L
1,733 SR
Queue Stats
150W - 136L
1,516 Elo+
Party 2
Yemoja
Yemoja
xxhiled
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HailLordThor
Gilgamesh
19
10 / 1 / 19
12,295
1,118
22,232
11,905
11,037
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
10 / 1 / 13
12,085
1,099
15,521
9,528
5,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SpartanXElite44
Ah Muzen Cab
17
1 / 5 / 14
10,271
934
10,305
10,862
7,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
18
5 / 0 / 18
11,322
1,029
11,487
9,019
6,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
xOxHAINESxOx
Baron Samedi
18
8 / 0 / 16
12,093
1,099
15,694
6,641
5,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

222

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cruftii
Zeus
16
0 / 8 / 3
9,660
878
12,432
15,017
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 1
11,897
1,082
17,101
7,154
2,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
0 / 7 / 5
10,333
939
5,909
21,424
14,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
tebitox909
Izanami
16
1 / 9 / 5
9,920
902
7,284
18,737
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
xxhiled
Yemoja
16
0 / 9 / 3
10,183
926
1,586
16,987
18,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
34
Kills
7
7
Deaths
34
80
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
Cruftii
Zeus
0
8
3
0.19
W
Gilgamesh
HailLordThor
Gilgamesh
10
1
19
19.5
W
10
1
13
16.5
L
6
1
1
6.5
W
Ah Muzen Cab
SpartanXElite44
Ah Muzen Cab
1
5
14
1.6
W
Khepri
5
0
18
14
L
Ymir
0
7
5
0.36
L
Izanami
tebitox909
Izanami
1
9
5
0.39
W
Baron Samedi
xOxHAINESxOx
Baron Samedi
8
0
16
16
L
Yemoja
xxhiled
Yemoja
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,239
Damage
44,312
47,955
Taken
79,319
36,401
Mitigated
47,279
11,860
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Cruftii
Zeus
12,432
854
0
0
15,017
5,549
0
2,586
12,431
29,646
0
W
Gilgamesh
HailLordThor
Gilgamesh
22,232
5,609
0
2,136
11,905
11,037
0
4,497
7,084
0
33,754
W
15,521
4,738
0
150
9,528
5,654
0
3,519
5,745
0
41,145
L
17,101
15,856
0
3,453
7,154
2,559
0
2,232
4,922
0
56,373
W
Ah Muzen Cab
SpartanXElite44
Ah Muzen Cab
10,305
2,691
438
1,316
10,862
7,968
0
2,550
8,216
1,503
24,077
W
Khepri
11,487
1,198
0
1,976
9,019
6,386
0
4,418
4,475
17,692
0
L
Ymir
5,909
830
854
1,620
21,424
14,268
0
9,293
12,131
18,310
0
L
Izanami
tebitox909
Izanami
7,284
5,638
0
631
18,737
6,691
0
8,014
10,723
0
23,820
W
Baron Samedi
xOxHAINESxOx
Baron Samedi
15,694
744
3,652
2,192
6,641
5,356
0
3,888
2,508
39,140
0
L
Yemoja
xxhiled
Yemoja
1,586
205
382
669
16,987
18,212
0
5,615
11,372
6,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,066
Gold Earned
51,993
195
Minions Killed
241
10
Camps Cleared
5
1,031,251
Distance Traveled
909,828
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,660
878
58
5
2
184,111
0
W
Gilgamesh
12,295
1,118
18
2
1
237,110
1
W
Thor
12,085
1,099
49
4
5
197,964
3
L
Rama
11,897
1,082
104
9
2
207,769
0
W
Ah Muzen Cab
10,271
934
43
4
0
164,357
0
W
Khepri
11,322
1,029
17
2
1
227,487
0
L
Ymir
10,333
939
24
2
0
170,330
0
L
Izanami
9,920
902
46
4
1
188,561
0
W
Baron Samedi
12,093
1,099
68
6
3
204,333
0
L
Yemoja
10,183
926
9
1
0
159,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role