Player Matchup

Ymir
Ymir
Donkey339
Ymir
Level 20
God Stats
3W - 4L
1,625 SR
Queue Stats
5W - 20L
1,294 Elo+
Party 1
Rama
Rama
DrBrobeans
Rama
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,344 Elo+
Party 1
Thoth
Thoth
GucciAdlibBur
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,460 Elo+
Party 1
Anhur
Anhur
KnObBeRt01
Anhur
Level 13
God Stats
33W - 36L
1,419 SR
Queue Stats
37W - 46L
1,340 Elo+
Party 1
Vamana
Vamana
Therenus
Vamana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,402 Elo+
Party 1
Team Averages
Level 21
1,509 SR
1,368 Elo+

VS

Team Averages
Level 21
1,479 SR
1,458 Elo+
Baron Samedi
Baron Samedi
MuuLaFlaga
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 73L
1,388 Elo+
Party 3
Gilgamesh
Gilgamesh
R2daJ
Gilgamesh
Level 14
God Stats
13W - 11L
1,496 SR
Queue Stats
25W - 16L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
SavyObito
Nu Wa
Level 27
God Stats
20W - 12L
1,690 SR
Queue Stats
56W - 44L
1,569 Elo+
Party 2
Chernobog
Chernobog
Thorasar
Chernobog
Level 21
God Stats
1W - 2L
1,169 SR
Queue Stats
83W - 82L
1,406 Elo+
Party 3
Fenrir
Fenrir
leopard0930
Fenrir
Level 29
God Stats
29W - 28L
1,542 SR
Queue Stats
451W - 472L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
0 / 6 / 15
12,648
903
10,734
28,467
14,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 8 / 18
12,819
916
11,956
17,675
5,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 8 / 12
15,438
1,103
27,902
20,084
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
20
6 / 10 / 17
14,374
1,027
25,483
27,535
11,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Therenus
Vamana
20
11 / 12 / 12
16,101
1,150
27,501
32,118
32,278
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MuuLaFlaga
Baron Samedi
20
5 / 9 / 20
13,911
994
17,307
18,726
8,576
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
R2daJ
Gilgamesh
20
6 / 7 / 17
14,038
1,003
14,121
22,405
20,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
SavyObito
Nu Wa
20
16 / 1 / 23
17,108
1,222
48,747
11,984
3,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
Thorasar
Chernobog
20
13 / 4 / 19
16,448
1,175
23,285
21,731
8,317
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
4 / 8 / 22
14,025
1,002
16,602
35,075
17,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
145
29
Kills
44
44
Deaths
29
74
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
15
1.25
L
1
8
18
1.25
L
11
8
12
2.13
L
Anhur
6
10
17
1.45
W
Baron Samedi
MuuLaFlaga
Baron Samedi
5
9
20
1.67
W
Gilgamesh
R2daJ
Gilgamesh
6
7
17
2.07
W
Nu Wa
SavyObito
Nu Wa
16
1
23
27.5
L
Vamana
Therenus
Vamana
11
12
12
1.42
W
Chernobog
Thorasar
Chernobog
13
4
19
5.63
W
Fenrir
4
8
22
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,576
Damage
120,062
125,879
Taken
109,921
71,675
Mitigated
59,543
14,228
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,734
2,165
0
0
28,467
14,843
0
19,945
8,522
42,376
0
L
11,956
8,052
0
1,293
17,675
5,335
0
11,844
5,831
0
26,502
L
27,902
1,025
690
2,138
20,084
8,119
0
9,208
10,876
53,565
0
L
Anhur
25,483
16,615
0
4,539
27,535
11,100
0
11,864
15,671
0
59,757
W
Baron Samedi
MuuLaFlaga
Baron Samedi
17,307
978
2,176
2,864
18,726
8,576
0
4,616
13,691
34,880
0
W
Gilgamesh
R2daJ
Gilgamesh
14,121
3,875
0
1,064
22,405
20,965
0
8,332
13,281
479
32,792
W
Nu Wa
SavyObito
Nu Wa
48,747
9,653
200
1,990
11,984
3,948
0
3,798
7,803
90,508
0
L
Vamana
Therenus
Vamana
27,501
15,099
0
5,568
32,118
32,278
0
13,654
18,464
0
58,673
W
Chernobog
Thorasar
Chernobog
23,285
18,575
0
2,526
21,731
8,317
0
6,274
14,806
0
50,558
W
Fenrir
16,602
3,871
0
668
35,075
17,737
0
13,993
20,249
0
24,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,380
Gold Earned
75,530
272
Minions Killed
243
6
Camps Cleared
6
1,229,907
Distance Traveled
1,292,627
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,648
903
83
6
0
218,941
0
L
Rama
12,819
916
26
2
1
227,556
0
L
Thoth
15,438
1,103
52
4
2
231,533
0
L
Anhur
14,374
1,027
50
4
3
244,909
1
W
Baron Samedi
13,911
994
36
3
1
243,438
1
W
Gilgamesh
14,038
1,003
35
3
3
272,638
0
W
Nu Wa
17,108
1,222
100
7
0
247,969
0
L
Vamana
16,101
1,150
61
4
0
306,968
3
W
Chernobog
16,448
1,175
54
4
2
244,124
0
W
Fenrir
14,025
1,002
18
1
0
284,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role