Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DerSchlumpf3335
Neith
Level 17
God Stats
6W - 14L
1,268 SR
Queue Stats
21W - 32L
1,339 Elo+
Solo
Merlin
Merlin
Pain-_-depice62
Merlin
Level 6
God Stats
0W - 1L
1,963 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 1
Rama
Rama
PainPerdu62
Rama
Level 16
God Stats
0W - 1L
1,270 SR
Queue Stats
31W - 24L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
PainSuedois62
Sun Wukong
Level 5
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 5L
1,668 Elo+
Party 1
Team Averages
Level 35
1,562 SR
1,519 Elo+

VS

Team Averages
Level 22
1,584 SR
1,562 Elo+
Ymir
Ymir
Assassin-fawaz
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Artio
Artio
GilgaGarbage
Artio
Level 23
God Stats
5W - 2L
1,884 SR
Queue Stats
133W - 47L
1,788 Elo+
Solo
Freya
Freya
Rayanthekiller76
Freya
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,673 Elo+
Party 2
Skadi
Skadi
Twitch LinkR
Skadi
Level 18
God Stats
11W - 13L
1,500 SR
Queue Stats
39W - 42L
1,407 Elo+
Solo
Chang'e
Chang'e
trex_ksa2012
Chang'e
Level 67
God Stats
30W - 19L
1,535 SR
Queue Stats
297W - 268L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 6 / 4
5,720
520
5,600
10,264
3,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 5 / 3
5,368
488
2,103
7,334
3,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 5 / 3
5,339
485
4,986
5,945
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 4 / 4
5,504
500
2,932
6,850
1,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
PainSuedois62
Sun Wukong
9
1 / 4 / 1
5,397
491
3,394
8,071
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
6,368
579
5,002
7,774
6,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 9
7,466
679
8,027
10,444
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 1
6,022
547
2,273
4,668
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 4 / 8
5,907
537
5,163
5,255
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
trex_ksa2012
Chang'e
11
9 / 3 / 5
6,953
632
7,370
6,821
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
10
Kills
24
24
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
4
0.83
W
4
2
9
4.25
L
1
5
3
0.5
W
7
0
9
11.5
L
2
5
3
0.7
L
3
4
4
1.25
L
Sun Wukong
PainSuedois62
Sun Wukong
1
4
1
0.38
W
2
1
1
2.5
W
2
4
8
1.5
W
Chang'e
trex_ksa2012
Chang'e
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
27,835
38,464
Taken
34,962
15,221
Mitigated
18,055
5,337
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,600
1,488
0
1,821
10,264
3,674
0
3,925
6,237
0
14,876
W
5,002
1,282
0
2,631
7,774
6,454
234
1,531
6,243
20,675
0
L
2,103
803
0
296
7,334
3,004
360
4,357
2,799
0
15,153
W
8,027
1,605
973
6,338
10,444
6,411
0
195
10,124
45,295
0
L
4,986
304
0
1,016
5,945
1,882
62
3,976
1,821
26,725
0
L
2,932
2,437
0
1,682
6,850
1,991
0
4,162
2,642
0
14,023
L
Sun Wukong
PainSuedois62
Sun Wukong
3,394
600
0
522
8,071
4,670
875
5,738
2,293
0
18,787
W
2,273
840
0
2,406
4,668
1,431
325
111
4,432
27,028
0
W
5,163
2,713
0
0
5,255
1,609
865
1,024
4,206
0
18,290
W
Chang'e
trex_ksa2012
Chang'e
7,370
322
591
2,592
6,821
2,150
368
2,125
4,671
26,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
32,716
139
Minions Killed
262
0
Camps Cleared
0
963,466
Distance Traveled
1,001,135
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,720
520
22
2
0
210,173
0
W
Ymir
6,368
579
26
2
0
198,444
1
L
Neith
5,368
488
28
3
0
190,349
1
W
Artio
7,466
679
80
7
0
242,952
3
L
Merlin
5,339
485
31
3
0
188,006
0
L
Rama
5,504
500
29
3
0
172,358
0
L
Sun Wukong
5,397
491
29
3
0
202,580
1
W
Freya
6,022
547
71
6
0
175,063
0
W
Skadi
5,907
537
39
4
0
204,702
0
W
Chang'e
6,953
632
46
4
0
179,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role