Player Matchup

Chaac
Chaac
BeastyCastro
Chaac
Level 7
God Stats
5W - 6L
1,495 SR
Queue Stats
17W - 15L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
Dalistro
Guan Yu
Level 5
God Stats
0W - 2L
1,615 SR
Queue Stats
13W - 18L
1,359 Elo+
Party 3
Mercury
Mercury
Hi im hudson232
Mercury
Level 6
God Stats
0W - 3L
1,265 SR
Queue Stats
8W - 21L
1,261 Elo+
Solo
Hades
Hades
HidekelBon
Hades
Level 15
God Stats
3W - 5L
1,407 SR
Queue Stats
8W - 15L
1,402 Elo+
Party 3
Izanami
Izanami
crazytapia
Izanami
Level 45
God Stats
2W - 1L
1,530 SR
Queue Stats
54W - 61L
1,510 Elo+
Party 1
Team Averages
Level 16
1,462 SR
1,392 Elo+

VS

Team Averages
Level 39
1,530 SR
1,466 Elo+
Neith
Neith
Aryelius
Neith
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 40L
1,388 Elo+
Solo
Ymir
Ymir
KoopaBloo
Ymir
Level 126
God Stats
1W - 1L
1,524 SR
Queue Stats
57W - 59L
1,462 Elo+
Party 2
Chang'e
Chang'e
KristiDrusi
Chang'e
Level 24
God Stats
20W - 12L
1,627 SR
Queue Stats
79W - 76L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
cacngggt
Tsukuyomi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,674 Elo+
Solo
Olorun
Olorun
juan_river2309
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 8
12,985
812
10,824
9,834
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Dalistro
Guan Yu
20
1 / 7 / 8
14,104
882
13,274
30,404
42,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 5 / 5
12,091
756
2,387
6,043
2,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
20
5 / 16 / 9
15,165
948
19,292
40,983
22,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
crazytapia
Izanami
20
10 / 3 / 8
16,698
1,044
45,456
24,520
10,112
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aryelius
Neith
20
13 / 5 / 16
16,480
1,030
40,858
21,650
12,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
7 / 2 / 24
16,539
1,034
22,604
26,503
33,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
KristiDrusi
Chang'e
20
4 / 1 / 20
14,937
934
14,363
17,614
8,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
cacngggt
Tsukuyomi
20
8 / 1 / 11
15,517
970
22,785
9,623
4,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
0 / 9 / 17
13,360
835
4,066
22,932
12,475

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
120
18
Kills
32
32
Deaths
18
38
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Neith
Aryelius
Neith
13
5
16
4.2
L
1
1
8
5
L
Guan Yu
Dalistro
Guan Yu
1
7
8
0.71
L
1
5
5
0.7
L
Hades
5
16
9
0.59
W
Ymir
7
2
24
9.5
W
Chang'e
KristiDrusi
Chang'e
4
1
20
14
W
Tsukuyomi
cacngggt
Tsukuyomi
8
1
11
13.5
L
Izanami
crazytapia
Izanami
10
3
8
4.67
W
0
9
17
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,233
Damage
104,676
111,784
Taken
98,322
85,546
Mitigated
71,233
19,059
Healing
24,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aryelius
Neith
40,858
21,228
0
2,522
21,650
12,051
0
4,934
16,666
0
68,346
L
10,824
2,941
0
3,438
9,834
8,522
0
4,534
5,300
0
18,530
L
Guan Yu
Dalistro
Guan Yu
13,274
3,134
1,256
2,765
30,404
42,093
0
8,501
21,903
164
36,742
L
2,387
676
0
0
6,043
2,261
0
3,727
2,316
0
5,218
L
Hades
19,292
115
610
3,872
40,983
22,558
0
17,076
23,907
51,412
0
W
Ymir
22,604
3,711
0
1,479
26,503
33,198
0
5,571
20,786
54,213
0
W
Chang'e
KristiDrusi
Chang'e
14,363
1,949
10,699
7,365
17,614
8,976
0
4,169
13,328
52,716
0
W
Tsukuyomi
cacngggt
Tsukuyomi
22,785
5,758
0
239
9,623
4,533
0
1,105
8,468
0
47,138
L
Izanami
crazytapia
Izanami
45,456
26,116
0
7,118
24,520
10,112
0
7,195
17,325
0
109,263
W
4,066
2,032
1,153
1,031
22,932
12,475
0
3,666
19,116
7,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,043
Gold Earned
76,833
283
Minions Killed
284
5
Camps Cleared
9
1,191,478
Distance Traveled
1,315,482
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,480
1,030
69
4
1
222,921
0
L
Chaac
12,985
812
19
1
2
175,686
0
L
Guan Yu
14,104
882
44
3
1
353,033
1
L
Mercury
12,091
756
5
0
1
143,355
0
L
Hades
15,165
948
80
5
0
263,524
0
W
Ymir
16,539
1,034
85
5
2
315,183
0
W
Chang'e
14,937
934
91
6
1
289,078
0
W
Tsukuyomi
15,517
970
35
2
5
254,534
1
L
Izanami
16,698
1,044
135
8
1
255,880
0
W
Olorun
13,360
835
4
0
0
233,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role