Player Matchup

Khepri
Khepri
BabyOwlGamer
Khepri
Level 43
God Stats
1W - 0L
1,454 SR
Queue Stats
34W - 19L
1,754 Elo+
Party 1
Anubis
Anubis
Rengopoo
Anubis
Level 24
God Stats
1W - 0L
1,371 SR
Queue Stats
16W - 13L
1,275 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sheeeshhhhhh
Tsukuyomi
Level 41
God Stats
5W - 2L
1,248 SR
Queue Stats
113W - 111L
1,456 Elo+
Solo
Ravana
Ravana
Tanjibruh
Ravana
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 97L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
Zenitsoof
Cernunnos
Level 80
God Stats
6W - 2L
1,659 SR
Queue Stats
64W - 34L
1,642 Elo+
Party 1
Team Averages
Level 50
1,446 SR
1,527 Elo+

VS

Team Averages
Level 61
1,484 SR
1,509 Elo+
Kukulkan
Kukulkan
Im_s1ngle2
Kukulkan
Level 20
God Stats
4W - 8L
1,383 SR
Queue Stats
24W - 22L
1,487 Elo+
Party 2
Artio
Artio
Medusin10
Artio
Level 90
God Stats
19W - 15L
1,512 SR
Queue Stats
605W - 626L
1,545 Elo+
Party 2
Achilles
Achilles
REEEEEEEEE77
Achilles
Level 47
God Stats
26W - 23L
1,416 SR
Queue Stats
237W - 194L
1,502 Elo+
Solo
Hun Batz
Hun Batz
Verduradura15
Hun Batz
Level 34
God Stats
15W - 14L
1,520 SR
Queue Stats
643W - 703L
1,509 Elo+
Party 2
Neith
Neith
mauRM52
Neith
Level 116
God Stats
35W - 27L
1,591 SR
Queue Stats
580W - 623L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 1 / 20
12,482
543
7,597
20,710
30,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Rengopoo
Anubis
16
1 / 8 / 8
10,365
451
6,905
16,378
8,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Sheeeshhhhhh
Tsukuyomi
19
5 / 7 / 7
12,357
537
12,414
19,723
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Tanjibruh
Ravana
18
2 / 6 / 13
13,608
592
11,863
19,509
13,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Zenitsoof
Cernunnos
20
22 / 1 / 2
15,625
679
35,605
16,506
8,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Im_s1ngle2
Kukulkan
18
2 / 3 / 9
11,335
493
13,697
10,668
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Medusin10
Artio
14
0 / 7 / 5
10,120
440
4,769
28,636
23,702
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
REEEEEEEEE77
Achilles
18
9 / 8 / 1
12,137
528
18,497
22,884
22,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
Verduradura15
Hun Batz
19
11 / 5 / 3
12,217
531
14,649
18,985
7,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
mauRM52
Neith
16
1 / 8 / 3
9,633
419
8,103
17,740
6,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
31
Kills
23
23
Deaths
31
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
20
11
L
Kukulkan
Im_s1ngle2
Kukulkan
2
3
9
2.17
L
Artio
Medusin10
Artio
0
7
5
0.36
L
Achilles
REEEEEEEEE77
Achilles
9
8
1
1.19
W
Anubis
Rengopoo
Anubis
1
8
8
0.63
W
Tsukuyomi
Sheeeshhhhhh
Tsukuyomi
5
7
7
1.21
W
Ravana
Tanjibruh
Ravana
2
6
13
1.42
L
Hun Batz
Verduradura15
Hun Batz
11
5
3
2.5
W
Cernunnos
Zenitsoof
Cernunnos
22
1
2
23
L
Neith
mauRM52
Neith
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,384
Damage
59,715
92,826
Taken
98,913
68,849
Mitigated
65,169
27,969
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,597
885
1,120
2,468
20,710
30,355
1,061
3,587
17,041
31,130
0
L
Kukulkan
Im_s1ngle2
Kukulkan
13,697
1,539
445
1,985
10,668
4,915
40
2,574
8,094
69,820
0
L
Artio
Medusin10
Artio
4,769
321
2,693
6,777
28,636
23,702
150
5,274
23,362
26,968
0
L
Achilles
REEEEEEEEE77
Achilles
18,497
6,502
0
2,273
22,884
22,099
106
1,727
21,157
0
73,549
W
Anubis
Rengopoo
Anubis
6,905
537
0
4,921
16,378
8,231
828
6,491
9,488
53,709
0
W
Tsukuyomi
Sheeeshhhhhh
Tsukuyomi
12,414
3,506
0
4,791
19,723
8,279
43
1,806
17,835
0
94,979
W
Ravana
Tanjibruh
Ravana
11,863
3,808
0
4,458
19,509
13,153
3,072
2,719
16,687
0
57,683
L
Hun Batz
Verduradura15
Hun Batz
14,649
5,744
0
6,785
18,985
7,711
0
2,370
16,615
0
82,918
W
Cernunnos
Zenitsoof
Cernunnos
35,605
20,030
1,557
8,654
16,506
8,831
4,488
3,147
13,309
0
146,966
L
Neith
mauRM52
Neith
8,103
4,109
660
5,237
17,740
6,742
0
2,557
15,183
0
58,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,437
Gold Earned
55,442
587
Minions Killed
522
0
Camps Cleared
0
2,029,212
Distance Traveled
1,961,944
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,482
543
48
2
0
430,558
5
L
Kukulkan
11,335
493
147
6
0
376,293
2
L
Artio
10,120
440
33
1
0
417,650
3
L
Achilles
12,137
528
119
5
0
397,712
1
W
Anubis
10,365
451
99
4
0
350,530
0
W
Tsukuyomi
12,357
537
145
6
0
422,046
0
W
Ravana
13,608
592
108
5
0
397,265
2
L
Hun Batz
12,217
531
108
5
0
434,025
1
W
Cernunnos
15,625
679
187
8
0
428,813
1
L
Neith
9,633
419
115
5
0
336,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role