Player Matchup

Cthulhu
Cthulhu
Chuy277069
Cthulhu
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
257W - 298L
1,338 Elo+
Party 1
Scylla
Scylla
IThe Weekent
Scylla
Level 43
God Stats
14W - 12L
1,636 SR
Queue Stats
450W - 417L
1,323 Elo+
Party 1
Anubis
Anubis
Loboasesino1120
Anubis
Level 21
God Stats
10W - 14L
1,571 SR
Queue Stats
218W - 256L
1,351 Elo+
Party 1
Terra
Terra
cazaNovia1011
Terra
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 33L
1,636 Elo+
Solo
Hun Batz
Hun Batz
crisgamer1059
Hun Batz
Level 28
God Stats
0W - 2L
1,345 SR
Queue Stats
377W - 387L
1,328 Elo+
Party 1
Team Averages
Level 26
1,510 SR
1,395 Elo+

VS

Team Averages
Level 28
1,528 SR
1,412 Elo+
Cthulhu
Cthulhu
NebulaRose6
Cthulhu
Level 7
God Stats
2W - 2L
1,493 SR
Queue Stats
2W - 2L
1,383 Elo+
Solo
Artemis
Artemis
Silentblade115
Artemis
Level 27
God Stats
19W - 18L
1,538 SR
Queue Stats
87W - 89L
1,370 Elo+
Solo
Chernobog
Chernobog
carlosalvarez99
Chernobog
Level 31
God Stats
2W - 1L
1,681 SR
Queue Stats
68W - 79L
1,383 Elo+
Party 2
Pele
Pele
chavillegas
Pele
Level 64
God Stats
8W - 13L
1,422 SR
Queue Stats
413W - 347L
1,499 Elo+
Party 2
Fafnir
Fafnir
emiliorojas32
Fafnir
Level 12
God Stats
5W - 4L
1,504 SR
Queue Stats
5W - 4L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chuy277069
Cthulhu
11
1 / 7 / 0
7,244
362
6,024
14,566
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
4 / 2 / 0
9,311
466
9,186
8,938
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 1
8,007
400
7,390
9,863
4,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 4 / 2
7,542
377
3,378
15,575
8,770
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
crisgamer1059
Hun Batz
13
1 / 6 / 0
8,106
405
5,128
14,009
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NebulaRose6
Cthulhu
15
0 / 3 / 3
9,600
480
8,837
11,559
7,621
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 2 / 1
10,328
516
7,827
7,880
3,700
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
carlosalvarez99
Chernobog
16
7 / 1 / 5
10,212
511
11,817
9,250
2,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 1 / 2
12,437
622
14,306
16,891
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 9
9,344
467
4,026
14,388
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
7
Kills
24
24
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chuy277069
Cthulhu
1
7
0
0.14
L
Scylla
4
2
0
2
L
1
5
1
0.3
W
Cthulhu
NebulaRose6
Cthulhu
0
3
3
0.5
W
2
2
1
1.25
W
Chernobog
carlosalvarez99
Chernobog
7
1
5
9.5
L
0
4
2
0.25
W
14
1
2
15
L
Hun Batz
crisgamer1059
Hun Batz
1
6
0
0.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,106
Damage
46,813
62,951
Taken
59,968
33,892
Mitigated
31,882
15,900
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chuy277069
Cthulhu
6,024
567
0
2,997
14,566
11,866
0
2,939
11,627
24,592
0
L
Scylla
9,186
1,393
0
3,123
8,938
3,190
246
1,651
7,287
65,299
0
L
7,390
1,246
0
3,210
9,863
4,558
0
1,087
8,776
37,361
0
W
Cthulhu
NebulaRose6
Cthulhu
8,837
1,260
0
0
11,559
7,621
761
7,459
4,100
54,014
0
W
7,827
4,730
0
1,241
7,880
3,700
1,989
477
7,403
0
59,129
W
Chernobog
carlosalvarez99
Chernobog
11,817
7,011
0
2,514
9,250
2,963
0
5,423
3,602
0
62,845
L
3,378
943
514
3,521
15,575
8,770
30
7,141
8,434
18,959
0
W
14,306
4,681
0
9,807
16,891
7,738
87
3,485
13,406
0
119,592
L
Hun Batz
crisgamer1059
Hun Batz
5,128
1,740
0
2,535
14,009
5,508
354
45
13,964
0
37,029
W
4,026
1,362
0
2,048
14,388
9,860
0
8,634
5,479
11,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,210
Gold Earned
51,921
312
Minions Killed
516
0
Camps Cleared
0
1,636,004
Distance Traveled
1,631,558
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,244
362
32
2
0
302,578
0
L
Scylla
9,311
466
114
6
0
339,755
0
L
Anubis
8,007
400
61
3
0
313,568
0
W
Cthulhu
9,600
480
98
5
0
324,432
5
W
Artemis
10,328
516
104
5
0
218,746
4
W
Chernobog
10,212
511
116
6
0
314,909
0
L
Terra
7,542
377
31
2
0
309,419
0
W
Pele
12,437
622
183
9
0
439,157
3
L
Hun Batz
8,106
405
74
4
0
370,684
0
W
Fafnir
9,344
467
15
1
0
334,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role