Player Matchup

Scylla
Scylla
DarkLF01
Scylla
Level 61
God Stats
6W - 5L
1,455 SR
Queue Stats
438W - 398L
1,421 Elo+
Solo
Chernobog
Chernobog
LuZuski
Chernobog
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Roma Aldrova
Kuzenbo
Level 87
God Stats
23W - 18L
1,487 SR
Queue Stats
97W - 88L
1,472 Elo+
Solo
Chaac
Chaac
felipeMene
Chaac
Level 68
God Stats
9W - 7L
1,460 SR
Queue Stats
146W - 155L
1,408 Elo+
Party 1
Nemesis
Nemesis
serpelson
Nemesis
Level 59
God Stats
8W - 7L
1,500 SR
Queue Stats
322W - 290L
1,467 Elo+
Party 1
Team Averages
Level 72
1,480 SR
1,454 Elo+

VS

Team Averages
Level 53
1,447 SR
1,346 Elo+
Nox
Nox
DudduPedrina12
Nox
Level 64
God Stats
11W - 21L
1,388 SR
Queue Stats
106W - 175L
1,310 Elo+
Party 2
Aphrodite
Aphrodite
Grizzyonee
Aphrodite
Level 54
God Stats
1W - 4L
1,601 SR
Queue Stats
87W - 134L
1,319 Elo+
Party 2
Athena
Athena
MONSTRO37
Athena
Level 47
God Stats
0W - 4L
1,212 SR
Queue Stats
47W - 80L
1,448 Elo+
Solo
Jormungandr
Jormungandr
Nand-LQ
Jormungandr
Level 68
God Stats
5W - 11L
1,287 SR
Queue Stats
177W - 251L
1,341 Elo+
Party 2
Skadi
Skadi
TeteuLeal69
Skadi
Level 31
God Stats
5W - 2L
1,744 SR
Queue Stats
24W - 49L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkLF01
Scylla
16
5 / 2 / 3
10,005
556
11,882
7,916
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
LuZuski
Chernobog
17
7 / 2 / 7
10,593
589
18,699
13,968
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Roma Aldrova
Kuzenbo
14
5 / 3 / 3
9,519
529
6,859
14,381
16,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
17
2 / 2 / 4
10,270
571
9,739
16,278
7,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
serpelson
Nemesis
17
5 / 3 / 6
10,373
576
10,118
15,006
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,013
501
8,604
12,553
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Grizzyonee
Aphrodite
12
1 / 3 / 3
7,705
428
6,554
13,948
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
MONSTRO37
Athena
12
2 / 4 / 5
8,033
446
4,283
18,876
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Nand-LQ
Jormungandr
15
3 / 3 / 1
9,098
505
11,762
14,907
13,173
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 9 / 0
8,441
469
7,448
13,755
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
12
12
Deaths
24
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
DarkLF01
Scylla
5
2
3
3.25
L
2
5
3
0.7
L
Aphrodite
Grizzyonee
Aphrodite
1
3
3
0.83
W
Chernobog
LuZuski
Chernobog
7
2
7
5.25
L
Athena
MONSTRO37
Athena
2
4
5
1.13
L
Jormungandr
Nand-LQ
Jormungandr
3
3
1
1.17
W
Kuzenbo
Roma Aldrova
Kuzenbo
5
3
3
2.17
L
4
9
0
0.44
W
Chaac
2
2
4
2
W
Nemesis
serpelson
Nemesis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,297
Damage
38,651
67,549
Taken
74,039
39,712
Mitigated
41,134
22,523
Healing
17,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DarkLF01
Scylla
11,882
477
0
3,328
7,916
3,057
832
4,584
3,044
49,619
0
L
8,604
563
0
2,863
12,553
4,487
84
4,664
7,557
50,712
0
L
Aphrodite
Grizzyonee
Aphrodite
6,554
1,364
1,014
7,754
13,948
6,747
640
3,197
10,671
40,208
0
W
Chernobog
LuZuski
Chernobog
18,699
10,780
0
5,679
13,968
5,664
4,880
3,739
10,105
0
80,754
L
Athena
MONSTRO37
Athena
4,283
1,190
0
2,198
18,876
12,245
0
6,269
12,463
16,779
0
L
Jormungandr
Nand-LQ
Jormungandr
11,762
3,688
0
3,439
14,907
13,173
572
1,790
13,063
63,657
0
W
Kuzenbo
Roma Aldrova
Kuzenbo
6,859
2,302
739
2,830
14,381
16,502
1,001
6,035
8,093
31,553
0
L
7,448
3,414
0
642
13,755
4,482
899
2,127
11,544
0
38,818
W
Chaac
9,739
1,779
0
7,907
16,278
7,610
0
9,812
6,327
0
72,097
W
Nemesis
serpelson
Nemesis
10,118
4,975
0
2,040
15,006
6,879
0
6,009
8,777
0
75,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
42,290
540
Minions Killed
410
0
Camps Cleared
0
1,747,651
Distance Traveled
1,561,340
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,005
556
104
6
0
346,130
5
L
Nox
9,013
501
93
5
0
317,486
0
L
Aphrodite
7,705
428
82
5
0
297,734
0
W
Chernobog
10,593
589
128
7
0
300,276
0
L
Athena
8,033
446
36
2
0
361,127
3
L
Jormungandr
9,098
505
120
7
0
306,656
4
W
Kuzenbo
9,519
529
40
2
0
367,964
0
L
Skadi
8,441
469
79
4
0
278,337
2
W
Chaac
10,270
571
144
8
0
331,362
3
W
Nemesis
10,373
576
124
7
0
401,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role