Player Matchup

Ao Kuang
Ao Kuang
JaGGeN_SaMa
Ao Kuang
Level 25
God Stats
37W - 40L
1,255 SR
Queue Stats
438W - 543L
1,313 Elo+
Party 1
Cupid
Cupid
Mcmagnate
Cupid
Level 29
God Stats
4W - 4L
1,662 SR
Queue Stats
377W - 461L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
la_sopit
Cthulhu
Level 8
God Stats
10W - 9L
1,189 SR
Queue Stats
41W - 48L
1,272 Elo+
Party 1
Bellona
Bellona
lx__N1K1T0Carp-
Bellona
Level 20
God Stats
8W - 5L
1,605 SR
Queue Stats
350W - 432L
1,270 Elo+
Party 1
Ares
Ares
zx_Guijoa14
Ares
Level 6
God Stats
1W - 5L
1,255 SR
Queue Stats
3W - 10L
1,300 Elo+
Party 1
Team Averages
Level 18
1,393 SR
1,307 Elo+

VS

Team Averages
Level 24
1,584 SR
1,362 Elo+
Mercury
Mercury
ColdRavioli_
Mercury
Level 29
God Stats
5W - 0L
1,765 SR
Queue Stats
92W - 80L
1,418 Elo+
Solo
Cthulhu
Cthulhu
HUNGERBEAR
Cthulhu
Level 14
God Stats
28W - 27L
1,432 SR
Queue Stats
100W - 102L
1,400 Elo+
Solo
Tiamat
Tiamat
ImaBumm-_-
Tiamat
Level 29
God Stats
12W - 15L
1,385 SR
Queue Stats
105W - 113L
1,333 Elo+
Solo
Neith
Neith
Lobsterpot1231
Neith
Level 27
God Stats
12W - 8L
1,567 SR
Queue Stats
146W - 188L
1,323 Elo+
Solo
Osiris
Osiris
XxXSh0tta1
Osiris
Level 23
God Stats
10W - 6L
1,771 SR
Queue Stats
267W - 256L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JaGGeN_SaMa
Ao Kuang
10
0 / 6 / 0
6,486
499
1,892
11,287
3,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
Mcmagnate
Cupid
10
4 / 3 / 0
6,143
473
6,110
8,810
2,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
la_sopit
Cthulhu
9
0 / 7 / 0
5,723
440
2,464
8,545
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 6 / 0
4,943
380
2,596
9,515
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 2
5,579
429
1,939
9,787
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColdRavioli_
Mercury
11
5 / 0 / 5
7,129
548
4,462
4,575
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HUNGERBEAR
Cthulhu
11
3 / 2 / 4
7,250
558
5,026
8,412
4,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
ImaBumm-_-
Tiamat
13
7 / 0 / 3
8,036
618
8,606
4,372
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 5
7,458
574
6,306
5,521
1,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
XxXSh0tta1
Osiris
12
8 / 0 / 7
7,882
606
8,820
7,696
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
27
27
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
ColdRavioli_
Mercury
5
0
5
7.5
W
Cthulhu
HUNGERBEAR
Cthulhu
3
2
4
2.5
W
Tiamat
ImaBumm-_-
Tiamat
7
0
3
8.5
L
Ao Kuang
JaGGeN_SaMa
Ao Kuang
0
6
0
0
W
4
2
5
3.25
L
Cupid
Mcmagnate
Cupid
4
3
0
1.33
W
Osiris
XxXSh0tta1
Osiris
8
0
7
11.5
L
Cthulhu
la_sopit
Cthulhu
0
7
0
0
L
0
6
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,001
Damage
33,220
47,944
Taken
30,576
20,503
Mitigated
15,713
6,399
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ColdRavioli_
Mercury
4,462
1,909
0
110
4,575
1,454
0
416
4,115
0
32,039
W
Cthulhu
HUNGERBEAR
Cthulhu
5,026
689
0
1,127
8,412
4,952
201
358
8,054
24,734
0
W
Tiamat
ImaBumm-_-
Tiamat
8,606
513
0
2,718
4,372
2,362
741
1,873
2,499
40,613
0
L
Ao Kuang
JaGGeN_SaMa
Ao Kuang
1,892
612
0
2,211
11,287
3,362
0
4,165
6,812
28,811
0
W
6,306
3,029
159
2,501
5,521
1,694
2,837
338
5,183
0
40,907
L
Cupid
Mcmagnate
Cupid
6,110
2,516
118
2,162
8,810
2,772
0
3,386
5,424
0
29,132
W
Osiris
XxXSh0tta1
Osiris
8,820
4,746
0
175
7,696
5,251
780
3,044
4,430
0
38,451
L
Cthulhu
la_sopit
Cthulhu
2,464
344
0
251
8,545
3,480
607
0
8,545
22,591
0
L
2,596
1,080
0
946
9,515
4,949
234
1,128
8,319
0
17,536
L
1,939
259
87
624
9,787
5,940
0
4,354
5,212
14,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
37,755
226
Minions Killed
326
0
Camps Cleared
0
1,152,597
Distance Traveled
1,269,281
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,129
548
69
5
0
300,078
1
W
Cthulhu
7,250
558
31
2
0
258,930
0
W
Tiamat
8,036
618
79
6
0
241,140
3
L
Ao Kuang
6,486
499
54
4
0
221,303
0
W
Neith
7,458
574
81
6
0
190,864
0
L
Cupid
6,143
473
49
4
0
215,763
2
W
Osiris
7,882
606
66
5
0
278,269
1
L
Cthulhu
5,723
440
56
4
0
239,898
0
L
Bellona
4,943
380
48
4
0
255,249
2
L
Ares
5,579
429
19
1
0
220,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role