Player Matchup

Arachne
Arachne
Cris_alh
Arachne
Level 49
God Stats
22W - 21L
1,376 SR
Queue Stats
94W - 146L
1,268 Elo+
Party 3
Tiamat
Tiamat
Guiller_De_sanfe
Tiamat
Level 137
God Stats
22W - 16L
1,568 SR
Queue Stats
373W - 377L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
JeoPR19
Kuzenbo
Level 39
God Stats
8W - 9L
1,571 SR
Queue Stats
318W - 323L
1,466 Elo+
Party 1
Neith
Neith
XXXXvictimaXXXX
Neith
Level 27
God Stats
11W - 16L
1,348 SR
Queue Stats
73W - 124L
1,276 Elo+
Party 3
Anubis
Anubis
king_alvaro28
Anubis
Level 34
God Stats
17W - 35L
1,373 SR
Queue Stats
98W - 141L
1,284 Elo+
Party 3
Team Averages
Level 57
1,447 SR
1,347 Elo+

VS

Team Averages
Level 58
1,377 SR
1,333 Elo+
Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ella_Camilla
Sobek
Level 23
God Stats
9W - 16L
1,355 SR
Queue Stats
13W - 23L
1,276 Elo+
Party 2
Terra
Terra
PrincesseDraco
Terra
Level 21
God Stats
5W - 11L
1,308 SR
Queue Stats
13W - 20L
1,300 Elo+
Party 2
Nemesis
Nemesis
Seigneur-Draco76
Nemesis
Level 63
God Stats
3W - 10L
1,451 SR
Queue Stats
15W - 24L
1,299 Elo+
Party 2
Tiamat
Tiamat
sexymamajbalpin
Tiamat
Level 77
God Stats
1W - 6L
1,273 SR
Queue Stats
14W - 17L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cris_alh
Arachne
10
2 / 0 / 2
6,219
565
2,893
5,409
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 1
7,309
664
5,383
4,211
2,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
JeoPR19
Kuzenbo
8
1 / 2 / 0
5,350
486
2,868
7,542
4,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 2
5,603
509
6,892
5,857
1,647
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
5 / 1 / 2
6,992
636
5,706
4,054
1,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 2 / 4
5,697
518
5,065
5,439
1,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 3
5,197
472
3,323
8,113
5,109
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 4 / 0
5,899
536
1,061
8,536
3,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
5,782
526
2,637
6,393
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 4 / 3
5,344
486
2,040
5,862
2,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
14
Kills
6
6
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
4
2
W
Arachne
Cris_alh
Arachne
2
0
2
3
L
2
2
3
1.75
W
4
0
1
4.5
W
Kuzenbo
JeoPR19
Kuzenbo
1
2
0
0.5
L
0
4
0
0
L
1
2
1
0.75
W
2
3
2
1
W
5
1
2
6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,742
Damage
14,126
27,073
Taken
34,343
12,856
Mitigated
13,218
11,378
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,065
2,121
0
922
5,439
1,221
0
1,411
4,028
0
23,465
W
Arachne
Cris_alh
Arachne
2,893
2,211
99
1,946
5,409
2,602
0
868
4,541
0
30,799
L
3,323
203
0
2,301
8,113
5,109
100
2,665
5,448
13,979
0
W
5,383
945
0
2,056
4,211
2,715
164
896
3,315
40,212
0
W
Kuzenbo
JeoPR19
Kuzenbo
2,868
897
0
2,302
7,542
4,371
90
2,583
4,959
11,037
0
L
1,061
235
59
609
8,536
3,091
0
3,952
4,584
19,049
0
L
2,637
1,065
0
787
6,393
1,776
0
2,312
4,081
0
31,283
W
6,892
4,812
0
2,423
5,857
1,647
658
1,504
4,353
0
31,089
W
5,706
156
99
2,453
4,054
1,521
0
573
3,481
36,777
0
L
2,040
119
711
1,196
5,862
2,021
0
3,617
2,245
17,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
27,919
293
Minions Killed
240
0
Camps Cleared
0
983,179
Distance Traveled
1,048,155
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,697
518
55
5
0
208,301
1
W
Arachne
6,219
565
58
5
0
215,725
0
L
Sobek
5,197
472
16
1
0
216,960
2
W
Tiamat
7,309
664
91
8
0
183,391
6
W
Kuzenbo
5,350
486
18
2
0
229,975
2
L
Terra
5,899
536
53
5
0
194,058
0
L
Nemesis
5,782
526
75
7
0
224,174
2
W
Neith
5,603
509
53
5
0
178,481
0
W
Anubis
6,992
636
73
7
0
175,607
0
L
Tiamat
5,344
486
41
4
0
204,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role