Player Matchup

Tsukuyomi
Tsukuyomi
Invayde
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,419 Elo+
Party 2
Xbalanque
Xbalanque
SuyK
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
UUNBEARABLE
Osiris
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 85L
1,491 Elo+
Party 2
Hera
Hera
Vulpixie
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
shadowfighter91
Ares
Level 62
God Stats
3W - 0L
1,507 SR
Queue Stats
67W - 63L
1,433 Elo+
Party 2
Team Averages
Level 101
1,501 SR
1,469 Elo+

VS

Team Averages
Level 108
1,357 SR
1,472 Elo+
Cernunnos
Cernunnos
ASAP Menardo
Cernunnos
Level 102
God Stats
0W - 3L
1,262 SR
Queue Stats
175W - 178L
1,492 Elo+
Solo
Hun Batz
Hun Batz
BuFF DiNoSaUr
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 99L
1,543 Elo+
Party 1
Freya
Freya
SoupiestWall947
Freya
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 114L
1,543 Elo+
Party 1
Sobek
Sobek
XFoolyCoolyX
Sobek
Level 130
God Stats
0W - 5L
1,129 SR
Queue Stats
100W - 108L
1,459 Elo+
Solo
Neith
Neith
ecosay
Neith
Level 136
God Stats
1W - 1L
1,396 SR
Queue Stats
8W - 16L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Invayde
Tsukuyomi
17
7 / 3 / 15
10,504
875
14,747
10,967
9,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
SuyK
Xbalanque
17
3 / 3 / 25
10,265
855
12,815
9,560
4,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
17
11 / 5 / 19
11,036
920
13,517
20,755
18,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
20
10 / 2 / 22
12,065
1,005
15,339
8,339
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 5 / 23
11,159
930
9,495
18,048
22,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ASAP Menardo
Cernunnos
15
3 / 7 / 7
9,330
778
13,339
12,594
5,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
BuFF DiNoSaUr
Hun Batz
18
7 / 10 / 8
11,334
945
10,813
14,866
6,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 8 / 4
8,460
705
9,238
15,294
5,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 8
8,890
741
6,502
18,328
19,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
ecosay
Neith
17
5 / 7 / 10
9,705
809
9,132
12,891
5,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
55
38
Kills
18
18
Deaths
39
104
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ASAP Menardo
Cernunnos
3
7
7
0.93
L
Hun Batz
BuFF DiNoSaUr
Hun Batz
7
10
8
1.1
W
Tsukuyomi
Invayde
Tsukuyomi
7
3
15
4.83
L
2
8
4
0.5
W
Xbalanque
SuyK
Xbalanque
3
3
25
5.17
W
Osiris
11
5
19
4.1
W
Hera
10
2
22
10.5
L
1
7
8
0.71
L
Neith
ecosay
Neith
5
7
10
1.43
W
7
5
23
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,913
Damage
49,024
67,669
Taken
73,973
59,371
Mitigated
42,620
25,866
Healing
20,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ASAP Menardo
Cernunnos
13,339
5,392
270
1,967
12,594
5,298
0
3,044
9,375
0
27,856
L
Hun Batz
BuFF DiNoSaUr
Hun Batz
10,813
2,633
388
1,073
14,866
6,302
752
5,273
9,543
0
21,299
W
Tsukuyomi
Invayde
Tsukuyomi
14,747
4,310
1,861
1,935
10,967
9,010
1,212
2,331
8,636
0
24,163
L
9,238
3,066
1,690
4,207
15,294
5,895
650
5,789
9,255
21,954
0
W
Xbalanque
SuyK
Xbalanque
12,815
3,189
3,891
2,377
9,560
4,672
3,062
1,631
7,929
0
32,734
W
Osiris
13,517
4,359
1,105
5,833
20,755
18,375
616
4,956
15,799
0
18,373
W
Hera
15,339
3,188
2,391
1,681
8,339
4,617
1,451
2,063
6,276
42,335
0
L
6,502
454
1,138
7,518
18,328
19,206
155
6,390
11,763
10,992
0
L
Neith
ecosay
Neith
9,132
3,296
231
2,013
12,891
5,919
9
4,338
8,478
0
22,843
W
9,495
527
2,746
2,046
18,048
22,697
344
4,759
13,289
10,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
47,719
124
Minions Killed
100
0
Camps Cleared
0
1,116,324
Distance Traveled
913,997
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,330
778
32
3
0
170,324
2
L
Hun Batz
11,334
945
21
2
0
203,130
0
W
Tsukuyomi
10,504
875
13
1
0
245,090
3
L
Freya
8,460
705
22
2
0
184,421
1
W
Xbalanque
10,265
855
33
3
0
229,927
4
W
Osiris
11,036
920
5
0
0
221,519
0
W
Hera
12,065
1,005
68
6
0
214,675
0
L
Sobek
8,890
741
6
1
0
199,279
1
L
Neith
9,705
809
19
2
0
156,843
2
W
Ares
11,159
930
5
0
0
205,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role