Player Matchup

Chang'e
Chang'e
Aeonian Now
Chang'e
Level 124
God Stats
4W - 3L
1,482 SR
Queue Stats
21W - 28L
1,568 Elo+
Party 2
Ymir
Ymir
CantSupport
Ymir
Level 14
God Stats
2W - 4L
1,731 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 2
Merlin
Merlin
DEATHMANx55x
Merlin
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 10L
1,319 Elo+
Party 2
Set
Set
Uh Saki
Set
Level 48
God Stats
13W - 19L
1,318 SR
Queue Stats
56W - 51L
1,495 Elo+
Party 2
Neith
Neith
Witness Her
Neith
Level 104
God Stats
3W - 1L
1,564 SR
Queue Stats
14W - 18L
1,502 Elo+
Party 2
Team Averages
Level 74
1,519 SR
1,441 Elo+

VS

Team Averages
Level 41
1,463 SR
1,503 Elo+
The Morrigan
The Morrigan
Exality28
The Morrigan
Level 46
God Stats
28W - 30L
1,559 SR
Queue Stats
336W - 315L
1,554 Elo+
Party 3
He Bo
He Bo
Pogo_Strange
He Bo
Level 27
God Stats
6W - 4L
1,845 SR
Queue Stats
154W - 116L
1,545 Elo+
Party 3
Gilgamesh
Gilgamesh
iHaTePURPLEaPpLz
Gilgamesh
Level 42
God Stats
0W - 5L
1,124 SR
Queue Stats
112W - 117L
1,453 Elo+
Party 1
Cupid
Cupid
jismang
Cupid
Level 41
God Stats
11W - 16L
1,454 SR
Queue Stats
151W - 142L
1,496 Elo+
Party 1
Athena
Athena
snoozer_96
Athena
Level 48
God Stats
4W - 8L
1,333 SR
Queue Stats
142W - 139L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aeonian Now
Chang'e
12
3 / 5 / 5
8,533
474
8,665
11,940
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 12
8,861
492
7,114
10,634
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
16
8 / 1 / 4
10,458
581
8,477
7,183
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
15
3 / 3 / 7
9,327
518
7,585
11,362
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 11
10,044
558
8,714
10,120
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Exality28
The Morrigan
13
2 / 4 / 5
8,338
463
6,007
8,356
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 5 / 2
9,171
510
12,483
11,992
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
12
3 / 7 / 1
7,869
437
6,450
14,506
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
jismang
Cupid
11
1 / 2 / 1
7,532
418
5,553
5,777
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
snoozer_96
Athena
11
0 / 4 / 3
7,248
403
3,915
12,821
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
22
Kills
12
12
Deaths
22
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aeonian Now
Chang'e
3
5
5
1.1
W
2
2
12
4
W
Merlin
8
1
4
10
L
The Morrigan
Exality28
The Morrigan
2
4
5
1.13
L
6
5
2
1.4
W
Set
3
3
7
2.17
W
6
1
11
11.5
L
Gilgamesh
3
7
1
0.5
L
Cupid
jismang
Cupid
1
2
1
0.75
L
Athena
snoozer_96
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
34,408
51,239
Taken
53,452
29,255
Mitigated
21,704
18,338
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aeonian Now
Chang'e
8,665
339
2,450
3,953
11,940
6,344
164
5,590
6,310
35,480
0
W
7,114
1,282
0
2,437
10,634
10,623
36
4,688
5,814
20,529
0
W
Merlin
8,477
1,070
0
1,250
7,183
3,066
66
2,978
4,083
67,487
0
L
The Morrigan
Exality28
The Morrigan
6,007
740
0
565
8,356
3,193
500
2,106
6,090
34,456
1,699
L
12,483
118
0
4,378
11,992
4,074
0
6,019
5,631
50,129
0
W
Set
7,585
2,822
0
3,495
11,362
5,316
663
4,512
6,782
0
64,994
W
8,714
3,167
0
4,753
10,120
3,906
840
3,902
6,110
0
57,774
L
Gilgamesh
6,450
1,234
0
2,137
14,506
6,792
60
8,360
5,630
0
28,354
L
Cupid
jismang
Cupid
5,553
2,187
25
1,778
5,777
1,495
0
2,021
3,694
0
36,767
L
Athena
snoozer_96
Athena
3,915
625
0
3,120
12,821
6,150
0
4,520
8,151
24,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
40,158
414
Minions Killed
341
0
Camps Cleared
0
1,688,372
Distance Traveled
1,654,035
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,533
474
61
3
0
324,284
0
W
Ymir
8,861
492
14
1
0
323,024
5
W
Merlin
10,458
581
126
7
0
335,291
1
L
The Morrigan
8,338
463
74
4
0
323,130
2
L
He Bo
9,171
510
88
5
0
330,928
0
W
Set
9,327
518
116
6
0
386,824
2
W
Neith
10,044
558
97
5
0
318,949
3
L
Gilgamesh
7,869
437
58
3
0
312,061
5
L
Cupid
7,532
418
85
5
0
328,800
0
L
Athena
7,248
403
36
2
0
359,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role