Player Matchup

Thor
Thor
Assassin_jfn8
Thor
Level 28
God Stats
5W - 10L
1,211 SR
Queue Stats
432W - 520L
1,255 Elo+
Solo
Fenrir
Fenrir
Kings_barrage7
Fenrir
Level 29
God Stats
8W - 12L
1,367 SR
Queue Stats
111W - 150L
1,323 Elo+
Solo
Tiamat
Tiamat
OrangeKurama
Tiamat
Level 29
God Stats
18W - 21L
1,444 SR
Queue Stats
117W - 151L
1,266 Elo+
Solo
Ra
Ra
blaste13
Ra
Level 17
God Stats
3W - 4L
1,289 SR
Queue Stats
16W - 25L
1,274 Elo+
Party 2
Mulan
Mulan
tbird47
Mulan
Level 11
God Stats
3W - 7L
1,239 SR
Queue Stats
3W - 13L
1,090 Elo+
Party 2
Team Averages
Level 23
1,310 SR
1,241 Elo+

VS

Team Averages
Level 24
1,466 SR
1,331 Elo+
Cernunnos
Cernunnos
Aboud158
Cernunnos
Level 19
God Stats
2W - 5L
825 SR
Queue Stats
22W - 19L
1,405 Elo+
Solo
Agni
Agni
ThatOtherDude515
Agni
Level 18
God Stats
5W - 5L
1,764 SR
Queue Stats
114W - 135L
1,252 Elo+
Solo
Osiris
Osiris
Tsumeii
Osiris
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 107L
1,410 Elo+
Party 1
Loki
Loki
dogsiohw
Loki
Level 23
God Stats
1W - 1L
1,438 SR
Queue Stats
43W - 60L
1,182 Elo+
Solo
Mercury
Mercury
jungeller
Mercury
Level 18
God Stats
3W - 1L
1,804 SR
Queue Stats
33W - 44L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 6
13,920
516
12,127
21,720
9,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

19
5 / 12 / 5
12,779
473
13,217
24,527
10,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
19
5 / 6 / 9
13,237
490
10,614
25,732
12,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 5
13,099
485
8,580
11,613
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
tbird47
Mulan
17
4 / 6 / 7
12,205
452
10,342
15,641
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aboud158
Cernunnos
18
4 / 12 / 3
11,553
428
16,273
20,407
10,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 9 / 7
10,673
395
17,316
15,902
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Tsumeii
Osiris
14
5 / 4 / 5
10,334
383
6,138
13,728
11,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
14
1 / 7 / 5
9,337
346
1,640
13,584
4,978
Mercury
jungeller
Mercury
13
5 / 3 / 2
10,375
384
6,318
11,553
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
33
Kills
20
30
Deaths
35
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aboud158
Cernunnos
4
12
3
0.46
W
14
2
6
8.5
W
5
12
5
0.63
W
Tiamat
5
6
9
1.58
L
5
9
7
0.94
L
Osiris
Tsumeii
Osiris
5
4
5
1.88
W
5
4
5
1.88
L
Loki
1
7
5
0.5
L
Mercury
jungeller
Mercury
5
3
2
2
W
Mulan
tbird47
Mulan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,880
Damage
47,685
99,233
Taken
75,174
47,985
Mitigated
37,006
22,452
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aboud158
Cernunnos
16,273
6,434
0
1,203
20,407
10,196
583
7,496
12,849
0
79,267
W
12,127
3,722
0
0
21,720
9,393
4,238
8,652
12,772
0
61,298
W
13,217
4,795
388
5,448
24,527
10,103
564
3,842
19,457
0
71,025
W
Tiamat
10,614
981
350
10,139
25,732
12,474
2,977
8,152
17,146
90,396
0
L
17,316
1,022
0
0
15,902
5,685
265
3,813
12,064
59,986
0
L
Osiris
Tsumeii
Osiris
6,138
2,902
0
2,765
13,728
11,848
210
2,455
11,003
0
38,401
W
8,580
1,024
1,983
3,141
11,613
4,579
2,846
3,006
8,519
81,324
0
L
Loki
1,640
532
0
0
13,584
4,978
270
3,534
10,025
0
10,331
L
Mercury
jungeller
Mercury
6,318
3,059
0
3,445
11,553
4,299
42
1,896
9,582
0
51,036
W
Mulan
tbird47
Mulan
10,342
2,029
0
1,003
15,641
11,436
1,992
6,069
9,388
0
50,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,240
Gold Earned
52,272
498
Minions Killed
417
0
Camps Cleared
0
2,340,104
Distance Traveled
1,929,446
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,553
428
146
5
0
377,725
0
W
Thor
13,920
516
71
3
0
501,160
0
W
Fenrir
12,779
473
93
3
0
494,513
0
W
Tiamat
13,237
490
119
4
0
417,859
0
L
Agni
10,673
395
96
4
0
438,293
0
L
Osiris
10,334
383
71
3
0
317,853
0
W
Ra
13,099
485
137
5
0
418,591
0
L
Loki
9,337
346
29
1
0
458,232
1
L
Mercury
10,375
384
75
3
0
337,343
3
W
Mulan
12,205
452
78
3
0
507,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role