Player Matchup

Serqet
Serqet
Aureus24
Serqet
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 129L
1,540 Elo+
Solo
Scylla
Scylla
Hackash
Scylla
Level 136
God Stats
7W - 11L
1,069 SR
Queue Stats
562W - 477L
1,605 Elo+
Solo
Rama
Rama
JusGrimmz
Rama
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
301W - 266L
1,649 Elo+
Solo
Yemoja
Yemoja
Kemotherapyy
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
dustindusters
Tsukuyomi
Level 61
God Stats
19W - 19L
1,684 SR
Queue Stats
216W - 182L
1,673 Elo+
Solo
Team Averages
Level 108
1,451 SR
1,609 Elo+

VS

Team Averages
Level 116
1,643 SR
1,586 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Quodet
Athena
Level 54
God Stats
5W - 5L
1,500 SR
Queue Stats
79W - 79L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
SpongeBALLNS
Gilgamesh
Level 148
God Stats
4W - 4L
1,609 SR
Queue Stats
207W - 179L
1,594 Elo+
Party 1
Skadi
Skadi
Whonps
Skadi
Level 129
God Stats
10W - 2L
1,843 SR
Queue Stats
177W - 145L
1,656 Elo+
Party 1
Vulcan
Vulcan
eudreamthegene
Vulcan
Level 104
God Stats
23W - 13L
1,760 SR
Queue Stats
82W - 71L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aureus24
Serqet
19
4 / 5 / 4
12,142
528
7,808
19,324
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Hackash
Scylla
18
5 / 4 / 6
11,654
507
19,955
15,695
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
5 / 4 / 3
12,071
525
9,898
20,526
7,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
16
0 / 4 / 10
9,231
401
8,516
17,441
8,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
dustindusters
Tsukuyomi
18
3 / 8 / 2
11,538
502
13,481
20,778
12,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
8 / 3 / 8
13,798
600
19,459
22,178
19,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Quodet
Athena
16
1 / 3 / 15
11,505
500
6,802
24,236
26,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
SpongeBALLNS
Gilgamesh
20
7 / 3 / 10
13,148
572
14,278
21,788
13,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Whonps
Skadi
20
5 / 5 / 6
12,840
558
14,781
13,495
5,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 3 / 9
12,158
529
15,177
9,835
4,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
17
Kills
25
25
Deaths
17
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
3
8
4
L
Serqet
Aureus24
Serqet
4
5
4
1.2
L
Scylla
Hackash
Scylla
5
4
6
2
L
Rama
5
4
3
1.63
L
Yemoja
0
4
10
1.25
W
Athena
Quodet
Athena
1
3
15
2.83
W
Gilgamesh
SpongeBALLNS
Gilgamesh
7
3
10
4
W
Skadi
Whonps
Skadi
5
5
6
1.6
L
Tsukuyomi
dustindusters
Tsukuyomi
3
8
2
0.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,658
Damage
70,497
93,764
Taken
91,532
41,942
Mitigated
69,638
21,210
Healing
27,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
19,459
2,205
0
8,598
22,178
19,445
1,922
5,910
15,844
90,489
0
L
Serqet
Aureus24
Serqet
7,808
2,173
0
6,228
19,324
7,946
376
5,191
14,053
0
79,998
L
Scylla
Hackash
Scylla
19,955
1,469
0
2,291
15,695
5,309
0
7,487
7,974
78,729
0
L
Rama
9,898
7,719
0
4,930
20,526
7,189
390
7,208
13,179
0
88,979
L
Yemoja
8,516
838
1,876
2,646
17,441
8,691
282
10,694
6,615
39,512
0
W
Athena
Quodet
Athena
6,802
1,925
0
7,527
24,236
26,321
366
9,271
14,551
37,208
0
W
Gilgamesh
SpongeBALLNS
Gilgamesh
14,278
2,631
0
7,199
21,788
13,872
0
8,608
12,201
0
95,459
W
Skadi
Whonps
Skadi
14,781
7,669
0
3,227
13,495
5,829
4,390
3,480
9,933
0
100,730
L
Tsukuyomi
dustindusters
Tsukuyomi
13,481
2,335
0
3,239
20,778
12,807
65
10,155
10,505
0
82,740
W
15,177
5,594
0
823
9,835
4,171
1,125
2,659
6,944
69,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,636
Gold Earned
63,449
644
Minions Killed
587
0
Camps Cleared
0
2,145,614
Distance Traveled
2,147,483
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,798
600
149
6
0
399,387
4
L
Serqet
12,142
528
143
6
0
502,353
6
L
Scylla
11,654
507
155
7
0
420,004
4
L
Rama
12,071
525
163
7
0
376,204
8
L
Yemoja
9,231
401
56
2
0
424,392
2
W
Athena
11,505
500
38
2
0
432,530
13
W
Gilgamesh
13,148
572
137
6
0
483,720
10
W
Skadi
12,840
558
146
6
0
397,331
5
L
Tsukuyomi
11,538
502
127
6
0
422,661
5
W
Vulcan
12,158
529
117
5
0
434,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role