Player Matchup

Zhong Kui
Zhong Kui
itsthenineball
Zhong Kui
Level 120
God Stats
2W - 0L
1,332 SR
Queue Stats
205W - 179L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
mbl1601
Sun Wukong
Level 104
God Stats
26W - 18L
1,955 SR
Queue Stats
1,077W - 1,040L
1,470 Elo+
Party 1
Odin
Odin
oHIIIGHo
Odin
Level 136
God Stats
2W - 1L
1,344 SR
Queue Stats
520W - 485L
1,481 Elo+
Party 1
Team Averages
Level 120
1,544 SR
1,474 Elo+

VS

Team Averages
Level 94
1,409 SR
1,518 Elo+
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MRH Jack Qc
Izanami
Level 109
God Stats
15W - 16L
1,536 SR
Queue Stats
256W - 291L
1,463 Elo+
Solo
Vamana
Vamana
adamwburch16
Vamana
Level 69
God Stats
0W - 2L
1,192 SR
Queue Stats
11W - 18L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
itsthenineball
Zhong Kui
20
6 / 2 / 14
17,476
624
27,585
24,665
28,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
mbl1601
Sun Wukong
20
12 / 0 / 8
18,518
661
24,590
33,660
37,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
19
4 / 1 / 15
16,381
585
15,474
22,082
24,403
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
2 / 7 / 1
15,533
555
29,739
19,296
14,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MRH Jack Qc
Izanami
16
1 / 11 / 1
14,547
520
17,618
21,461
8,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
0 / 4 / 2
14,695
525
14,605
34,468
40,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
22
Kills
3
3
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
1
0.36
L
Izanami
MRH Jack Qc
Izanami
1
11
1
0.14
L
Vamana
0
4
2
0.25
W
Zhong Kui
itsthenineball
Zhong Kui
6
2
14
6.5
W
Sun Wukong
mbl1601
Sun Wukong
12
0
8
16
W
Odin
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,649
Damage
61,962
80,407
Taken
75,225
89,878
Mitigated
63,530
31,065
Healing
24,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
29,739
1,818
0
3,398
19,296
14,848
280
5,532
13,764
113,975
0
L
Izanami
MRH Jack Qc
Izanami
17,618
8,553
243
3,508
21,461
8,536
0
8,011
13,450
0
89,413
L
Vamana
14,605
7,007
1,558
15,428
34,468
40,146
530
14,258
20,210
0
78,450
W
Zhong Kui
itsthenineball
Zhong Kui
27,585
1,768
154
16,635
24,665
28,159
1,153
9,237
14,596
116,647
0
W
Sun Wukong
mbl1601
Sun Wukong
24,590
2,480
0
14,276
33,660
37,316
337
10,125
22,421
0
132,296
W
Odin
15,474
474
0
0
22,082
24,403
893
8,699
12,571
143
54,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,375
Gold Earned
44,775
336
Minions Killed
339
0
Camps Cleared
0
1,648,138
Distance Traveled
1,489,962
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,533
555
146
5
0
478,888
9
L
Izanami
14,547
520
109
4
0
410,842
0
L
Vamana
14,695
525
84
3
0
600,232
1
W
Zhong Kui
17,476
624
145
5
0
510,218
7
W
Sun Wukong
18,518
661
136
5
0
576,679
1
W
Odin
16,381
585
55
2
0
561,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role