Player Matchup

Hel
Hel
Jaeishere6
Hel
Level 41
God Stats
9W - 4L
1,347 SR
Queue Stats
139W - 125L
1,424 Elo+
Solo
Artemis
Artemis
Puntdakitty5280
Artemis
Level 25
God Stats
120W - 140L
1,405 SR
Queue Stats
142W - 174L
1,359 Elo+
Party 3
Gilgamesh
Gilgamesh
Sippin2Cups
Gilgamesh
Level 28
God Stats
12W - 16L
1,506 SR
Queue Stats
354W - 389L
1,459 Elo+
Party 1
Eset
Eset
Smokin1ees
Eset
Level 49
God Stats
35W - 25L
1,598 SR
Queue Stats
560W - 606L
1,455 Elo+
Party 1
Pele
Pele
shoetang09
Pele
Level 84
God Stats
8W - 11L
1,526 SR
Queue Stats
96W - 109L
1,434 Elo+
Party 3
Team Averages
Level 45
1,476 SR
1,426 Elo+

VS

Team Averages
Level 37
1,391 SR
1,322 Elo+
Horus
Horus
FlyingNat1ve
Horus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,402 Elo+
Party 2
Zeus
Zeus
JUST-ATOMIC-SAM-
Zeus
Level 29
God Stats
3W - 5L
1,391 SR
Queue Stats
4W - 17L
1,236 Elo+
Party 2
Skadi
Skadi
indy_warriorYT
Skadi
Level 47
God Stats
8W - 14L
1,431 SR
Queue Stats
21W - 32L
1,322 Elo+
Party 2
Ares
Ares
kingdice1233912
Ares
Level 43
God Stats
6W - 8L
1,380 SR
Queue Stats
336W - 353L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
nothpaw
Erlang Shen
Level 20
God Stats
1W - 5L
1,255 SR
Queue Stats
2W - 8L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 16
13,375
1,029
19,610
10,989
7,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 2 / 14
12,079
929
12,881
6,532
2,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Sippin2Cups
Gilgamesh
19
6 / 3 / 17
12,938
995
23,090
16,625
13,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 22
13,817
1,063
21,027
8,510
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 18
13,236
1,018
16,287
16,536
8,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 8
11,719
901
4,983
29,131
13,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 6 / 5
13,239
1,018
24,110
16,040
6,058
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 0
9,916
763
7,144
13,965
4,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 3 / 5
11,201
862
6,272
13,286
14,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
nothpaw
Erlang Shen
18
3 / 9 / 4
11,966
920
7,986
26,862
14,203
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
33
33
Kills
11
11
Deaths
33
87
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
L
6
6
5
1.42
W
9
1
16
17
W
3
2
14
5
W
Gilgamesh
Sippin2Cups
Gilgamesh
6
3
17
4.83
W
8
2
22
9.5
L
0
5
0
0
L
1
3
5
1.17
L
Erlang Shen
nothpaw
Erlang Shen
3
9
4
0.56
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,895
Damage
50,495
59,192
Taken
99,284
36,173
Mitigated
52,719
21,110
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,983
2,435
3,505
3,806
29,131
13,999
0
11,446
17,685
0
19,987
L
24,110
2,582
0
765
16,040
6,058
0
6,341
9,699
59,507
0
W
19,610
3,285
6,207
6,777
10,989
7,869
0
5,283
5,706
56,160
0
W
12,881
5,850
0
715
6,532
2,842
0
3,413
3,119
0
24,150
W
Gilgamesh
Sippin2Cups
Gilgamesh
23,090
5,073
1,238
1,504
16,625
13,640
0
9,223
7,402
0
28,996
W
21,027
868
1,179
624
8,510
3,672
0
4,490
4,020
38,106
0
L
7,144
3,571
195
921
13,965
4,459
0
7,831
6,134
0
14,355
L
6,272
984
0
612
13,286
14,000
0
4,934
8,352
8,948
0
L
Erlang Shen
nothpaw
Erlang Shen
7,986
4,324
729
1,363
26,862
14,203
0
10,085
16,777
0
25,093
W
16,287
4,819
1,061
1,805
16,536
8,150
0
7,973
8,563
0
41,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,445
Gold Earned
58,041
213
Minions Killed
181
6
Camps Cleared
4
1,239,610
Distance Traveled
842,740
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,719
901
33
3
0
236,775
2
L
Zeus
13,239
1,018
88
7
2
236,319
0
W
Hel
13,375
1,029
84
6
0
228,328
0
W
Artemis
12,079
929
24
2
2
231,829
0
W
Gilgamesh
12,938
995
8
1
1
260,232
0
W
Eset
13,817
1,063
50
4
0
256,934
0
L
Skadi
9,916
763
20
2
1
84,724
0
L
Ares
11,201
862
5
0
1
113,820
0
L
Erlang Shen
11,966
920
35
3
0
171,102
0
W
Pele
13,236
1,018
47
4
3
262,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role