Player Matchup

Achilles
Achilles
ErectiIeTissue
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
SIeepySmugs
Cupid
Level 147
God Stats
4W - 2L
1,654 SR
Queue Stats
255W - 203L
1,564 Elo+
Party 1
He Bo
He Bo
SwoleGetsu
He Bo
Level 155
God Stats
1W - 0L
1,298 SR
Queue Stats
6W - 18L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
flyby1289
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
killdagain98
Hera
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 45L
1,607 Elo+
Party 1
Team Averages
Level 142
1,490 SR
1,500 Elo+

VS

Team Averages
Level 110
1,430 SR
1,418 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alocs
Janus
Level 160
God Stats
0W - 4L
1,262 SR
Queue Stats
581W - 568L
1,446 Elo+
Solo
Chronos
Chronos
RedSoloGam3r
Chronos
Level 95
God Stats
0W - 2L
1,290 SR
Queue Stats
39W - 46L
1,256 Elo+
Solo
Susano
Susano
SmellyEwok
Susano
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 22L
1,449 Elo+
Solo
Discordia
Discordia
Te_Tane
Discordia
Level 88
God Stats
11W - 7L
1,382 SR
Queue Stats
434W - 434L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
15 / 2 / 12
11,375
948
15,152
24,618
18,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 19
9,450
788
7,841
11,394
5,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
18
10 / 3 / 15
11,397
950
12,863
8,852
3,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
flyby1289
Cthulhu
14
5 / 4 / 21
10,275
856
9,673
14,992
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
5 / 3 / 19
9,885
824
9,860
8,892
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 9 / 6
7,174
598
2,809
11,755
4,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Alocs
Janus
15
4 / 9 / 4
9,405
784
8,090
11,150
3,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
RedSoloGam3r
Chronos
16
1 / 7 / 9
9,293
774
7,782
13,696
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
SmellyEwok
Susano
15
7 / 5 / 2
9,066
756
9,490
13,014
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Te_Tane
Discordia
15
2 / 7 / 4
9,328
777
13,415
12,481
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
39
37
Kills
14
14
Deaths
37
86
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
9
6
0.33
L
Janus
Alocs
Janus
4
9
4
0.67
W
Achilles
15
2
12
10.5
L
Chronos
RedSoloGam3r
Chronos
1
7
9
0.79
W
2
2
19
5.75
L
Susano
SmellyEwok
Susano
7
5
2
1.6
W
He Bo
10
3
15
5.83
L
Discordia
Te_Tane
Discordia
2
7
4
0.57
W
Cthulhu
flyby1289
Cthulhu
5
4
21
3.88
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
41,586
68,748
Taken
62,096
44,274
Mitigated
24,436
32,248
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,809
1,226
390
812
11,755
4,112
0
6,555
4,994
0
4,071
L
Janus
Alocs
Janus
8,090
669
1,251
378
11,150
3,963
180
5,847
5,199
20,132
0
W
Achilles
15,152
4,362
1,608
11,154
24,618
18,320
866
10,349
14,094
0
24,667
L
Chronos
RedSoloGam3r
Chronos
7,782
1,032
0
1,157
13,696
5,038
0
7,242
6,300
18,465
0
W
7,841
3,361
4,374
4,594
11,394
5,012
2,076
5,574
5,770
0
21,925
L
Susano
SmellyEwok
Susano
9,490
1,050
922
2,943
13,014
6,912
0
5,183
7,661
0
17,546
W
He Bo
12,863
269
1,092
1,085
8,852
3,845
454
5,154
3,648
28,786
0
L
Discordia
Te_Tane
Discordia
13,415
656
1,180
2,839
12,481
4,411
0
6,801
5,546
26,949
0
W
Cthulhu
flyby1289
Cthulhu
9,673
271
2,811
1,827
14,992
13,485
338
4,589
10,268
15,931
0
W
9,860
1,134
1,509
2,194
8,892
3,612
1,565
3,621
5,246
19,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,382
Gold Earned
44,266
133
Minions Killed
89
0
Camps Cleared
0
1,119,512
Distance Traveled
886,142
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,174
598
3
0
0
159,015
0
L
Janus
9,405
784
27
2
0
163,148
0
W
Achilles
11,375
948
17
1
0
244,243
1
L
Chronos
9,293
774
20
2
0
183,594
1
W
Cupid
9,450
788
41
3
0
210,465
0
L
Susano
9,066
756
10
1
0
203,265
0
W
He Bo
11,397
950
48
4
0
222,814
0
L
Discordia
9,328
777
29
2
0
177,120
0
W
Cthulhu
10,275
856
8
1
0
210,039
0
W
Hera
9,885
824
19
2
0
231,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role