Player Matchup

Neith
Neith
Ruffo 444
Neith
Level 27
God Stats
96W - 88L
1,425 SR
Queue Stats
100W - 96L
1,310 Elo+
Solo
Merlin
Merlin
Zulu12gamefryk
Merlin
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,471 Elo+
Party 2
Tyr
Tyr
cyrij
Tyr
Level 27
God Stats
5W - 2L
1,051 SR
Queue Stats
143W - 138L
1,338 Elo+
Solo
Scylla
Scylla
darkdestroyer102
Scylla
Level 29
God Stats
1W - 2L
1,125 SR
Queue Stats
65W - 60L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
roylu666
Cu Chulainn
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 239L
1,370 Elo+
Solo
Team Averages
Level 26
1,320 SR
1,393 Elo+

VS

Team Averages
Level 20
1,511 SR
1,466 Elo+
Cernunnos
Cernunnos
PrudishMars279
Cernunnos
Level 29
God Stats
18W - 18L
1,530 SR
Queue Stats
95W - 113L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Youzaka
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 162L
1,393 Elo+
Party 1
Sol
Sol
fAdEd dEfAuLt b
Sol
Level 12
God Stats
20W - 23L
1,527 SR
Queue Stats
150W - 180L
1,400 Elo+
Party 1
Zeus
Zeus
legan alkemist
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
xLiKeAbOsS420x
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ruffo 444
Neith
19
6 / 1 / 18
12,677
1,056
21,702
13,073
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 3 / 20
14,405
1,200
25,905
9,537
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
cyrij
Tyr
18
7 / 6 / 14
12,172
1,014
14,560
20,273
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 1 / 14
14,377
1,198
24,520
11,191
4,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
roylu666
Cu Chulainn
18
2 / 3 / 19
11,563
964
9,244
15,136
10,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

174

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PrudishMars279
Cernunnos
18
3 / 7 / 8
11,559
963
14,638
21,394
9,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Youzaka
Sun Wukong
17
4 / 7 / 9
12,009
1,001
18,421
27,326
28,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 8 / 10
12,250
1,021
21,480
23,447
9,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 9 / 9
10,776
898
6,108
13,848
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
17
2 / 7 / 6
10,736
895
3,670
17,974
8,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
56
38
Kills
14
14
Deaths
38
85
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
PrudishMars279
Cernunnos
3
7
8
1
W
Neith
Ruffo 444
Neith
6
1
18
15
L
Sun Wukong
Youzaka
Sun Wukong
4
7
9
1.21
W
11
3
20
7
W
Tyr
cyrij
Tyr
7
6
14
2.33
W
12
1
14
19
L
4
8
10
1.13
L
1
9
9
0.61
W
Cu Chulainn
roylu666
Cu Chulainn
2
3
19
3.83
L
Camazotz
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,931
Damage
64,317
69,210
Taken
103,989
37,658
Mitigated
66,717
6,391
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
PrudishMars279
Cernunnos
14,638
7,916
0
2,952
21,394
9,100
0
12,147
9,197
0
44,033
W
Neith
Ruffo 444
Neith
21,702
10,375
231
2,990
13,073
5,381
0
4,443
8,480
0
37,140
L
Sun Wukong
Youzaka
Sun Wukong
18,421
2,859
0
914
27,326
28,632
0
12,904
14,272
32
31,247
W
25,905
1,615
444
988
9,537
4,059
0
3,247
6,215
53,194
0
W
Tyr
cyrij
Tyr
14,560
3,080
0
1,670
20,273
14,077
0
8,106
11,992
0
20,905
W
24,520
4,007
0
0
11,191
4,107
0
3,757
7,334
60,384
0
L
21,480
10,503
0
5,522
23,447
9,652
0
10,714
12,608
46,784
0
L
6,108
1,834
0
589
13,848
10,867
0
6,993
6,756
19,948
0
W
Cu Chulainn
roylu666
Cu Chulainn
9,244
2,314
0
68
15,136
10,034
0
7,442
7,569
67
16,608
L
Camazotz
3,670
691
330
3,203
17,974
8,466
0
7,734
10,040
0
20,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,194
Gold Earned
57,330
226
Minions Killed
204
4
Camps Cleared
3
1,047,045
Distance Traveled
1,025,267
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,559
963
58
5
0
212,498
0
W
Neith
12,677
1,056
28
2
1
202,772
1
L
Sun Wukong
12,009
1,001
26
2
0
249,766
0
W
Merlin
14,405
1,200
63
5
1
208,879
0
W
Tyr
12,172
1,014
14
1
0
235,990
0
W
Scylla
14,377
1,198
112
9
2
234,800
1
L
Sol
12,250
1,021
66
6
1
219,424
0
L
Zeus
10,776
898
32
3
1
143,256
1
W
Cu Chulainn
11,563
964
9
1
0
164,604
0
L
Camazotz
10,736
895
22
2
1
200,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role