Player Matchup

Gilgamesh
Gilgamesh
EdiHosk
Gilgamesh
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 159L
1,568 Elo+
Party 4
Geb
Geb
HelixUK
Geb
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,526 Elo+
Party 2
Olorun
Olorun
Holpa
Olorun
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,532 Elo+
Solo
Medusa
Medusa
Ismaterrador
Medusa
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
Jessica97
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,522 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,529 Elo+

VS

Team Averages
Level 25
1,534 SR
1,401 Elo+
Loki
Loki
AsoziaI
Loki
Level 3
God Stats
2W - 1L
1,740 SR
Queue Stats
6W - 11L
1,386 Elo+
Party 3
Arachne
Arachne
Isengrim4487
Arachne
Level 27
God Stats
16W - 19L
1,574 SR
Queue Stats
28W - 34L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
Pyric
Sun Wukong
Level 23
God Stats
0W - 3L
1,291 SR
Queue Stats
44W - 44L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
StevDoesBigJumps
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 1
Khepri
Khepri
The S1r Pent
Khepri
Level 69
God Stats
2W - 2L
1,564 SR
Queue Stats
4W - 7L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EdiHosk
Gilgamesh
20
8 / 8 / 26
14,098
1,175
29,525
24,042
19,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Geb
19
2 / 4 / 27
12,093
1,008
15,101
21,388
29,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Holpa
Olorun
20
15 / 3 / 21
15,463
1,289
34,705
13,432
6,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
19
1 / 7 / 24
11,772
981
15,946
15,269
7,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Jessica97
Xbalanque
20
15 / 4 / 17
14,628
1,219
37,971
13,756
6,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AsoziaI
Loki
18
5 / 8 / 9
12,515
1,043
13,216
23,713
11,491
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Isengrim4487
Arachne
19
7 / 11 / 10
12,999
1,083
12,646
28,022
15,798
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Pyric
Sun Wukong
19
7 / 6 / 14
13,543
1,129
18,159
33,825
36,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
StevDoesBigJumps
Baron Samedi
19
3 / 12 / 14
12,613
1,051
21,346
23,222
13,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
18
4 / 4 / 9
12,625
1,052
16,545
32,128
34,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
82
41
Kills
26
26
Deaths
41
115
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Loki
AsoziaI
Loki
5
8
9
1.19
W
Gilgamesh
EdiHosk
Gilgamesh
8
8
26
2.63
W
Geb
2
4
27
3.88
W
Olorun
Holpa
Olorun
15
3
21
8.5
L
Arachne
Isengrim4487
Arachne
7
11
10
1.09
W
Medusa
1
7
24
1.86
W
Xbalanque
Jessica97
Xbalanque
15
4
17
5.88
L
Sun Wukong
Pyric
Sun Wukong
7
6
14
2.33
L
Baron Samedi
StevDoesBigJumps
Baron Samedi
3
12
14
0.83
L
Khepri
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,248
Damage
81,912
87,887
Taken
140,910
69,520
Mitigated
111,449
14,388
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AsoziaI
Loki
13,216
5,901
0
1,222
23,713
11,491
0
8,030
15,683
0
27,602
W
Gilgamesh
EdiHosk
Gilgamesh
29,525
11,465
0
519
24,042
19,299
0
8,055
15,987
319
44,623
W
Geb
15,101
3,531
0
112
21,388
29,644
0
9,429
11,959
29,234
0
W
Olorun
Holpa
Olorun
34,705
21,676
1,341
6,308
13,432
6,961
0
5,586
7,846
67,952
0
L
Arachne
Isengrim4487
Arachne
12,646
8,368
1,118
3,747
28,022
15,798
0
8,736
19,286
0
28,578
W
Medusa
15,946
8,894
0
1,376
15,269
7,063
0
8,732
6,537
0
31,048
W
Xbalanque
Jessica97
Xbalanque
37,971
30,431
0
4,732
13,756
6,553
0
6,089
7,667
0
67,281
L
Sun Wukong
Pyric
Sun Wukong
18,159
5,442
0
583
33,825
36,317
0
13,323
20,502
0
40,619
L
Baron Samedi
StevDoesBigJumps
Baron Samedi
21,346
2,078
4,079
4,114
23,222
13,418
0
8,893
14,329
35,472
0
L
Khepri
16,545
914
1,005
3,706
32,128
34,425
0
11,143
20,985
31,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,054
Gold Earned
64,295
250
Minions Killed
175
6
Camps Cleared
3
990,343
Distance Traveled
1,094,407
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,515
1,043
27
2
1
185,745
0
W
Gilgamesh
14,098
1,175
44
4
2
221,172
0
W
Geb
12,093
1,008
19
2
1
189,074
0
W
Olorun
15,463
1,289
69
6
2
198,485
0
L
Arachne
12,999
1,083
41
3
1
220,339
0
W
Medusa
11,772
981
39
3
0
194,259
0
W
Xbalanque
14,628
1,219
79
7
1
187,353
0
L
Sun Wukong
13,543
1,129
53
4
0
247,782
2
L
Baron Samedi
12,613
1,051
30
3
0
203,199
0
L
Khepri
12,625
1,052
24
2
1
237,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role