Player Matchup

Medusa
Medusa
Boozooka
Medusa
Level 42
God Stats
4W - 6L
1,418 SR
Queue Stats
72W - 53L
1,637 Elo+
Party 1
Discordia
Discordia
Gomy_dreamer
Discordia
Level 68
God Stats
1W - 1L
1,714 SR
Queue Stats
7W - 6L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
mimiman2000
Gilgamesh
Level 105
God Stats
12W - 9L
1,655 SR
Queue Stats
303W - 219L
1,658 Elo+
Party 1
Team Averages
Level 72
1,595 SR
1,563 Elo+

VS

Team Averages
Level 146
1,587 SR
1,558 Elo+
Baron Samedi
Baron Samedi
A9entOrang3
Baron Samedi
Level 147
God Stats
8W - 7L
1,760 SR
Queue Stats
200W - 184L
1,600 Elo+
Party 2
Arachne
Arachne
LogSarada45
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,590 Elo+
Party 2
Ymir
Ymir
Malzz10
Ymir
Level 143
God Stats
55W - 48L
1,501 SR
Queue Stats
883W - 995L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boozooka
Medusa
19
14 / 7 / 10
15,645
823
37,170
17,931
7,922
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Gomy_dreamer
Discordia
15
5 / 4 / 14
12,587
662
14,477
9,537
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mimiman2000
Gilgamesh
17
7 / 4 / 16
15,120
796
15,382
18,601
24,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A9entOrang3
Baron Samedi
19
8 / 3 / 6
13,941
734
19,059
25,976
23,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LogSarada45
Arachne
15
4 / 12 / 6
12,592
663
11,611
25,784
18,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Malzz10
Ymir
14
2 / 11 / 7
11,831
623
3,677
26,660
22,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
26
Kills
14
15
Deaths
26
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A9entOrang3
Baron Samedi
8
3
6
3.67
W
Medusa
Boozooka
Medusa
14
7
10
2.71
W
Discordia
Gomy_dreamer
Discordia
5
4
14
3
L
Arachne
LogSarada45
Arachne
4
12
6
0.58
L
Ymir
Malzz10
Ymir
2
11
7
0.5
W
Gilgamesh
mimiman2000
Gilgamesh
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,029
Damage
34,347
46,069
Taken
78,420
35,994
Mitigated
65,131
6,643
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A9entOrang3
Baron Samedi
19,059
526
2,949
11,585
25,976
23,607
30
5,421
19,897
82,899
0
W
Medusa
Boozooka
Medusa
37,170
19,665
0
3,644
17,931
7,922
2,627
7,121
10,810
0
113,303
W
Discordia
Gomy_dreamer
Discordia
14,477
56
0
1,698
9,537
3,613
414
6,424
3,113
48,930
0
L
Arachne
LogSarada45
Arachne
11,611
6,305
0
5,909
25,784
18,826
0
3,220
22,325
0
42,333
L
Ymir
Malzz10
Ymir
3,677
357
0
320
26,660
22,698
0
4,702
21,517
11,923
0
W
Gilgamesh
mimiman2000
Gilgamesh
15,382
4,221
0
1,301
18,601
24,459
180
9,243
9,358
0
43,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
38,364
267
Minions Killed
177
0
Camps Cleared
0
964,894
Distance Traveled
911,321
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,941
734
100
5
0
350,514
3
W
Medusa
15,645
823
141
7
0
280,025
4
W
Discordia
12,587
662
58
3
0
314,817
2
L
Arachne
12,592
663
66
3
0
302,112
2
L
Ymir
11,831
623
11
1
0
258,695
0
W
Gilgamesh
15,120
796
68
4
0
370,052
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role