Player Matchup

Bellona
Bellona
Lamontwilliams
Bellona
Level 124
God Stats
3W - 11L
1,094 SR
Queue Stats
246W - 282L
1,440 Elo+
Party 3
Neith
Neith
Loredash
Neith
Level 2
God Stats
8W - 5L
1,500 SR
Queue Stats
22W - 28L
1,079 Elo+
Party 2
Zeus
Zeus
Ninjatacular
Zeus
Level 67
God Stats
19W - 19L
1,487 SR
Queue Stats
73W - 105L
1,401 Elo+
Party 2
Hera
Hera
kleebaggins
Hera
Level 23
God Stats
32W - 40L
1,450 SR
Queue Stats
45W - 70L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
phatcauccus
Kukulkan
Level 5
God Stats
5W - 8L
1,396 SR
Queue Stats
6W - 12L
1,204 Elo+
Party 3
Team Averages
Level 44
1,385 SR
1,297 Elo+

VS

Team Averages
Level 9
1,484 SR
1,377 Elo+
Sun Wukong
Sun Wukong
JayCapsalot
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,395 Elo+
Solo
Thor
Thor
SAADQ8
Thor
Level 5
God Stats
2W - 4L
1,485 SR
Queue Stats
7W - 12L
1,322 Elo+
Party 1
Yemoja
Yemoja
TiaStars
Yemoja
Level 8
God Stats
1W - 2L
1,286 SR
Queue Stats
32W - 47L
1,319 Elo+
Solo
Fenrir
Fenrir
dragonq8
Fenrir
Level 11
God Stats
24W - 15L
1,648 SR
Queue Stats
210W - 218L
1,349 Elo+
Party 1
Zeus
Zeus
llamaman27
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 17
15,226
1,269
26,100
17,138
17,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Loredash
Neith
18
2 / 2 / 21
11,958
997
5,947
7,204
2,986
19
6 / 3 / 15
12,767
1,064
23,752
9,280
3,730
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 0 / 21
12,099
1,008
12,410
4,187
2,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
phatcauccus
Kukulkan
20
8 / 3 / 18
13,464
1,122
17,263
10,993
4,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JayCapsalot
Sun Wukong
16
1 / 5 / 2
10,577
881
9,092
28,987
30,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
SAADQ8
Thor
15
2 / 4 / 3
10,338
862
2,869
4,756
1,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
TiaStars
Yemoja
18
0 / 3 / 5
11,804
984
2,189
11,240
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
dragonq8
Fenrir
17
8 / 14 / 1
12,935
1,078
23,337
36,346
26,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 11 / 6
10,643
887
6,242
12,048
4,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
28
37
Kills
11
11
Deaths
37
92
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JayCapsalot
Sun Wukong
1
5
2
0.4
W
16
3
17
8.17
W
Neith
Loredash
Neith
2
2
21
6.25
W
6
3
15
4.5
L
Thor
SAADQ8
Thor
2
4
3
0.88
L
Yemoja
TiaStars
Yemoja
0
3
5
0.83
L
Fenrir
dragonq8
Fenrir
8
14
1
0.61
W
5
0
21
15.5
L
0
11
6
0.27
W
Kukulkan
phatcauccus
Kukulkan
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,472
Damage
43,729
48,802
Taken
93,377
31,651
Mitigated
74,902
5,483
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JayCapsalot
Sun Wukong
9,092
942
0
494
28,987
30,729
0
19,597
9,390
339
25,142
W
26,100
9,385
254
1,389
17,138
17,704
0
2,632
14,506
8,937
33,024
W
Neith
Loredash
Neith
5,947
2,560
0
617
7,204
2,986
0
1,312
5,892
0
15,848
W
23,752
4,101
984
747
9,280
3,730
0
1,603
7,677
54,394
0
L
Thor
SAADQ8
Thor
2,869
1,652
0
0
4,756
1,717
0
1,440
3,316
0
5,595
L
Yemoja
TiaStars
Yemoja
2,189
498
1,172
976
11,240
10,987
0
7,925
3,315
21,200
0
L
Fenrir
dragonq8
Fenrir
23,337
2,923
0
1,039
36,346
26,812
0
22,056
14,290
0
43,306
W
12,410
3,251
683
751
4,187
2,384
0
853
3,334
32,387
0
L
6,242
1,128
0
0
12,048
4,657
0
5,994
6,054
25,056
0
W
Kukulkan
phatcauccus
Kukulkan
17,263
4,061
0
58
10,993
4,847
0
2,370
8,623
33,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,514
Gold Earned
56,297
207
Minions Killed
147
6
Camps Cleared
3
1,116,791
Distance Traveled
832,611
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,577
881
36
3
1
275,531
0
W
Bellona
15,226
1,269
28
2
1
255,507
0
W
Neith
11,958
997
16
1
0
207,331
5
W
Zeus
12,767
1,064
65
5
3
187,160
1
L
Thor
10,338
862
6
1
0
76,418
1
L
Yemoja
11,804
984
41
3
0
135,559
0
L
Fenrir
12,935
1,078
36
3
1
248,708
0
W
Hera
12,099
1,008
55
5
1
244,559
0
L
Zeus
10,643
887
28
2
1
96,395
3
W
Kukulkan
13,464
1,122
43
4
1
222,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role