Player Matchup

Artio
Artio
Gold II
Radaghost
Artio
Gold II
Level 102
God Stats
16W - 15L
1,637 SR
Queue Stats
45W - 29L
1,683 MMR
Party 1
Ares
Ares
Gold II
TheAverai
Ares
Gold II
Level 128
God Stats
15W - 7L
1,849 SR
Queue Stats
45W - 29L
1,683 MMR
Party 1
Cupid
Cupid
Gold II
ToXiCM4rChEw
Cupid
Gold II
Level 103
God Stats
18W - 7L
1,808 SR
Queue Stats
45W - 29L
1,683 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,765 SR
1,683 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 77
1,593 SR
1,843 MMR
Tsukuyomi
Tsukuyomi
Platinum III
ChristianKokk
Tsukuyomi
Platinum III
Level 82
God Stats
5W - 6L
1,798 SR
Queue Stats
93W - 106L
1,788 MMR
Solo
Nox
Nox
Diamond V
Dercolibri
Nox
Diamond V
Level 64
God Stats
14W - 22L
1,747 SR
Queue Stats
225W - 215L
2,100 MMR
Solo
Chaac
Chaac
Silver I
xD3NK0
Chaac
Silver I
Level 86
God Stats
1W - 1L
1,234 SR
Queue Stats
7W - 3L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Radaghost
Artio
12
1 / 8 / 7
9,694
692
3,770
21,769
24,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
13
4 / 5 / 5
10,288
735
10,181
15,035
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 8 / 4
9,899
707
10,206
13,143
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SobekThothPersephoneAphroditeCthulhu

VS

Bans
TiamatBacchusScyllaTerraDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChristianKokk
Tsukuyomi
14
8 / 4 / 9
10,973
784
15,654
10,603
8,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
9 / 2 / 10
11,145
796
12,883
9,507
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
xD3NK0
Chaac
13
4 / 3 / 10
9,976
713
13,967
15,462
16,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
9
Kills
21
21
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChristianKokk
Tsukuyomi
8
4
9
3.13
W
9
2
10
7
L
Artio
Radaghost
Artio
1
8
7
0.56
L
Ares
4
5
5
1.3
L
4
8
4
0.75
W
Chaac
xD3NK0
Chaac
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,157
Damage
42,504
49,947
Taken
35,572
42,080
Mitigated
28,550
9,629
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChristianKokk
Tsukuyomi
15,654
4,711
0
462
10,603
8,069
0
3,743
6,860
0
51,284
W
12,883
1,502
333
2,239
9,507
3,889
2,054
4,779
4,728
40,915
0
L
Artio
Radaghost
Artio
3,770
435
1,152
4,079
21,769
24,047
0
6,241
14,812
13,697
0
L
Ares
10,181
829
0
2,684
15,035
12,988
0
1,830
13,005
19,689
0
L
10,206
6,210
174
1,540
13,143
5,045
0
4,600
8,443
0
39,791
W
Chaac
xD3NK0
Chaac
13,967
2,463
0
7,275
15,462
16,592
619
5,535
9,927
0
37,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
32,094
110
Minions Killed
172
0
Camps Cleared
0
725,441
Distance Traveled
809,335
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,973
784
62
4
0
275,487
4
W
Nox
11,145
796
79
6
0
247,815
3
L
Artio
9,694
692
16
1
0
238,721
4
L
Ares
10,288
735
15
1
0
266,053
4
L
Cupid
9,899
707
79
6
0
220,667
2
W
Chaac
9,976
713
31
2
0
286,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role