Player Matchup

Ymir
Ymir
ElBany
Ymir
Level 8
God Stats
45W - 33L
1,623 SR
Queue Stats
69W - 55L
1,545 Elo+
Party 2
Arachne
Arachne
JackHunter117
Arachne
Level 123
God Stats
12W - 9L
1,717 SR
Queue Stats
100W - 85L
1,477 Elo+
Party 2
Merlin
Merlin
assayix01
Merlin
Level 124
God Stats
5W - 5L
1,448 SR
Queue Stats
190W - 211L
1,513 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
teokineitor300
Ah Muzen Cab
Level 101
God Stats
0W - 2L
1,283 SR
Queue Stats
138W - 140L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
xspainkillapro
Gilgamesh
Level 107
God Stats
51W - 31L
1,601 SR
Queue Stats
383W - 394L
1,524 Elo+
Party 2
Team Averages
Level 93
1,534 SR
1,512 Elo+

VS

Team Averages
Level 72
1,619 SR
1,538 Elo+
Neith
Neith
ChefTrickster
Neith
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 88L
1,500 Elo+
Party 1
Set
Set
ShoeStir
Set
Level 39
God Stats
142W - 123L
1,561 SR
Queue Stats
882W - 769L
1,497 Elo+
Party 3
Achilles
Achilles
SimpUniverse
Achilles
Level 156
God Stats
12W - 6L
1,667 SR
Queue Stats
335W - 257L
1,577 Elo+
Party 1
Bacchus
Bacchus
XgrumpyconeX2
Bacchus
Level 127
God Stats
3W - 3L
1,725 SR
Queue Stats
315W - 220L
1,600 Elo+
Party 1
Thoth
Thoth
aprilfool98
Thoth
Level 34
God Stats
34W - 36L
1,642 SR
Queue Stats
875W - 796L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
12
0 / 3 / 1
7,209
451
2,749
10,969
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
13
2 / 3 / 0
8,144
509
3,661
11,455
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
assayix01
Merlin
14
0 / 5 / 1
8,307
519
3,387
8,874
3,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
teokineitor300
Ah Muzen Cab
13
0 / 2 / 0
8,024
502
2,688
6,289
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
xspainkillapro
Gilgamesh
14
0 / 4 / 1
8,119
507
10,821
14,472
10,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,385
462
3,354
2,140
799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 1
8,816
551
6,236
10,523
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SimpUniverse
Achilles
16
5 / 1 / 2
9,593
600
11,893
18,316
9,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
14
2 / 0 / 2
7,261
454
8,106
8,669
4,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 0 / 4
9,158
572
8,157
5,366
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
17
17
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Ymir
ElBany
Ymir
0
3
1
0.17
L
Arachne
2
3
0
0.67
W
5
1
1
5.5
W
Achilles
SimpUniverse
Achilles
5
1
2
6
W
Bacchus
2
0
2
3
W
3
0
4
5
L
Merlin
assayix01
Merlin
0
5
1
0.1
L
Ah Muzen Cab
teokineitor300
Ah Muzen Cab
0
2
0
0
L
Gilgamesh
xspainkillapro
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
37,746
52,059
Taken
45,014
25,837
Mitigated
21,879
14,087
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,354
1,450
0
1,495
2,140
799
788
247
1,893
0
42,749
L
Ymir
ElBany
Ymir
2,749
391
0
1,959
10,969
5,242
0
4,652
6,317
29,822
0
L
Arachne
3,661
1,780
0
3,044
11,455
5,018
0
2,152
9,303
0
40,037
W
6,236
2,842
0
6,200
10,523
4,780
0
1,427
9,096
0
65,125
W
Achilles
SimpUniverse
Achilles
11,893
3,971
0
8,628
18,316
9,552
82
389
17,927
0
54,807
W
Bacchus
8,106
1,505
0
3,637
8,669
4,864
196
1,865
6,804
37,103
0
W
8,157
414
0
730
5,366
1,884
0
2,208
3,158
58,520
0
L
Merlin
assayix01
Merlin
3,387
214
0
879
8,874
3,123
586
5,357
3,517
54,449
0
L
Ah Muzen Cab
teokineitor300
Ah Muzen Cab
2,688
1,540
0
1,911
6,289
2,083
0
3,454
2,835
0
54,489
L
Gilgamesh
xspainkillapro
Gilgamesh
10,821
3,000
0
6,294
14,472
10,371
0
648
13,824
0
55,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
42,213
498
Minions Killed
541
0
Camps Cleared
0
1,518,393
Distance Traveled
1,495,002
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,385
462
102
6
0
257,640
0
L
Ymir
7,209
451
45
3
0
284,006
5
L
Arachne
8,144
509
87
5
0
341,213
0
W
Set
8,816
551
135
8
0
305,564
2
W
Achilles
9,593
600
124
8
0
315,210
5
W
Bacchus
7,261
454
61
4
0
310,622
5
W
Thoth
9,158
572
119
7
0
305,966
1
L
Merlin
8,307
519
120
8
0
275,008
6
L
Ah Muzen Cab
8,024
502
127
8
0
301,809
3
L
Gilgamesh
8,119
507
119
7
0
316,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role