Player Matchup

Tiamat
Tiamat
Ajaxson
Tiamat
Level 29
God Stats
1W - 4L
1,474 SR
Queue Stats
73W - 46L
1,580 Elo+
Solo
Khepri
Khepri
Borlemont
Khepri
Level 23
God Stats
21W - 10L
1,371 SR
Queue Stats
34W - 28L
1,598 Elo+
Party 1
Ymir
Ymir
Rayazul
Ymir
Level 17
God Stats
10W - 12L
1,823 SR
Queue Stats
325W - 304L
1,714 Elo+
Solo
King Arthur
King Arthur
That0neguy650
King Arthur
Level 25
God Stats
0W - 1L
1,308 SR
Queue Stats
179W - 120L
1,672 Elo+
Solo
Apollo
Apollo
kev2dog
Apollo
Level 25
God Stats
1W - 2L
1,722 SR
Queue Stats
38W - 31L
1,404 Elo+
Party 1
Team Averages
Level 24
1,540 SR
1,594 Elo+

VS

Team Averages
Level 25
1,625 SR
1,547 Elo+
Guan Yu
Guan Yu
AnyOtherGod
Guan Yu
Level 21
God Stats
7W - 3L
1,719 SR
Queue Stats
181W - 106L
1,708 Elo+
Solo
Ares
Ares
Big-Fat-Meanie56
Ares
Level 28
God Stats
4W - 1L
1,850 SR
Queue Stats
152W - 161L
1,437 Elo+
Solo
Mercury
Mercury
fabotes11
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
lxz2508
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,502 Elo+
Solo
Vulcan
Vulcan
patasdeperrin
Vulcan
Level 29
God Stats
3W - 2L
1,557 SR
Queue Stats
52W - 40L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ajaxson
Tiamat
16
2 / 1 / 3
10,692
428
9,173
7,881
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Borlemont
Khepri
17
0 / 2 / 8
9,410
376
5,018
15,541
12,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Rayazul
Ymir
19
5 / 2 / 3
11,748
470
10,999
23,657
11,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
That0neguy650
King Arthur
19
1 / 4 / 3
11,834
473
13,924
23,922
26,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
kev2dog
Apollo
18
9 / 4 / 2
11,080
443
19,856
15,183
6,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnyOtherGod
Guan Yu
20
1 / 3 / 3
13,941
558
19,586
28,545
35,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 5 / 4
10,023
401
3,903
16,493
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
fabotes11
Mercury
12
1 / 2 / 2
9,090
364
2,903
8,833
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
lxz2508
Neith
16
1 / 6 / 3
10,813
433
7,541
15,210
6,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 1 / 0
14,485
579
28,163
12,659
6,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
17
Kills
13
13
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ajaxson
Tiamat
2
1
3
3.5
W
Guan Yu
AnyOtherGod
Guan Yu
1
3
3
0.83
W
1
5
4
0.6
L
Khepri
Borlemont
Khepri
0
2
8
2
L
Ymir
Rayazul
Ymir
5
2
3
3.25
L
King Arthur
That0neguy650
King Arthur
1
4
3
0.63
W
Mercury
fabotes11
Mercury
1
2
2
1
L
Apollo
kev2dog
Apollo
9
4
2
2.5
W
Neith
lxz2508
Neith
1
6
3
0.42
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,970
Damage
62,096
86,184
Taken
81,740
62,859
Mitigated
64,111
21,839
Healing
24,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ajaxson
Tiamat
9,173
1,198
0
2,940
7,881
5,467
144
3,900
3,981
77,921
0
W
Guan Yu
AnyOtherGod
Guan Yu
19,586
5,948
278
10,924
28,545
35,660
1,743
8,340
19,180
0
120,362
W
3,903
156
0
1,844
16,493
12,715
12
3,915
12,553
26,856
0
L
Khepri
Borlemont
Khepri
5,018
243
560
1,159
15,541
12,705
234
7,388
8,153
40,870
0
L
Ymir
Rayazul
Ymir
10,999
3,990
0
7,602
23,657
11,229
376
5,883
17,774
82,088
0
L
King Arthur
That0neguy650
King Arthur
13,924
1,813
0
5,756
23,922
26,973
124
7,535
16,387
602
89,386
W
Mercury
fabotes11
Mercury
2,903
1,151
0
625
8,833
3,284
0
3,534
5,274
0
39,470
L
Apollo
kev2dog
Apollo
19,856
15,196
0
3,822
15,183
6,485
1,484
7,360
7,823
0
76,387
W
Neith
lxz2508
Neith
7,541
4,033
708
4,790
15,210
6,227
2,762
2,590
12,595
0
67,143
W
28,163
8,262
112
5,366
12,659
6,225
280
7,103
5,506
135,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,764
Gold Earned
58,352
648
Minions Killed
684
0
Camps Cleared
0
2,126,003
Distance Traveled
2,091,500
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,692
428
155
6
0
374,783
9
W
Guan Yu
13,941
558
224
9
0
477,519
9
W
Ares
10,023
401
36
1
0
402,653
2
L
Khepri
9,410
376
50
2
0
469,051
9
L
Ymir
11,748
470
136
5
0
438,466
3
L
King Arthur
11,834
473
179
7
0
414,786
2
W
Mercury
9,090
364
78
3
0
326,900
1
L
Apollo
11,080
443
128
5
0
428,917
2
W
Neith
10,813
433
127
5
0
338,450
2
W
Vulcan
14,485
579
219
9
0
545,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role