Player Matchup

Susano
Susano
DragaoTiamati
Susano
Level 29
God Stats
3W - 1L
1,691 SR
Queue Stats
73W - 61L
1,625 Elo+
Solo
Jormungandr
Jormungandr
XineloVirado
Jormungandr
Level 27
God Stats
10W - 7L
1,641 SR
Queue Stats
47W - 42L
1,498 Elo+
Party 1
Cupid
Cupid
abbyzzera
Cupid
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 94L
1,411 Elo+
Solo
Khepri
Khepri
n00bs4ib07
Khepri
Level 34
God Stats
12W - 14L
1,432 SR
Queue Stats
46W - 44L
1,507 Elo+
Party 1
Tiamat
Tiamat
nãomeagrida
Tiamat
Level 10
God Stats
3W - 0L
1,729 SR
Queue Stats
27W - 13L
1,526 Elo+
Solo
Team Averages
Level 25
1,599 SR
1,513 Elo+

VS

Team Averages
Level 20
1,651 SR
1,502 Elo+
Izanami
Izanami
LethalhawkMB
Izanami
Level 29
God Stats
22W - 21L
1,590 SR
Queue Stats
94W - 119L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
NAICOL15
Guan Yu
Level 7
God Stats
7W - 3L
1,843 SR
Queue Stats
9W - 6L
1,624 Elo+
Solo
Ymir
Ymir
RodoPlayBR
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Xablau03
Raijin
Level 24
God Stats
4W - 3L
1,750 SR
Queue Stats
52W - 49L
1,459 Elo+
Party 3
Sun Wukong
Sun Wukong
theotheotheo123
Sun Wukong
Level 18
God Stats
17W - 11L
1,569 SR
Queue Stats
78W - 59L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
11,201
533
13,516
14,937
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
XineloVirado
Jormungandr
16
2 / 2 / 7
10,423
496
13,508
14,116
14,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
abbyzzera
Cupid
12
4 / 4 / 7
8,944
426
5,706
8,537
2,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
n00bs4ib07
Khepri
14
1 / 0 / 14
9,405
448
4,080
8,769
9,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
20
15 / 0 / 4
13,197
628
20,535
8,629
8,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LethalhawkMB
Izanami
17
5 / 8 / 1
10,851
517
8,647
15,366
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
NAICOL15
Guan Yu
13
1 / 5 / 2
8,368
398
4,867
16,572
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 4
7,771
370
2,929
12,711
8,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Xablau03
Raijin
15
2 / 4 / 2
9,154
436
10,900
13,007
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
theotheotheo123
Sun Wukong
13
0 / 4 / 3
8,382
399
7,716
17,862
9,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
27
Kills
8
8
Deaths
27
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Izanami
LethalhawkMB
Izanami
5
8
1
0.69
L
Guan Yu
NAICOL15
Guan Yu
1
5
2
0.4
L
0
6
4
0.33
L
Raijin
Xablau03
Raijin
2
4
2
0.75
W
Jormungandr
XineloVirado
Jormungandr
2
2
7
2.75
W
Cupid
abbyzzera
Cupid
4
4
7
1.88
W
Khepri
n00bs4ib07
Khepri
1
0
14
8
W
Tiamat
15
0
4
17
L
Sun Wukong
theotheotheo123
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,345
Damage
35,059
54,988
Taken
75,518
41,044
Mitigated
34,991
15,506
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,516
2,835
0
6,106
14,937
6,608
2,253
1,555
13,208
0
79,504
L
Izanami
LethalhawkMB
Izanami
8,647
6,215
0
2,620
15,366
4,912
3,983
7,350
7,728
0
67,586
L
Guan Yu
NAICOL15
Guan Yu
4,867
730
1,032
7,152
16,572
7,611
0
5,213
11,045
0
48,298
L
2,929
657
586
713
12,711
8,288
158
7,869
4,472
20,620
0
L
Raijin
Xablau03
Raijin
10,900
1,133
326
1,514
13,007
4,310
212
8,366
4,334
52,712
0
W
Jormungandr
XineloVirado
Jormungandr
13,508
2,012
0
2,464
14,116
14,441
1,977
2,416
11,530
60,925
0
W
Cupid
abbyzzera
Cupid
5,706
3,781
103
1,219
8,537
2,813
4,475
1,585
6,872
0
21,549
W
Khepri
n00bs4ib07
Khepri
4,080
566
0
792
8,769
9,076
1,274
4,565
4,036
24,394
0
W
Tiamat
20,535
1,276
0
4,822
8,629
8,106
1,037
2,859
5,513
90,204
0
L
Sun Wukong
theotheotheo123
Sun Wukong
7,716
2,342
0
4,681
17,862
9,870
0
7,459
9,816
0
44,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
44,526
501
Minions Killed
440
0
Camps Cleared
0
1,978,749
Distance Traveled
1,870,079
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,201
533
138
7
0
413,284
6
L
Izanami
10,851
517
136
6
0
347,045
4
L
Guan Yu
8,368
398
80
4
0
413,089
2
L
Ymir
7,771
370
34
2
0
370,168
4
L
Raijin
9,154
436
108
5
0
374,533
8
W
Jormungandr
10,423
496
112
5
0
346,789
6
W
Cupid
8,944
426
37
2
0
387,943
1
W
Khepri
9,405
448
24
1
0
380,447
5
W
Tiamat
13,197
628
190
9
0
450,286
8
L
Sun Wukong
8,382
399
82
4
0
365,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role