Player Matchup

Fenrir
Fenrir
Agente 0073618
Fenrir
Level 16
God Stats
1W - 5L
1,139 SR
Queue Stats
9W - 10L
1,296 Elo+
Party 1
Osiris
Osiris
Coming4u3
Osiris
Level 11
God Stats
0W - 2L
1,625 SR
Queue Stats
20W - 29L
1,082 Elo+
Solo
Ra
Ra
Galien105
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hotdog4087
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,112 Elo+
Party 1
Cthulhu
Cthulhu
TheSpikkman94C
Cthulhu
Level 27
God Stats
4W - 8L
1,450 SR
Queue Stats
93W - 116L
1,308 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,260 Elo+

VS

Team Averages
Level 28
1,463 SR
1,297 Elo+
Izanami
Izanami
Dyxinuh
Izanami
Level 29
God Stats
3W - 1L
1,559 SR
Queue Stats
18W - 17L
1,269 Elo+
Solo
Anubis
Anubis
RedWing14
Anubis
Level 29
God Stats
3W - 3L
1,298 SR
Queue Stats
40W - 41L
1,322 Elo+
Solo
Ullr
Ullr
alex_chmt
Ullr
Level 25
God Stats
28W - 18L
1,494 SR
Queue Stats
108W - 106L
1,261 Elo+
Solo
Zeus
Zeus
darthplagueis95
Zeus
Level 26
God Stats
24W - 17L
1,463 SR
Queue Stats
30W - 20L
1,276 Elo+
Solo
Nemesis
Nemesis
waddyDaGoat-_-
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 97L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 4
8,400
336
6,406
15,930
5,131
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
Coming4u3
Osiris
17
4 / 10 / 1
11,329
453
9,248
20,019
17,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
12 / 4 / 4
13,495
540
29,450
17,510
7,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Hotdog4087
Sun Wukong
10
1 / 15 / 3
7,983
319
4,235
17,301
11,106
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 9
10,312
412
8,030
21,756
15,175
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dyxinuh
Izanami
15
9 / 4 / 4
11,462
458
14,537
14,650
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
RedWing14
Anubis
16
7 / 9 / 11
11,269
451
14,511
19,861
10,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
18
6 / 5 / 6
12,102
484
10,473
15,643
8,249
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 1 / 2
13,193
528
12,064
13,842
4,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 6
12,943
518
12,336
18,408
6,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
21
Kills
40
41
Deaths
21
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Osiris
Coming4u3
Osiris
4
10
1
0.45
W
Izanami
Dyxinuh
Izanami
9
4
4
2.75
L
12
4
4
3.5
L
Sun Wukong
Hotdog4087
Sun Wukong
1
15
3
0.17
W
Anubis
RedWing14
Anubis
7
9
11
1.39
L
2
5
9
1.3
W
Ullr
6
5
6
1.8
W
7
1
2
8
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,369
Damage
63,921
92,516
Taken
82,404
56,615
Mitigated
35,885
14,722
Healing
31,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,406
1,479
0
70
15,930
5,131
0
3,840
12,090
0
10,117
L
Osiris
Coming4u3
Osiris
9,248
5,484
0
2,230
20,019
17,785
659
2,842
17,177
0
86,539
W
Izanami
Dyxinuh
Izanami
14,537
8,899
708
3,718
14,650
5,458
1,163
10,733
3,609
0
52,392
L
29,450
3,573
2,569
6,180
17,510
7,418
942
5,148
12,323
98,271
0
L
Sun Wukong
Hotdog4087
Sun Wukong
4,235
1,446
0
227
17,301
11,106
0
7,048
10,253
0
13,226
W
Anubis
RedWing14
Anubis
14,511
1,376
0
6,226
19,861
10,790
818
13,310
6,175
51,310
0
L
8,030
469
651
2,795
21,756
15,175
294
7,697
13,995
47,793
0
W
Ullr
10,473
5,537
0
5,556
15,643
8,249
4,538
3,785
11,728
0
61,828
W
12,064
2,212
0
4,765
13,842
4,494
2,655
2,854
10,918
83,562
0
W
12,336
5,552
0
10,538
18,408
6,894
1,685
5,636
12,494
0
61,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
60,969
337
Minions Killed
494
0
Camps Cleared
0
2,147,513
Distance Traveled
2,049,083
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,400
336
10
0
0
463,000
0
L
Osiris
11,329
453
106
4
0
417,553
0
W
Izanami
11,462
458
92
4
0
328,333
4
L
Ra
13,495
540
156
6
0
470,160
2
L
Sun Wukong
7,983
319
11
0
0
404,610
0
W
Anubis
11,269
451
81
3
0
374,306
1
L
Cthulhu
10,312
412
54
2
0
392,190
0
W
Ullr
12,102
484
103
4
0
421,966
0
W
Zeus
13,193
528
122
5
0
415,451
0
W
Nemesis
12,943
518
96
4
0
509,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role