Player Matchup

Hachiman
Hachiman
M4h_Logiic
Hachiman
Level 100
God Stats
2W - 0L
1,699 SR
Queue Stats
70W - 34L
1,712 Elo+
Party 1
He Bo
He Bo
RandomHamSamich
He Bo
Level 155
God Stats
2W - 2L
1,800 SR
Queue Stats
142W - 105L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
TTV_BTW119298
Cthulhu
Level 109
God Stats
4W - 0L
1,836 SR
Queue Stats
64W - 49L
1,599 Elo+
Party 1
Ah Puch
Ah Puch
ThatFluffyHermit
Ah Puch
Level 18
God Stats
5W - 1L
1,819 SR
Queue Stats
155W - 128L
1,650 Elo+
Party 1
Nox
Nox
ThatdudeFear
Nox
Level 39
God Stats
3W - 0L
1,594 SR
Queue Stats
88W - 64L
1,674 Elo+
Party 1
Team Averages
Level 84
1,749 SR
1,652 Elo+

VS

Team Averages
Level 80
1,438 SR
1,460 Elo+
Ah Muzen Cab
Ah Muzen Cab
Azdrackel
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Evothaalterego
Agni
Level 18
God Stats
0W - 2L
1,281 SR
Queue Stats
25W - 39L
1,447 Elo+
Solo
Nox
Nox
GoddnessOfDeath
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 73L
1,422 Elo+
Party 2
Cernunnos
Cernunnos
J2A_cerveRUS
Cernunnos
Level 120
God Stats
1W - 4L
1,283 SR
Queue Stats
302W - 334L
1,396 Elo+
Solo
Mulan
Mulan
SoloJuegoTanque
Mulan
Level 84
God Stats
4W - 2L
1,625 SR
Queue Stats
253W - 218L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
M4h_Logiic
Hachiman
16
7 / 3 / 19
9,665
967
8,115
9,164
3,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
16 / 4 / 12
11,379
1,138
13,552
9,278
3,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
15
5 / 5 / 19
9,522
952
9,365
18,020
14,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 2 / 21
9,657
966
14,353
9,443
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 4 / 19
8,746
875
6,100
8,449
3,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Azdrackel
Ah Muzen Cab
16
7 / 8 / 4
9,769
977
13,049
11,963
4,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 8 / 8
8,581
858
5,426
10,449
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 9
8,028
803
2,669
8,193
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
J2A_cerveRUS
Cernunnos
14
1 / 9 / 9
7,478
748
7,655
13,193
4,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 8 / 7
8,896
890
6,487
13,073
11,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
54
40
Kills
17
18
Deaths
40
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Azdrackel
Ah Muzen Cab
7
8
4
1.13
L
3
8
8
0.88
L
1
7
9
0.79
L
Cernunnos
J2A_cerveRUS
Cernunnos
1
9
9
0.61
W
Hachiman
M4h_Logiic
Hachiman
7
3
19
5.5
W
16
4
12
5.5
L
5
8
7
1.06
W
Cthulhu
5
5
19
2.9
W
7
2
21
8.75
W
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,485
Damage
35,286
54,354
Taken
56,871
29,724
Mitigated
28,054
21,215
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Azdrackel
Ah Muzen Cab
13,049
4,141
717
2,260
11,963
4,762
1,447
9,682
2,189
0
27,235
L
5,426
394
1,191
1,322
10,449
3,957
294
7,454
2,821
15,049
0
L
2,669
280
421
673
8,193
3,030
440
6,457
1,572
6,215
0
L
Cernunnos
J2A_cerveRUS
Cernunnos
7,655
1,663
318
1,242
13,193
4,559
424
10,059
2,894
0
11,353
W
Hachiman
M4h_Logiic
Hachiman
8,115
2,278
1,371
2,169
9,164
3,708
1,866
2,361
6,803
0
17,351
W
13,552
805
1,020
1,642
9,278
3,694
1,857
1,600
7,678
26,880
0
L
6,487
1,254
239
1,111
13,073
11,746
0
8,756
4,025
0
12,843
W
Cthulhu
9,365
74
1,518
4,643
18,020
14,574
356
2,633
15,387
17,611
0
W
14,353
479
2,583
3,246
9,443
4,064
605
88
9,355
23,613
0
W
6,100
415
1,981
1,042
8,449
3,684
1,143
1,413
7,036
7,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
42,752
116
Minions Killed
101
0
Camps Cleared
0
922,577
Distance Traveled
809,621
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,769
977
29
3
0
169,542
1
L
Agni
8,581
858
25
3
0
155,223
1
L
Nox
8,028
803
18
2
0
161,610
0
L
Cernunnos
7,478
748
16
2
0
149,110
2
W
Hachiman
9,665
967
17
2
0
185,953
0
W
He Bo
11,379
1,138
44
4
0
176,374
1
L
Mulan
8,896
890
13
1
0
174,136
0
W
Cthulhu
9,522
952
20
2
0
185,298
1
W
Ah Puch
9,657
966
32
3
0
195,288
0
W
Nox
8,746
875
3
0
0
179,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role